Player Matchup

Sylvanus
Sylvanus
AllForPsy
Sylvanus
Level 107
God Stats
47W - 57L
1,554 SR
Queue Stats
381W - 487L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Erwin_Boy1998
Baron Samedi
Level 82
God Stats
31W - 15L
1,637 SR
Queue Stats
308W - 319L
1,535 Elo+
Solo
Anubis
Anubis
FARROWEED29
Anubis
Level 46
God Stats
5W - 8L
1,598 SR
Queue Stats
55W - 68L
1,408 Elo+
Solo
Cupid
Cupid
NejKr0
Cupid
Level 109
God Stats
24W - 20L
1,396 SR
Queue Stats
899W - 931L
1,419 Elo+
Solo
Bakasura
Bakasura
sharan_k17
Bakasura
Level 124
God Stats
18W - 6L
1,638 SR
Queue Stats
550W - 517L
1,436 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,446 Elo+

VS

Team Averages
Level 107
1,464 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CamiAJ
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 110L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
Omega-Karpi93
Ao Kuang
Level 62
God Stats
23W - 20L
1,572 SR
Queue Stats
140W - 151L
1,439 Elo+
Solo
Chaac
Chaac
Snofmumrikken
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 94L
1,362 Elo+
Solo
Osiris
Osiris
Vander4ever
Osiris
Level 144
God Stats
3W - 13L
1,247 SR
Queue Stats
565W - 553L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllForPsy
Sylvanus
11
0 / 0 / 5
6,734
518
3,166
6,374
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Erwin_Boy1998
Baron Samedi
14
6 / 1 / 2
8,624
663
8,799
6,144
3,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
1 / 4 / 1
6,766
520
2,582
7,041
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
NejKr0
Cupid
11
1 / 1 / 4
6,622
509
4,840
6,159
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
sharan_k17
Bakasura
13
6 / 1 / 3
8,217
632
9,484
9,569
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 0
6,112
470
3,483
8,057
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
CamiAJ
Ares
10
0 / 2 / 1
6,026
464
3,001
13,423
6,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Omega-Karpi93
Ao Kuang
13
3 / 2 / 3
7,294
561
5,769
6,662
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 0
5,650
435
1,694
12,017
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
11
3 / 3 / 1
6,995
538
6,990
9,740
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Sylvanus
AllForPsy
Sylvanus
0
0
5
2.5
L
Ares
CamiAJ
Ares
0
2
1
0.25
W
Baron Samedi
Erwin_Boy1998
Baron Samedi
6
1
2
7
W
Anubis
1
4
1
0.38
W
Cupid
NejKr0
Cupid
1
1
4
3
L
Ao Kuang
Omega-Karpi93
Ao Kuang
3
2
3
2.25
L
0
5
0
0
L
Osiris
3
3
1
1.17
W
Bakasura
sharan_k17
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
20,937
35,287
Taken
49,899
15,952
Mitigated
23,154
16,018
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,483
1,008
0
2,179
8,057
1,950
0
1,895
6,092
0
35,466
W
Sylvanus
AllForPsy
Sylvanus
3,166
646
2,051
3,530
6,374
3,767
28
1,443
4,931
15,032
0
L
Ares
CamiAJ
Ares
3,001
35
0
4,331
13,423
6,912
0
1,877
10,836
23,605
0
W
Baron Samedi
Erwin_Boy1998
Baron Samedi
8,799
763
0
3,600
6,144
3,329
510
152
5,992
46,834
0
W
Anubis
2,582
62
0
2,227
7,041
3,330
38
4,079
2,962
33,294
0
W
Cupid
NejKr0
Cupid
4,840
2,330
28
1,902
6,159
2,209
189
1,682
4,477
0
48,567
L
Ao Kuang
Omega-Karpi93
Ao Kuang
5,769
1,983
0
2,352
6,662
2,189
0
1,316
4,851
34,545
0
L
1,694
141
0
3,348
12,017
6,951
0
7,561
4,456
0
21,996
L
Osiris
6,990
3,177
0
2,696
9,740
5,152
0
2,279
6,629
0
46,536
W
Bakasura
sharan_k17
Bakasura
9,484
6,233
0
2,680
9,569
3,317
124
1,414
8,155
0
44,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
32,077
359
Minions Killed
297
0
Camps Cleared
0
1,273,068
Distance Traveled
1,196,982
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,112
470
58
4
0
217,174
0
W
Sylvanus
6,734
518
34
3
0
255,525
2
L
Ares
6,026
464
48
4
0
225,886
4
W
Baron Samedi
8,624
663
92
7
0
205,787
3
W
Anubis
6,766
520
61
5
0
248,375
2
W
Cupid
6,622
509
73
6
0
249,221
2
L
Ao Kuang
7,294
561
72
6
0
265,823
1
L
Chaac
5,650
435
37
3
0
218,328
0
L
Osiris
6,995
538
82
6
0
269,771
3
W
Bakasura
8,217
632
99
8
0
314,160
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role