Player Matchup

Nemesis
Nemesis
InnocentAce
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,394 Elo+
Party 1
Chaac
Chaac
Kingjew
Chaac
Level 98
God Stats
3W - 5L
1,437 SR
Queue Stats
56W - 51L
1,407 Elo+
Party 1
Thor
Thor
OrbitalDuck
Thor
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 54L
1,486 Elo+
Party 1
Hercules
Hercules
micuu1
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,410 Elo+
Party 1
Janus
Janus
slavicchicke
Janus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,458 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,431 Elo+

VS

Team Averages
Level 100
1,472 SR
1,514 Elo+
Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Aurelius MD
Ganesha
Level 159
God Stats
2W - 3L
1,285 SR
Queue Stats
730W - 698L
1,511 Elo+
Party 2
Discordia
Discordia
Dubltrubl99
Discordia
Level 46
God Stats
2W - 0L
1,682 SR
Queue Stats
104W - 86L
1,469 Elo+
Solo
Geb
Geb
Sspazz MD
Geb
Level 156
God Stats
3W - 5L
1,359 SR
Queue Stats
245W - 228L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
iSlyoungT MD
Erlang Shen
Level 22
God Stats
3W - 1L
1,535 SR
Queue Stats
36W - 31L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InnocentAce
Nemesis
13
0 / 9 / 6
7,123
712
3,624
11,242
5,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Kingjew
Chaac
16
2 / 6 / 9
8,511
851
15,221
16,259
18,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
7 / 6 / 3
9,035
904
7,800
9,030
3,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
micuu1
Hercules
14
2 / 5 / 3
7,753
775
8,706
11,937
11,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 6 / 4
7,687
769
11,314
8,098
3,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
14 / 3 / 11
10,824
1,082
14,807
8,691
4,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Aurelius MD
Ganesha
15
0 / 3 / 25
8,781
878
8,578
12,766
9,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Dubltrubl99
Discordia
14
4 / 4 / 19
8,562
856
9,428
8,454
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 22
9,718
972
9,359
13,623
15,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
iSlyoungT MD
Erlang Shen
16
8 / 1 / 18
9,713
971
7,481
11,458
11,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
126
12
Kills
31
32
Deaths
12
25
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
14
3
11
6.5
W
Ganesha
Aurelius MD
Ganesha
0
3
25
4.17
W
Discordia
Dubltrubl99
Discordia
4
4
19
3.38
L
Nemesis
InnocentAce
Nemesis
0
9
6
0.33
L
Chaac
Kingjew
Chaac
2
6
9
1.08
L
7
6
3
1.42
W
5
1
22
16
W
Erlang Shen
iSlyoungT MD
Erlang Shen
8
1
18
17
L
Hercules
micuu1
Hercules
2
5
3
0.7
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
49,653
56,566
Taken
54,992
42,983
Mitigated
44,802
10,361
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,807
4,646
2,197
1,531
8,691
4,112
1,622
2,302
6,389
20,262
0
W
Ganesha
Aurelius MD
Ganesha
8,578
470
5,002
2,167
12,766
9,907
1,093
3,241
9,525
17,980
0
W
Discordia
Dubltrubl99
Discordia
9,428
1,823
899
472
8,454
3,659
1,294
1,984
6,470
21,562
0
L
Nemesis
InnocentAce
Nemesis
3,624
1,005
0
466
11,242
5,307
0
8,790
2,452
0
7,828
L
Chaac
Kingjew
Chaac
15,221
1,296
704
4,145
16,259
18,489
319
11,471
4,788
10,071
24,079
L
7,800
1,081
691
604
9,030
3,557
512
6,698
2,332
0
15,176
W
9,359
1,369
0
1,751
13,623
15,135
407
5,384
8,239
22,560
0
W
Erlang Shen
iSlyoungT MD
Erlang Shen
7,481
3,422
876
2,585
11,458
11,989
1,082
2,924
8,534
0
11,892
L
Hercules
micuu1
Hercules
8,706
2,737
267
1,644
11,937
11,964
0
7,483
4,454
0
15,661
L
11,314
1,489
1,565
275
8,098
3,666
615
7,730
368
19,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
47,598
96
Minions Killed
93
0
Camps Cleared
0
878,489
Distance Traveled
951,541
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,824
1,082
25
3
0
183,999
0
W
Ganesha
8,781
878
3
0
0
202,724
2
W
Discordia
8,562
856
27
3
0
181,290
2
L
Nemesis
7,123
712
6
1
0
185,700
0
L
Chaac
8,511
851
31
3
0
187,203
0
L
Thor
9,035
904
10
1
0
170,817
1
W
Geb
9,718
972
17
2
0
195,640
1
W
Erlang Shen
9,713
971
21
2
0
187,888
4
L
Hercules
7,753
775
19
2
0
178,180
0
L
Janus
7,687
769
30
3
0
156,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role