Player Matchup

Izanami
Izanami
Krauzzen03
Izanami
Level 15
God Stats
8W - 3L
1,825 SR
Queue Stats
58W - 16L
1,771 Elo+
Solo
Medusa
Medusa
Lsd11
Medusa
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo
Chang'e
Chang'e
TinkerBellll
Chang'e
Level 25
God Stats
13W - 17L
1,546 SR
Queue Stats
112W - 119L
1,455 Elo+
Solo
Horus
Horus
cadelly
Horus
Level 28
God Stats
53W - 32L
1,638 SR
Queue Stats
146W - 137L
1,532 Elo+
Solo
Janus
Janus
lelesantana28
Janus
Level 29
God Stats
40W - 39L
1,535 SR
Queue Stats
225W - 246L
1,409 Elo+
Solo
Team Averages
Level 23
1,656 SR
1,546 Elo+

VS

Team Averages
Level 25
1,591 SR
1,513 Elo+
Khepri
Khepri
NoMitgfnni
Khepri
Level 15
God Stats
2W - 4L
1,406 SR
Queue Stats
32W - 21L
1,534 Elo+
Party 2
Bacchus
Bacchus
Ramateru
Bacchus
Level 24
God Stats
6W - 3L
1,654 SR
Queue Stats
49W - 52L
1,488 Elo+
Party 1
Artemis
Artemis
nbfailshipuda
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,492 Elo+
Party 2
Loki
Loki
origami_coruja
Loki
Level 27
God Stats
3W - 4L
1,468 SR
Queue Stats
196W - 184L
1,549 Elo+
Solo
Zeus
Zeus
viniciusramos81
Zeus
Level 17
God Stats
5W - 0L
1,925 SR
Queue Stats
44W - 36L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Krauzzen03
Izanami
15
1 / 9 / 1
9,130
913
14,197
16,545
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Lsd11
Medusa
15
0 / 5 / 2
8,729
873
10,554
15,595
4,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
TinkerBellll
Chang'e
15
2 / 4 / 1
9,300
930
5,298
10,533
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
cadelly
Horus
15
1 / 6 / 3
9,816
982
3,395
18,296
18,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 7 / 2
9,674
967
12,110
13,660
3,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

99

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NoMitgfnni
Khepri
18
1 / 1 / 23
10,217
1,022
6,665
8,314
11,322
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Ramateru
Bacchus
18
4 / 1 / 22
11,768
1,177
13,829
13,959
19,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
17
1 / 1 / 20
10,161
1,016
12,481
11,780
7,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 11
11,762
1,176
13,882
6,529
3,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
15 / 0 / 9
12,085
1,209
25,903
10,265
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
116
5
Kills
31
31
Deaths
5
9
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
Krauzzen03
Izanami
1
9
1
0.17
L
Medusa
Lsd11
Medusa
0
5
2
0.2
W
Khepri
NoMitgfnni
Khepri
1
1
23
12.5
W
Bacchus
Ramateru
Bacchus
4
1
22
15
L
Chang'e
TinkerBellll
Chang'e
2
4
1
0.63
L
Horus
cadelly
Horus
1
6
3
0.42
L
1
7
2
0.29
W
Artemis
1
1
20
11
W
10
2
11
7.75
W
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
72,760
74,629
Taken
50,847
32,776
Mitigated
46,854
15,405
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Krauzzen03
Izanami
14,197
9,729
0
1,252
16,545
3,928
0
7,603
8,942
0
40,127
L
Medusa
Lsd11
Medusa
10,554
4,165
0
250
15,595
4,420
0
10,905
4,690
0
29,065
W
Khepri
NoMitgfnni
Khepri
6,665
65
0
0
8,314
11,322
0
3,255
5,059
11,877
0
W
Bacchus
Ramateru
Bacchus
13,829
1,360
0
496
13,959
19,109
0
6,867
7,092
20,863
0
L
Chang'e
TinkerBellll
Chang'e
5,298
999
3,736
2,230
10,533
2,245
0
6,402
4,131
14,226
0
L
Horus
cadelly
Horus
3,395
1,539
2,596
4,092
18,296
18,883
0
13,370
4,926
0
7,589
L
12,110
621
373
876
13,660
3,300
0
8,117
5,543
32,894
0
W
Artemis
12,481
6,865
0
5,080
11,780
7,144
0
2,292
9,488
0
38,871
W
13,882
1,755
0
0
6,529
3,313
0
3,095
3,434
0
22,928
W
25,903
4,193
0
907
10,265
5,966
0
1,899
8,366
54,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
55,993
191
Minions Killed
195
3
Camps Cleared
7
936,267
Distance Traveled
912,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,130
913
66
7
0
180,076
0
L
Medusa
8,729
873
21
2
0
180,882
0
W
Khepri
10,217
1,022
13
1
0
199,584
0
W
Bacchus
11,768
1,177
17
2
1
187,667
0
L
Chang'e
9,300
930
25
3
2
178,424
0
L
Horus
9,816
982
13
1
1
197,877
0
L
Janus
9,674
967
66
7
0
199,008
0
W
Artemis
10,161
1,016
65
7
2
168,364
0
W
Loki
11,762
1,176
24
2
2
169,530
0
W
Zeus
12,085
1,209
76
8
2
187,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role