Player Matchup

Nu Wa
Nu Wa
DutchBro10
Nu Wa
Level 25
God Stats
4W - 1L
1,816 SR
Queue Stats
378W - 248L
1,643 Elo+
Party 1
Rama
Rama
Theokipapa
Rama
Level 25
God Stats
3W - 4L
1,498 SR
Queue Stats
441W - 287L
1,655 Elo+
Party 1
Amaterasu
Amaterasu
coldkara
Amaterasu
Level 7
God Stats
27W - 19L
1,681 SR
Queue Stats
153W - 89L
1,728 Elo+
Party 1
Zeus
Zeus
creamcanjr
Zeus
Level 29
God Stats
73W - 122L
1,356 SR
Queue Stats
294W - 451L
1,296 Elo+
Solo
Medusa
Medusa
zakosrdr
Medusa
Level 26
God Stats
21W - 25L
1,432 SR
Queue Stats
71W - 114L
1,269 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,518 Elo+

VS

Team Averages
Level 23
1,563 SR
1,455 Elo+
Arachne
Arachne
Goodluv
Arachne
Level 27
God Stats
6W - 1L
1,914 SR
Queue Stats
61W - 16L
1,816 Elo+
Solo
Hera
Hera
GreasyStoned
Hera
Level 28
God Stats
19W - 19L
1,428 SR
Queue Stats
90W - 100L
1,330 Elo+
Solo
Skadi
Skadi
SIrCreek
Skadi
Level 26
God Stats
62W - 38L
1,510 SR
Queue Stats
244W - 271L
1,391 Elo+
Solo
Thor
Thor
Vargas-Jareth
Thor
Level 4
God Stats
3W - 3L
1,462 SR
Queue Stats
3W - 5L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
www234v
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 4 / 5
10,981
1,098
14,583
10,297
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 6
10,371
1,037
14,061
7,565
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
coldkara
Amaterasu
16
0 / 8 / 8
9,314
931
2,676
18,984
16,510
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 11 / 6
10,663
1,066
13,218
18,203
6,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
zakosrdr
Medusa
16
3 / 15 / 5
10,223
1,022
11,359
21,253
8,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

67

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goodluv
Arachne
20
21 / 2 / 11
13,804
1,380
25,266
12,272
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 3 / 22
10,888
1,089
12,559
12,453
4,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
SIrCreek
Skadi
19
7 / 0 / 18
12,434
1,243
11,178
5,859
2,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 16
9,766
977
9,204
13,243
4,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
www234v
Kuzenbo
18
4 / 3 / 23
11,182
1,118
11,312
16,538
23,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
13
Kills
38
38
Deaths
13
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
4
5
1.63
W
Arachne
Goodluv
Arachne
21
2
11
13.25
W
4
3
22
5
W
Skadi
SIrCreek
Skadi
7
0
18
16
L
4
0
6
7
W
2
5
16
2
L
Amaterasu
coldkara
Amaterasu
0
8
8
0.5
L
2
11
6
0.45
W
Kuzenbo
www234v
Kuzenbo
4
3
23
5.17
L
Medusa
zakosrdr
Medusa
3
15
5
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
69,519
76,302
Taken
60,365
38,906
Mitigated
40,086
2,724
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
14,583
4,771
0
0
10,297
3,455
0
2,500
7,797
47,329
0
W
Arachne
Goodluv
Arachne
25,266
17,671
0
4,022
12,272
4,735
0
7,627
4,645
0
48,467
W
12,559
3,784
267
830
12,453
4,966
0
5,774
6,679
28,045
0
W
Skadi
SIrCreek
Skadi
11,178
7,666
0
250
5,859
2,460
0
3,153
2,706
0
54,926
L
14,061
11,400
0
0
7,565
3,093
0
3,656
3,909
0
38,936
W
9,204
2,071
0
0
13,243
4,902
0
5,789
7,454
0
14,194
L
Amaterasu
coldkara
Amaterasu
2,676
687
229
1,344
18,984
16,510
0
5,890
13,094
0
9,376
L
13,218
2,332
0
0
18,203
6,928
0
5,602
12,601
41,372
0
W
Kuzenbo
www234v
Kuzenbo
11,312
2,679
0
0
16,538
23,023
0
5,458
10,886
26,977
0
L
Medusa
zakosrdr
Medusa
11,359
5,722
0
1,151
21,253
8,920
0
6,223
15,030
0
25,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
58,074
216
Minions Killed
239
5
Camps Cleared
10
807,885
Distance Traveled
994,599
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,981
1,098
53
5
2
189,699
0
W
Arachne
13,804
1,380
51
5
3
241,238
1
W
Hera
10,888
1,089
38
4
2
189,378
0
W
Skadi
12,434
1,243
111
11
3
187,451
0
L
Rama
10,371
1,037
54
5
0
152,114
0
W
Thor
9,766
977
10
1
1
183,479
0
L
Amaterasu
9,314
931
14
1
0
181,443
0
L
Zeus
10,663
1,066
61
6
0
134,282
0
W
Kuzenbo
11,182
1,118
29
3
1
193,053
4
L
Medusa
10,223
1,022
34
3
3
150,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role