Player Matchup

Janus
Janus
ColponGary
Janus
Level 6
God Stats
1W - 2L
1,561 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Artio
Artio
Heathen-Ergi
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MZxS V3nOm
Sun Wukong
Level 18
God Stats
8W - 9L
1,621 SR
Queue Stats
27W - 20L
1,526 Elo+
Solo
Neith
Neith
Xeitgeixt
Neith
Level 4
God Stats
11W - 9L
1,351 SR
Queue Stats
47W - 36L
1,248 Elo+
Party 1
Ra
Ra
parkertheonly13
Ra
Level 15
God Stats
2W - 6L
1,738 SR
Queue Stats
96W - 88L
1,288 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,378 Elo+

VS

Team Averages
Level 18
1,424 SR
1,318 Elo+
Medusa
Medusa
FlameGoddessErza
Medusa
Level 27
God Stats
101W - 87L
1,454 SR
Queue Stats
332W - 370L
1,296 Elo+
Solo
Artemis
Artemis
JUANDCR100
Artemis
Level 4
God Stats
1W - 4L
1,147 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Da Ji
Da Ji
Monsterbeastmode
Da Ji
Level 27
God Stats
4W - 5L
1,521 SR
Queue Stats
73W - 74L
1,435 Elo+
Solo
Rama
Rama
RowhoeGotGame
Rama
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
130W - 157L
1,166 Elo+
Solo
Chaac
Chaac
tazo man 13
Chaac
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 29L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 3
9,258
842
4,515
4,211
985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 16 / 3
9,809
892
1,628
28,208
13,184
Sun Wukong
MZxS V3nOm
Sun Wukong
18
4 / 9 / 8
11,766
1,070
14,691
27,919
23,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Xeitgeixt
Neith
18
4 / 12 / 8
12,065
1,097
16,008
19,563
7,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 13 / 8
13,165
1,197
16,078
21,629
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 20
13,385
1,217
18,829
10,798
5,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
JUANDCR100
Artemis
19
10 / 4 / 23
12,331
1,121
18,578
10,226
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
22 / 2 / 19
15,397
1,400
30,900
13,685
6,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 5 / 29
11,160
1,015
7,782
8,935
5,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 4 / 35
13,343
1,213
18,699
18,040
21,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
180
17
Kills
54
54
Deaths
17
30
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
3
0.63
W
14
2
20
12
L
1
16
3
0.16
W
Artemis
JUANDCR100
Artemis
10
4
23
5.38
L
Sun Wukong
MZxS V3nOm
Sun Wukong
4
9
8
0.89
W
22
2
19
15.75
W
0
5
29
2.9
L
Neith
Xeitgeixt
Neith
4
12
8
0.67
L
7
13
8
0.85
W
8
4
35
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
94,788
101,530
Taken
61,684
54,257
Mitigated
42,533
6,306
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,515
516
0
0
4,211
985
0
0
4,083
10,349
0
W
18,829
10,436
0
1,894
10,798
5,027
0
3,580
7,218
0
51,293
L
1,628
1,144
77
368
28,208
13,184
0
0
27,861
3,418
0
W
Artemis
JUANDCR100
Artemis
18,578
13,530
0
2,217
10,226
4,168
0
4,811
5,415
0
31,731
L
Sun Wukong
MZxS V3nOm
Sun Wukong
14,691
5,481
217
3,384
27,919
23,579
0
0
27,284
0
32,945
W
30,900
11,187
0
1,665
13,685
6,849
0
3,883
9,802
0
44,978
W
7,782
7,650
0
678
8,935
5,482
0
3,895
5,040
0
21,110
L
Neith
Xeitgeixt
Neith
16,008
7,813
0
1,347
19,563
7,778
0
160
19,266
0
55,532
L
16,078
1,320
376
537
21,629
8,731
0
0
21,318
41,357
0
W
18,699
5,776
0
7,529
18,040
21,007
0
6,052
11,988
160
24,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
65,616
171
Minions Killed
175
1
Camps Cleared
5
820,941
Distance Traveled
896,046
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,258
842
8
1
0
68,151
0
W
Medusa
13,385
1,217
74
7
0
176,660
0
L
Artio
9,809
892
3
0
0
181,845
1
W
Artemis
12,331
1,121
28
3
0
132,740
0
L
Sun Wukong
11,766
1,070
39
4
0
205,611
4
W
Da Ji
15,397
1,400
29
3
5
235,656
0
W
Rama
11,160
1,015
31
3
0
153,070
0
L
Neith
12,065
1,097
74
7
1
178,051
0
L
Ra
13,165
1,197
47
4
0
187,283
0
W
Chaac
13,343
1,213
13
1
0
197,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role