Player Matchup

Hera
Hera
GenericMOBAname
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,488 Elo+
Party 2
Medusa
Medusa
Mafiaqueen8
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
MrFruffers
Ah Puch
Level 105
God Stats
0W - 1L
1,429 SR
Queue Stats
16W - 25L
1,448 Elo+
Solo
Nox
Nox
Reikus
Nox
Level 127
God Stats
1W - 2L
1,502 SR
Queue Stats
27W - 35L
1,494 Elo+
Party 2
Anhur
Anhur
xALAx40Toter
Anhur
Level 159
God Stats
0W - 4L
1,209 SR
Queue Stats
199W - 215L
1,473 Elo+
Solo
Team Averages
Level 116
1,428 SR
1,479 Elo+

VS

Team Averages
Level 95
1,503 SR
1,542 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GravyTugboat
Hachiman
Level 93
God Stats
13W - 8L
1,555 SR
Queue Stats
438W - 410L
1,607 Elo+
Party 1
Bacchus
Bacchus
MachoGoatMILK
Bacchus
Level 121
God Stats
2W - 0L
1,462 SR
Queue Stats
86W - 91L
1,514 Elo+
Solo
Ares
Ares
iguafi
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,548 Elo+
Party 1
Tiamat
Tiamat
nastoid
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 13
11,909
701
15,664
8,805
3,496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
3 / 5 / 12
11,368
669
8,115
11,758
4,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
MrFruffers
Ah Puch
18
3 / 5 / 15
11,325
666
14,437
16,054
6,204
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nox
Reikus
Nox
20
6 / 3 / 11
12,454
733
11,671
9,959
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
6 / 6 / 12
12,153
715
12,712
15,683
6,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 5 / 12
12,355
727
12,699
12,095
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GravyTugboat
Hachiman
20
3 / 3 / 13
12,823
754
20,106
11,649
5,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
20
3 / 3 / 12
11,964
704
5,513
15,121
20,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
iguafi
Ares
18
4 / 8 / 13
11,954
703
11,315
24,066
34,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
nastoid
Tiamat
20
5 / 7 / 9
12,416
730
8,626
14,470
12,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
80
25
Kills
21
22
Deaths
26
63
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
5
12
2.4
L
7
3
13
4.5
W
Hachiman
GravyTugboat
Hachiman
3
3
13
3.17
W
Bacchus
3
3
12
3
L
Medusa
3
5
12
1.8
L
Ah Puch
MrFruffers
Ah Puch
3
5
15
2.1
L
Nox
Reikus
Nox
6
3
11
3.83
W
Ares
iguafi
Ares
4
8
13
1.31
W
Tiamat
nastoid
Tiamat
5
7
9
1.36
L
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,599
Damage
58,259
62,259
Taken
77,401
24,621
Mitigated
77,928
20,118
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,699
805
338
1,403
12,095
5,124
1,020
6,042
6,053
44,126
0
L
15,664
3,537
3,036
1,726
8,805
3,496
472
5,282
3,523
26,235
0
W
Hachiman
GravyTugboat
Hachiman
20,106
7,337
1,024
4,260
11,649
5,961
3,874
6,962
4,687
0
58,396
W
Bacchus
5,513
216
2,408
4,802
15,121
20,480
316
7,630
6,807
10,913
0
L
Medusa
8,115
2,692
16
881
11,758
4,199
631
7,945
3,813
0
23,091
L
Ah Puch
MrFruffers
Ah Puch
14,437
834
1,381
4,773
16,054
6,204
592
11,566
4,488
34,625
0
L
Nox
Reikus
Nox
11,671
784
1,775
1,508
9,959
4,249
349
6,222
3,737
26,555
0
W
Ares
iguafi
Ares
11,315
702
0
4,559
24,066
34,201
279
13,041
9,940
21,236
0
W
Tiamat
nastoid
Tiamat
8,626
357
330
1,821
14,470
12,162
40
8,097
6,373
17,510
0
L
12,712
4,916
1,989
3,033
15,683
6,473
1,235
7,138
8,545
0
31,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,209
Gold Earned
61,512
175
Minions Killed
199
0
Camps Cleared
0
1,525,714
Distance Traveled
1,536,223
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,355
727
65
4
0
302,448
1
L
Hera
11,909
701
25
1
0
353,279
1
W
Hachiman
12,823
754
79
5
0
319,097
1
W
Bacchus
11,964
704
13
1
0
311,205
0
L
Medusa
11,368
669
31
2
0
345,851
1
L
Ah Puch
11,325
666
48
3
0
294,726
1
L
Nox
12,454
733
41
2
0
277,846
1
W
Ares
11,954
703
15
1
0
302,801
0
W
Tiamat
12,416
730
27
2
0
300,672
0
L
Anhur
12,153
715
30
2
0
254,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role