Player Matchup

Thanatos
Thanatos
IplayMyRole
Thanatos
Level 29
God Stats
5W - 6L
1,455 SR
Queue Stats
56W - 47L
1,568 Elo+
Solo
Thoth
Thoth
Retr1but1on
Thoth
Level 28
God Stats
8W - 10L
1,450 SR
Queue Stats
199W - 189L
1,554 Elo+
Solo
Anhur
Anhur
STRANGETAM3R
Anhur
Level 18
God Stats
15W - 17L
1,464 SR
Queue Stats
139W - 115L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
brandonn12345
Erlang Shen
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,463 Elo+
Solo
Cabrakan
Cabrakan
sniperdudee79
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 98L
1,596 Elo+
Party 2
Team Averages
Level 24
1,474 SR
1,546 Elo+

VS

Team Averages
Level 7
1,447 SR
1,577 Elo+
Olorun
Olorun
Adam09zomby
Olorun
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,662 Elo+
Party 1
Cupid
Cupid
Hefty4242
Cupid
Level 7
God Stats
0W - 3L
1,226 SR
Queue Stats
9W - 9L
1,598 Elo+
Solo
Hun Batz
Hun Batz
NoaZombY26
Hun Batz
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
NsBlaze
Cthulhu
Level 14
God Stats
5W - 3L
1,623 SR
Queue Stats
135W - 113L
1,500 Elo+
Solo
Nemesis
Nemesis
Yxbiee
Nemesis
Level 5
God Stats
1W - 2L
1,385 SR
Queue Stats
1W - 2L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IplayMyRole
Thanatos
12
10 / 1 / 3
8,015
617
7,119
8,782
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
11 / 1 / 6
8,932
687
9,195
5,732
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,717
517
2,162
2,243
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
brandonn12345
Erlang Shen
12
0 / 2 / 6
6,845
527
3,519
8,428
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
sniperdudee79
Cabrakan
10
0 / 0 / 5
6,515
501
2,743
7,418
5,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 6 / 0
4,975
383
839
6,339
1,088
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Hefty4242
Cupid
11
0 / 2 / 0
6,395
492
2,963
6,336
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
NoaZombY26
Hun Batz
7
0 / 7 / 1
5,432
418
659
10,801
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NsBlaze
Cthulhu
11
4 / 5 / 0
6,920
532
7,917
12,041
8,082
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Yxbiee
Nemesis
7
0 / 2 / 0
4,830
372
1,388
5,163
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
22
Kills
4
4
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
0
0
L
Cupid
Hefty4242
Cupid
0
2
0
0
W
Thanatos
IplayMyRole
Thanatos
10
1
3
11.5
L
Hun Batz
NoaZombY26
Hun Batz
0
7
1
0.07
L
Cthulhu
NsBlaze
Cthulhu
4
5
0
0.8
W
11
1
6
14
W
1
0
2
2
L
Nemesis
Yxbiee
Nemesis
0
2
0
0
W
Erlang Shen
brandonn12345
Erlang Shen
0
2
6
1.5
W
Cabrakan
sniperdudee79
Cabrakan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
13,766
32,603
Taken
40,680
14,980
Mitigated
13,699
19,144
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
839
507
78
1,149
6,339
1,088
0
3,009
3,175
14,040
0
L
Cupid
Hefty4242
Cupid
2,963
774
80
1,308
6,336
1,448
0
2,047
4,169
0
39,633
W
Thanatos
IplayMyRole
Thanatos
7,119
1,008
0
9,916
8,782
2,968
0
2,275
6,507
0
40,008
L
Hun Batz
NoaZombY26
Hun Batz
659
106
0
1,980
10,801
2,045
0
2,368
8,290
0
18,445
L
Cthulhu
NsBlaze
Cthulhu
7,917
575
65
3,117
12,041
8,082
0
2,969
8,662
33,685
0
W
9,195
719
86
2,142
5,732
1,845
0
1,584
4,148
44,081
0
W
2,162
461
0
1,229
2,243
799
727
263
1,980
0
36,139
L
Nemesis
Yxbiee
Nemesis
1,388
471
0
273
5,163
1,036
0
801
4,346
0
13,564
W
Erlang Shen
brandonn12345
Erlang Shen
3,519
1,793
0
4,810
8,428
4,311
642
3,479
4,949
0
32,997
W
Cabrakan
sniperdudee79
Cabrakan
2,743
629
0
961
7,418
5,057
81
1,155
6,263
14,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
28,552
353
Minions Killed
250
0
Camps Cleared
0
1,181,257
Distance Traveled
1,072,541
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,975
383
26
2
0
209,568
0
L
Cupid
6,395
492
84
6
0
220,307
2
W
Thanatos
8,015
617
71
5
0
235,145
3
L
Hun Batz
5,432
418
40
3
0
175,058
0
L
Cthulhu
6,920
532
71
5
0
226,996
4
W
Thoth
8,932
687
109
8
0
240,489
0
W
Anhur
6,717
517
74
6
0
215,590
4
L
Nemesis
4,830
372
29
2
0
240,612
0
W
Erlang Shen
6,845
527
80
6
0
250,885
3
W
Cabrakan
6,515
501
19
1
0
239,148
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role