Player Matchup

Ares
Ares
Silver IV
Evils xo
Ares
Silver IV
Level 95
God Stats
3W - 4L
1,478 SR
Queue Stats
99W - 153L
1,003 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
SwaggerSwain
Baron Samedi
Gold IV
Level 98
God Stats
0W - 2L
1,579 SR
Queue Stats
94W - 95L
1,304 MMR
Solo
Skadi
Skadi
Silver III
l Insaniam l
Skadi
Silver III
Level 126
God Stats
0W - 1L
1,353 SR
Queue Stats
18W - 34L
976 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,470 SR
1,095 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,406 SR
1,100 MMR
Horus
Horus
Silver V
Sstryk3r
Horus
Silver V
Level 61
God Stats
8W - 15L
1,405 SR
Queue Stats
67W - 119L
860 MMR
Solo
Vulcan
Vulcan
Gold V
TMT Colt
Vulcan
Gold V
Level 126
God Stats
5W - 8L
1,312 SR
Queue Stats
254W - 306L
1,071 MMR
Solo
Ne Zha
Ne Zha
Gold V
x T 3 UF E L
Ne Zha
Gold V
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 2 / 2
6,850
623
4,170
11,049
8,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SwaggerSwain
Baron Samedi
11
1 / 6 / 2
6,996
636
5,917
8,497
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 5 / 0
7,709
701
4,572
7,961
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayCthulhuCerberusGilgameshChiron

VS

Bans
ChaacKumbhakarnaHou YiYemojaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sstryk3r
Horus
11
1 / 1 / 10
7,439
676
1,682
7,989
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
TMT Colt
Vulcan
12
7 / 3 / 5
8,684
789
8,498
6,279
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
5 / 1 / 8
8,263
751
10,955
9,161
3,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
2
1
W
Horus
Sstryk3r
Horus
1
1
10
6
L
Baron Samedi
SwaggerSwain
Baron Samedi
1
6
2
0.33
W
Vulcan
TMT Colt
Vulcan
7
3
5
3.17
L
2
5
0
0.4
W
Ne Zha
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
21,135
27,507
Taken
23,429
13,911
Mitigated
14,708
3,688
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,170
0
210
668
11,049
8,685
0
3,351
7,698
15,402
0
W
Horus
Sstryk3r
Horus
1,682
715
2,390
3,381
7,989
8,700
606
4,105
3,884
0
5,521
L
Baron Samedi
SwaggerSwain
Baron Samedi
5,917
57
1,111
1,231
8,497
3,319
0
2,915
5,582
27,764
0
W
Vulcan
TMT Colt
Vulcan
8,498
3,723
0
0
6,279
2,463
608
2,162
4,117
30,217
0
L
4,572
2,279
0
468
7,961
1,907
0
2,232
5,729
0
17,811
W
Ne Zha
10,955
2,910
0
1,856
9,161
3,545
1,175
3,820
5,341
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
24,386
86
Minions Killed
95
0
Camps Cleared
0
491,108
Distance Traveled
618,006
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,850
623
21
2
0
196,662
0
W
Horus
7,439
676
12
1
0
226,142
2
L
Baron Samedi
6,996
636
37
3
0
172,761
1
W
Vulcan
8,684
789
49
4
0
179,285
1
L
Skadi
7,709
701
28
3
0
121,685
2
W
Ne Zha
8,263
751
34
3
0
212,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role