Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Burnchy
Horus
Level 138
God Stats
6W - 5L
1,519 SR
Queue Stats
169W - 192L
1,583 Elo+
Solo
Mulan
Mulan
LuigiMarines
Mulan
Level 129
God Stats
6W - 5L
1,621 SR
Queue Stats
106W - 113L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
babtwo
Ratatoskr
Level 99
God Stats
0W - 2L
1,287 SR
Queue Stats
68W - 66L
1,579 Elo+
Solo
Team Averages
Level 120
1,485 SR
1,540 Elo+

VS

Team Averages
Level 145
1,496 SR
1,561 Elo+
Sylvanus
Sylvanus
Beetlejuicesses
Sylvanus
Level 105
God Stats
78W - 56L
1,589 SR
Queue Stats
632W - 579L
1,555 Elo+
Solo
Neith
Neith
GafGaf
Neith
Level 156
God Stats
12W - 12L
1,565 SR
Queue Stats
442W - 444L
1,519 Elo+
Party 1
Agni
Agni
LemonSarni
Agni
Level 153
God Stats
3W - 11L
1,140 SR
Queue Stats
214W - 219L
1,552 Elo+
Party 2
Bellona
Bellona
Ninjaskillzjord
Bellona
Level 159
God Stats
10W - 6L
1,688 SR
Queue Stats
272W - 268L
1,609 Elo+
Party 2
Scylla
Scylla
Timja
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 282L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 1
6,844
526
7,070
8,601
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
 
Discordia
9
0 / 6 / 0
5,645
434
5,356
6,794
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Burnchy
Horus
9
0 / 1 / 1
5,931
456
2,496
8,267
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
6,938
534
5,241
7,732
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
babtwo
Ratatoskr
11
1 / 4 / 0
6,523
502
1,661
8,811
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 8
6,545
503
4,280
10,812
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
GafGaf
Neith
14
7 / 0 / 1
8,342
642
7,728
6,527
2,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 0 / 5
7,534
580
8,138
6,757
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 0
7,426
571
3,552
9,253
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Timja
Scylla
13
3 / 0 / 3
7,493
576
2,423
5,108
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
16
16
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Discordia
 
Discordia
0
6
0
0
W
Sylvanus
0
2
8
2
L
Horus
Burnchy
Horus
0
1
1
0.5
W
Neith
GafGaf
Neith
7
0
1
7.5
W
5
0
5
7.5
L
0
1
0
0
W
1
0
0
1
W
Scylla
Timja
Scylla
3
0
3
4.5
L
Ratatoskr
babtwo
Ratatoskr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
26,121
40,205
Taken
38,457
17,652
Mitigated
20,402
11,898
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,070
4,006
0
3,504
8,601
2,263
0
1,641
6,930
48,766
0
L
Discordia
 
Discordia
5,356
486
0
802
6,794
2,326
0
5,304
1,310
35,525
0
W
Sylvanus
4,280
1,409
1,298
4,321
10,812
7,952
147
5,991
4,821
13,542
0
L
Horus
Burnchy
Horus
2,496
1,255
632
2,161
8,267
4,244
0
4,015
4,146
0
10,073
W
Neith
GafGaf
Neith
7,728
2,372
0
2,647
6,527
2,024
0
3,026
3,501
0
50,066
W
8,138
1,052
0
2,445
6,757
2,389
294
3,052
3,705
55,431
0
L
5,241
1,117
0
4,182
7,732
6,205
0
0
7,732
0
43,271
W
3,552
1,505
0
5,792
9,253
6,626
354
0
8,584
0
46,100
W
Scylla
Timja
Scylla
2,423
33
0
3,443
5,108
1,411
0
357
4,751
47,288
0
L
Ratatoskr
babtwo
Ratatoskr
1,661
162
0
617
8,811
2,614
0
3,579
5,088
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
37,340
362
Minions Killed
437
0
Camps Cleared
0
1,229,280
Distance Traveled
1,282,367
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,844
526
93
7
0
225,512
3
L
Discordia
5,645
434
60
5
0
242,729
2
W
Sylvanus
6,545
503
15
1
0
240,587
5
L
Horus
5,931
456
23
2
0
269,868
2
W
Neith
8,342
642
99
8
0
232,216
4
W
Agni
7,534
580
125
10
0
266,080
6
L
Mulan
6,938
534
97
7
0
223,089
6
W
Bellona
7,426
571
104
8
0
282,994
4
W
Scylla
7,493
576
94
7
0
260,490
2
L
Ratatoskr
6,523
502
89
7
0
268,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role