Player Matchup

Bellona
Bellona
Pojebusek
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 1
Ares
Ares
ProtinusPL
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
Serss11
Rama
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 39L
1,500 Elo+
Solo
Thor
Thor
Soliis
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
heen59
Morgan Le Fay
Level 17
God Stats
8W - 11L
1,222 SR
Queue Stats
107W - 87L
1,308 Elo+
Solo
Team Averages
Level 8
1,444 SR
1,462 Elo+

VS

Team Averages
Level 27
1,477 SR
1,336 Elo+
Merlin
Merlin
Aach
Merlin
Level 30
God Stats
9W - 9L
1,338 SR
Queue Stats
313W - 381L
1,287 Elo+
Solo
Rama
Rama
Amadoos
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 316L
1,391 Elo+
Solo
Nemesis
Nemesis
AzureLex
Nemesis
Level 28
God Stats
39W - 31L
1,542 SR
Queue Stats
103W - 94L
1,391 Elo+
Solo
Ymir
Ymir
Myhticx
Ymir
Level 24
God Stats
45W - 37L
1,498 SR
Queue Stats
141W - 197L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
Turchan
Ao Kuang
Level 26
God Stats
5W - 5L
1,508 SR
Queue Stats
48W - 55L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pojebusek
Bellona
14
2 / 7 / 4
9,148
436
12,508
18,369
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 8
9,543
454
5,951
16,649
10,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Serss11
Rama
15
4 / 3 / 3
9,911
472
8,336
11,545
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Soliis
Thor
14
2 / 6 / 4
9,077
432
7,113
15,475
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
heen59
Morgan Le Fay
16
7 / 4 / 0
9,989
476
16,479
13,213
4,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aach
Merlin
16
4 / 4 / 5
10,202
486
9,984
9,276
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Amadoos
Rama
14
3 / 6 / 7
9,377
447
11,499
16,416
5,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
AzureLex
Nemesis
20
9 / 0 / 4
13,069
622
12,595
16,318
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Myhticx
Ymir
13
3 / 3 / 7
8,246
393
4,110
13,539
11,808
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Turchan
Ao Kuang
16
6 / 2 / 2
10,704
510
9,034
17,133
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
15
Kills
25
25
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aach
Merlin
4
4
5
1.63
W
Rama
Amadoos
Rama
3
6
7
1.08
W
Nemesis
AzureLex
Nemesis
9
0
4
11
W
Ymir
Myhticx
Ymir
3
3
7
2.17
L
Bellona
Pojebusek
Bellona
2
7
4
0.57
L
0
5
8
0.8
L
Rama
Serss11
Rama
4
3
3
1.83
L
Thor
Soliis
Thor
2
6
4
0.67
W
Ao Kuang
Turchan
Ao Kuang
6
2
2
3.5
L
Morgan Le Fay
heen59
Morgan Le Fay
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,387
Damage
47,222
75,251
Taken
72,682
37,850
Mitigated
36,407
19,711
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aach
Merlin
9,984
489
176
1,050
9,276
3,807
265
2,815
6,461
58,871
0
W
Rama
Amadoos
Rama
11,499
8,715
0
6,624
16,416
5,537
1,995
5,647
10,769
0
58,704
W
Nemesis
AzureLex
Nemesis
12,595
6,653
0
8,051
16,318
8,709
0
2,991
13,327
2,536
115,555
W
Ymir
Myhticx
Ymir
4,110
525
0
0
13,539
11,808
249
4,719
8,820
9,109
0
L
Bellona
Pojebusek
Bellona
12,508
4,661
0
4,565
18,369
12,974
488
8,797
9,572
0
50,260
L
5,951
916
0
3,807
16,649
10,282
259
2,437
14,212
21,637
0
L
Rama
Serss11
Rama
8,336
6,843
0
4,240
11,545
3,972
419
3,116
8,429
0
55,306
L
Thor
Soliis
Thor
7,113
2,382
0
2,988
15,475
5,665
252
3,735
11,740
0
48,742
W
Ao Kuang
Turchan
Ao Kuang
9,034
2,831
0
6,819
17,133
6,546
1,699
6,258
10,875
53,099
0
L
Morgan Le Fay
heen59
Morgan Le Fay
16,479
2,033
0
4,111
13,213
4,957
656
5,543
7,670
53,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
51,598
345
Minions Killed
500
0
Camps Cleared
0
1,678,987
Distance Traveled
1,886,861
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,202
486
109
5
0
371,851
1
W
Rama
9,377
447
103
5
0
330,954
1
W
Nemesis
13,069
622
203
10
0
448,567
1
W
Ymir
8,246
393
1
0
0
377,619
4
L
Bellona
9,148
436
75
4
0
393,181
5
L
Ares
9,543
454
34
2
0
314,018
5
L
Rama
9,911
472
100
5
0
294,071
2
L
Thor
9,077
432
65
3
0
334,682
4
W
Ao Kuang
10,704
510
84
4
0
357,870
0
L
Morgan Le Fay
9,989
476
71
3
0
343,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role