Player Matchup

Neith
Neith
Criishii
Neith
Level 18
God Stats
34W - 31L
1,470 SR
Queue Stats
53W - 57L
1,427 Elo+
Solo
Olorun
Olorun
HowBoutNooo
Olorun
Level 26
God Stats
5W - 0L
1,886 SR
Queue Stats
135W - 127L
1,492 Elo+
Solo
Nemesis
Nemesis
L00karound
Nemesis
Level 26
God Stats
24W - 16L
1,608 SR
Queue Stats
68W - 63L
1,431 Elo+
Party 1
Geb
Geb
Suikerdiefje
Geb
Level 8
God Stats
1W - 1L
1,280 SR
Queue Stats
45W - 36L
1,383 Elo+
Solo
Horus
Horus
Tetantl
Horus
Level 21
God Stats
2W - 0L
1,680 SR
Queue Stats
35W - 38L
1,426 Elo+
Party 1
Team Averages
Level 20
1,585 SR
1,432 Elo+

VS

Team Averages
Level 8
1,552 SR
1,398 Elo+
Rama
Rama
Enantiodromia
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 3
Guan Yu
Guan Yu
ISTOK567
Guan Yu
Level 12
God Stats
1W - 1L
1,379 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 2
Bakasura
Bakasura
R3CK3
Bakasura
Level 13
God Stats
5W - 1L
1,884 SR
Queue Stats
13W - 10L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TopherPunch
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 2
Nemesis
Nemesis
lTnTl Peril
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Criishii
Neith
10
4 / 0 / 3
6,152
684
4,345
3,903
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
9 / 1 / 1
6,964
774
5,790
4,249
1,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
L00karound
Nemesis
10
2 / 1 / 3
5,867
652
3,626
6,800
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 0 / 5
5,662
629
2,030
4,736
2,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Tetantl
Horus
8
2 / 3 / 0
5,405
601
1,789
5,125
1,410
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,238
471
1,010
4,131
1,049
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ISTOK567
Guan Yu
8
3 / 3 / 1
5,212
579
2,739
5,907
3,211
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
R3CK3
Bakasura
8
1 / 3 / 2
5,337
593
4,379
6,544
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TopherPunch
Morgan Le Fay
8
1 / 2 / 0
5,054
562
2,531
4,089
1,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lTnTl Peril
Nemesis
3
0 / 7 / 0
3,673
408
1,440
5,422
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
5
5
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Criishii
Neith
4
0
3
5.5
L
0
4
0
0
W
Olorun
9
1
1
9.5
L
Guan Yu
ISTOK567
Guan Yu
3
3
1
1.17
W
Nemesis
L00karound
Nemesis
2
1
3
3.5
L
Bakasura
R3CK3
Bakasura
1
3
2
0.67
W
2
0
5
4.5
W
Horus
Tetantl
Horus
2
3
0
0.67
L
Morgan Le Fay
TopherPunch
Morgan Le Fay
1
2
0
0.5
L
Nemesis
lTnTl Peril
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
12,099
24,813
Taken
26,093
8,356
Mitigated
8,541
8,550
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Criishii
Neith
4,345
2,550
0
2,336
3,903
1,111
2,405
820
3,083
0
32,676
L
1,010
937
0
223
4,131
1,049
0
743
3,388
0
13,139
W
Olorun
5,790
2,882
195
2,563
4,249
1,584
970
870
3,069
36,336
0
L
Guan Yu
ISTOK567
Guan Yu
2,739
1,369
0
579
5,907
3,211
497
253
5,654
0
15,066
W
Nemesis
L00karound
Nemesis
3,626
1,936
0
1,291
6,800
2,190
0
475
6,041
0
30,642
L
Bakasura
R3CK3
Bakasura
4,379
3,120
0
640
6,544
1,993
0
2,754
3,790
0
22,750
W
2,030
758
0
750
4,736
2,061
156
366
4,200
6,402
0
W
Horus
Tetantl
Horus
1,789
972
37
1,378
5,125
1,410
0
0
5,100
99
15,490
L
Morgan Le Fay
TopherPunch
Morgan Le Fay
2,531
138
0
800
4,089
1,162
0
1,532
2,557
14,182
0
L
Nemesis
lTnTl Peril
Nemesis
1,440
863
0
339
5,422
1,126
0
2,561
2,861
0
4,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
23,514
231
Minions Killed
143
0
Camps Cleared
0
868,752
Distance Traveled
809,578
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,152
684
67
7
0
153,170
0
L
Rama
4,238
471
27
3
0
106,439
0
W
Olorun
6,964
774
82
9
0
160,756
1
L
Guan Yu
5,212
579
30
3
0
187,567
0
W
Nemesis
5,867
652
53
6
0
218,105
3
L
Bakasura
5,337
593
56
6
0
198,779
0
W
Geb
5,662
629
4
0
0
192,852
1
W
Horus
5,405
601
25
3
0
143,869
1
L
Morgan Le Fay
5,054
562
23
3
0
172,795
0
L
Nemesis
3,673
408
7
1
0
143,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role