Player Matchup

Achilles
Achilles
HentaiMeister69
Achilles
Level 45
God Stats
34W - 24L
1,599 SR
Queue Stats
430W - 386L
1,539 Elo+
Party 2
Olorun
Olorun
JusticeNeverDies
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 2
Thoth
Thoth
LowRezTodesBerg
Thoth
Level 27
God Stats
2W - 0L
1,838 SR
Queue Stats
110W - 50L
1,705 Elo+
Party 3
Arachne
Arachne
Marktds
Arachne
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
821W - 319L
1,634 Elo+
Party 3
Heimdallr
Heimdallr
Tirektz
Heimdallr
Level 109
God Stats
12W - 7L
1,758 SR
Queue Stats
287W - 255L
1,590 Elo+
Party 2
Team Averages
Level 67
1,639 SR
1,622 Elo+

VS

Team Averages
Level 71
1,602 SR
1,638 Elo+
Hera
Hera
LoneW4lker
Hera
Level 132
God Stats
4W - 6L
1,514 SR
Queue Stats
187W - 148L
1,588 Elo+
Party 1
Kali
Kali
PUGBONGO
Kali
Level 112
God Stats
4W - 5L
1,607 SR
Queue Stats
193W - 143L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Prestigan
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 13L
1,752 Elo+
Solo
Cernunnos
Cernunnos
SpabloEsteban
Cernunnos
Level 58
God Stats
8W - 11L
1,466 SR
Queue Stats
195W - 147L
1,576 Elo+
Party 1
Athena
Athena
gardianofdoom
Athena
Level 12
God Stats
3W - 1L
1,921 SR
Queue Stats
18W - 13L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 6
7,038
541
4,384
10,973
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 3 / 2
7,092
546
5,029
7,774
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 0 / 11
9,230
710
9,657
4,442
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Marktds
Arachne
14
11 / 3 / 8
8,770
675
6,565
10,926
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Tirektz
Heimdallr
12
4 / 1 / 7
7,261
559
6,361
8,087
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,406
493
4,574
9,492
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
9
0 / 6 / 0
5,795
446
2,248
7,944
2,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Prestigan
Nu Wa
15
4 / 1 / 0
8,418
648
8,999
7,391
2,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SpabloEsteban
Cernunnos
10
3 / 5 / 1
6,342
488
6,556
8,686
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 2
5,656
435
1,904
9,416
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
26
Kills
8
9
Deaths
26
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
2
6
2
W
0
3
2
0.33
L
1
9
1
0.17
W
10
0
11
15.5
W
Arachne
Marktds
Arachne
11
3
8
5
L
Kali
0
6
0
0
L
Nu Wa
Prestigan
Nu Wa
4
1
0
4
L
Cernunnos
SpabloEsteban
Cernunnos
3
5
1
0.7
W
Heimdallr
Tirektz
Heimdallr
4
1
7
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,996
Damage
24,281
42,202
Taken
42,929
17,809
Mitigated
14,894
13,132
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,384
997
0
1,690
10,973
6,231
176
2,854
8,119
0
23,449
W
5,029
1,934
232
2,062
7,774
2,917
1,346
5,281
2,493
45,056
3,977
L
4,574
1,448
0
1,071
9,492
2,135
460
4,028
5,464
30,031
0
W
9,657
568
0
1,463
4,442
1,404
489
2,128
2,314
53,336
0
W
Arachne
Marktds
Arachne
6,565
3,709
0
5,182
10,926
4,844
251
4,010
6,916
0
36,882
L
Kali
2,248
782
0
1,354
7,944
2,036
0
2,414
5,530
0
30,812
L
Nu Wa
Prestigan
Nu Wa
8,999
2,155
0
3,653
7,391
2,733
2,175
4,389
3,002
56,661
0
L
Cernunnos
SpabloEsteban
Cernunnos
6,556
3,292
0
1,256
8,686
3,111
0
1,897
6,789
0
34,524
W
Heimdallr
Tirektz
Heimdallr
6,361
3,160
0
2,503
8,087
2,413
1,942
1,650
6,437
0
44,736
L
1,904
657
0
456
9,416
4,879
0
1,478
7,935
11,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
32,617
362
Minions Killed
317
0
Camps Cleared
0
1,280,449
Distance Traveled
1,102,322
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,038
541
41
3
0
231,356
3
W
Olorun
7,092
546
83
6
0
223,285
6
L
Hera
6,406
493
60
5
0
204,309
2
W
Thoth
9,230
710
100
8
0
268,104
2
W
Arachne
8,770
675
57
4
0
303,791
1
L
Kali
5,795
446
64
5
0
214,639
2
L
Nu Wa
8,418
648
115
9
0
220,685
2
L
Cernunnos
6,342
488
60
5
0
222,724
0
W
Heimdallr
7,261
559
81
6
0
253,913
7
L
Athena
5,656
435
18
1
0
239,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role