Player Matchup

Hera
Hera
DaimonVG
Hera
Level 18
God Stats
1W - 2L
1,304 SR
Queue Stats
75W - 62L
1,522 Elo+
Solo
Loki
Loki
Diego316616
Loki
Level 17
God Stats
4W - 11L
1,682 SR
Queue Stats
53W - 93L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
SWAG_Jeammendoza
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,281 Elo+
Solo
Ares
Ares
Shurado-Shikoten
Ares
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
15W - 24L
1,254 Elo+
Solo
Set
Set
caramerluza
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,386 Elo+

VS

Team Averages
Level 39
1,542 SR
1,522 Elo+
Hun Batz
Hun Batz
AaronL6e6e6
Hun Batz
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
315W - 278L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
BrisRedEyes
Jing Wei
Level 18
God Stats
3W - 5L
1,273 SR
Queue Stats
97W - 123L
1,291 Elo+
Solo
Skadi
Skadi
GOD Veleford
Skadi
Level 24
God Stats
104W - 87L
1,651 SR
Queue Stats
266W - 267L
1,576 Elo+
Party 1
Fenrir
Fenrir
MataJotos666
Fenrir
Level 12
God Stats
26W - 7L
1,785 SR
Queue Stats
163W - 141L
1,593 Elo+
Party 1
The Morrigan
The Morrigan
MaxwellGreen7u7
The Morrigan
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
308W - 281L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 8 / 3
10,399
473
12,942
17,326
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 5 / 1
6,874
312
2,741
7,833
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
17
4 / 3 / 4
10,464
476
7,760
17,234
14,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 9 / 4
9,927
451
3,202
23,497
19,206
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 16 / 2
6,707
305
717
13,975
4,803

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaronL6e6e6
Hun Batz
18
6 / 2 / 10
11,762
535
13,497
15,296
10,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
BrisRedEyes
Jing Wei
16
3 / 2 / 6
11,118
505
3,544
11,046
4,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 2 / 5
12,618
574
12,389
12,479
4,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
9 / 2 / 7
12,569
571
12,186
14,535
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
MaxwellGreen7u7
The Morrigan
19
13 / 3 / 5
13,099
595
18,543
11,248
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
11
Kills
41
41
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AaronL6e6e6
Hun Batz
6
2
10
5.5
W
Jing Wei
BrisRedEyes
Jing Wei
3
2
6
3
L
Hera
4
8
3
0.69
L
0
5
1
0.1
W
10
2
5
6.25
W
Fenrir
9
2
7
6.25
W
The Morrigan
MaxwellGreen7u7
The Morrigan
13
3
5
5.17
L
Gilgamesh
4
3
4
2
L
3
9
4
0.56
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
60,159
79,865
Taken
64,604
47,380
Mitigated
31,956
5,919
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AaronL6e6e6
Hun Batz
13,497
5,669
0
15
15,296
10,427
145
2,623
12,673
0
91,558
W
Jing Wei
BrisRedEyes
Jing Wei
3,544
2,448
182
1,336
11,046
4,068
5,218
2,727
8,319
0
44,604
L
Hera
12,942
4,908
0
2,447
17,326
7,255
868
5,311
11,749
71,280
0
L
2,741
683
0
692
7,833
2,069
0
0
7,833
0
16,597
W
12,389
7,149
0
5,113
12,479
4,681
8,514
1,799
10,680
0
82,829
W
Fenrir
12,186
2,934
0
6,012
14,535
7,810
424
2,714
11,821
0
79,217
W
The Morrigan
MaxwellGreen7u7
The Morrigan
18,543
2,866
156
3,905
11,248
4,970
1,328
6,498
4,750
87,737
346
L
Gilgamesh
7,760
1,467
413
2,302
17,234
14,047
0
3,736
13,396
0
57,819
L
3,202
180
0
65
23,497
19,206
333
6,703
16,292
29,162
0
L
717
475
0
0
13,975
4,803
81
1,845
11,992
0
10,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
61,166
266
Minions Killed
595
0
Camps Cleared
0
1,589,684
Distance Traveled
1,965,846
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,762
535
111
5
0
449,257
0
W
Jing Wei
11,118
505
80
4
0
403,860
1
L
Hera
10,399
473
106
5
0
341,906
2
L
Loki
6,874
312
28
1
0
251,181
2
W
Skadi
12,618
574
145
7
0
358,378
0
W
Fenrir
12,569
571
111
5
0
371,587
0
W
The Morrigan
13,099
595
148
7
0
382,764
0
L
Gilgamesh
10,464
476
81
4
0
343,284
1
L
Ares
9,927
451
36
2
0
376,545
1
L
Set
6,707
305
15
1
0
276,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role