Player Matchup

Ah Puch
Ah Puch
CRAD25
Ah Puch
Level 87
God Stats
12W - 7L
1,557 SR
Queue Stats
19W - 16L
1,624 Elo+
Solo
Skadi
Skadi
GOD DAIM SKILL
Skadi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
La PiPeTTe I
Cthulhu
Level 80
God Stats
7W - 8L
1,551 SR
Queue Stats
77W - 78L
1,528 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,491 Elo+

VS

Team Averages
Level 89
1,507 SR
1,478 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
cerzeus
Thor
Level 5
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
squilldoh84
Zeus
Level 103
God Stats
4W - 6L
1,544 SR
Queue Stats
192W - 196L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CRAD25
Ah Puch
16
5 / 2 / 9
11,990
666
14,615
9,994
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 8
12,100
672
10,281
12,412
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
La PiPeTTe I
Cthulhu
15
6 / 1 / 11
12,828
713
11,691
18,982
21,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 7 / 2
11,736
652
11,247
25,948
26,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
cerzeus
Thor
8
0 / 9 / 0
8,593
477
415
12,788
4,172
Mace

Mace

+10
Physical Power

17
2 / 3 / 3
11,281
627
20,478
8,863
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
7
2
0.57
W
Ah Puch
CRAD25
Ah Puch
5
2
9
4.75
W
6
2
8
5
W
Cthulhu
La PiPeTTe I
Cthulhu
6
1
11
11.5
L
Thor
cerzeus
Thor
0
9
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
32,140
41,388
Taken
47,599
29,756
Mitigated
34,760
11,926
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,247
1,838
6
7,380
25,948
26,890
505
12,558
13,390
0
40,767
W
Ah Puch
CRAD25
Ah Puch
14,615
824
822
3,786
9,994
3,842
887
4,190
5,486
61,430
0
W
10,281
5,574
0
2,399
12,412
4,352
1,084
6,696
5,362
0
44,466
W
Cthulhu
La PiPeTTe I
Cthulhu
11,691
598
1,184
3,735
18,982
21,562
373
9,592
8,895
32,631
0
L
Thor
cerzeus
Thor
415
0
0
0
12,788
4,172
0
7,073
5,715
0
4,954
L
20,478
1,275
236
2,253
8,863
3,698
236
6,675
2,188
65,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
31,610
202
Minions Killed
158
0
Camps Cleared
0
1,045,206
Distance Traveled
903,306
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,736
652
52
3
0
325,517
6
W
Ah Puch
11,990
666
104
6
0
353,053
5
W
Skadi
12,100
672
64
4
0
316,581
0
W
Cthulhu
12,828
713
34
2
0
375,572
2
L
Thor
8,593
477
6
0
0
254,073
0
L
Zeus
11,281
627
100
6
0
323,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role