Player Matchup

Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Aurelius MD
Awilix
Level 159
God Stats
0W - 4L
1,133 SR
Queue Stats
730W - 698L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
Gauriaysu91
Zhong Kui
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 87L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
Sspazz MD
Baba Yaga
Level 156
God Stats
1W - 2L
1,779 SR
Queue Stats
245W - 228L
1,605 Elo+
Party 2
Geb
Geb
iSlyoungT MD
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,512 Elo+
Party 2
Team Averages
Level 96
1,482 SR
1,541 Elo+

VS

Team Averages
Level 69
1,536 SR
1,526 Elo+
Anhur
Anhur
Daangamers
Anhur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 43L
1,570 Elo+
Solo
Merlin
Merlin
KSIFro
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 13L
1,329 Elo+
Party 1
Nox
Nox
KSIxShade
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,626 Elo+
Party 1
Erlang Shen
Erlang Shen
Xialink
Erlang Shen
Level 127
God Stats
1W - 0L
2,014 SR
Queue Stats
13W - 12L
1,523 Elo+
Solo
Fafnir
Fafnir
aRedRightHand
Fafnir
Level 148
God Stats
6W - 12L
1,168 SR
Queue Stats
1,087W - 1,038L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 6 / 6
8,721
727
10,490
20,513
18,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
15
7 / 4 / 5
9,049
754
10,087
10,941
4,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Gauriaysu91
Zhong Kui
16
4 / 6 / 6
9,367
781
15,334
11,592
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Sspazz MD
Baba Yaga
17
3 / 5 / 9
9,637
803
17,912
12,398
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 6
7,606
634
4,521
16,736
16,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
11 / 5 / 14
11,299
942
16,829
14,530
6,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
KSIFro
Merlin
18
11 / 2 / 11
11,263
939
16,797
7,239
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 4 / 18
9,184
765
9,485
10,134
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Xialink
Erlang Shen
16
4 / 5 / 20
10,754
896
9,926
22,084
22,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 1 / 19
9,410
784
6,573
20,197
19,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
16
Kills
28
28
Deaths
17
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
6
6
0.83
L
Awilix
7
4
5
2.38
W
Anhur
11
5
14
3.6
L
Zhong Kui
Gauriaysu91
Zhong Kui
4
6
6
1.17
W
Merlin
KSIFro
Merlin
11
2
11
8.25
W
1
4
18
2.5
L
Baba Yaga
Sspazz MD
Baba Yaga
3
5
9
1.5
W
Erlang Shen
Xialink
Erlang Shen
4
5
20
2.8
W
1
1
19
10.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,344
Damage
59,610
72,180
Taken
74,184
51,646
Mitigated
55,325
16,753
Healing
31,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,490
3,549
789
5,467
20,513
18,311
170
9,238
11,131
0
16,154
L
Awilix
10,087
4,582
1,298
1,833
10,941
4,413
0
4,933
5,960
0
16,421
W
Anhur
16,829
9,908
768
3,586
14,530
6,122
2,444
9,049
5,481
0
29,392
L
Zhong Kui
Gauriaysu91
Zhong Kui
15,334
1,877
371
1,963
11,592
7,615
415
3,842
7,688
31,786
0
W
Merlin
KSIFro
Merlin
16,797
897
672
940
7,239
3,010
1,074
4,500
2,739
31,992
0
W
9,485
607
2,162
2,992
10,134
4,095
1,381
5,506
4,628
22,293
0
L
Baba Yaga
Sspazz MD
Baba Yaga
17,912
1,276
700
2,957
12,398
4,613
352
6,109
6,195
30,128
0
W
Erlang Shen
Xialink
Erlang Shen
9,926
4,392
964
6,511
22,084
22,999
86
8,983
13,101
0
15,924
W
6,573
2,236
1,485
11,303
20,197
19,099
849
9,729
10,468
17,578
0
L
4,521
621
705
670
16,736
16,694
104
8,207
8,351
9,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
51,910
91
Minions Killed
116
0
Camps Cleared
0
1,052,381
Distance Traveled
1,100,106
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,721
727
6
1
0
213,501
0
L
Awilix
9,049
754
10
1
0
222,112
2
W
Anhur
11,299
942
28
2
0
206,506
1
L
Zhong Kui
9,367
781
43
4
0
194,009
0
W
Merlin
11,263
939
38
3
0
215,672
0
W
Nox
9,184
765
30
3
0
232,540
0
L
Baba Yaga
9,637
803
24
2
0
217,260
0
W
Erlang Shen
10,754
896
2
0
0
214,094
0
W
Fafnir
9,410
784
18
2
0
231,294
3
L
Geb
7,606
634
8
1
0
205,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role