Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Good Knut
Khepri
Level 26
God Stats
2W - 1L
1,524 SR
Queue Stats
17W - 12L
1,565 Elo+
Party 1
Artemis
Artemis
Mac N Cheekss
Artemis
Level 148
God Stats
10W - 2L
1,648 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 1
Vamana
Vamana
MandingoChris
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,585 Elo+
Party 3
Ra
Ra
NewUser69
Ra
Level 17
God Stats
3W - 1L
1,624 SR
Queue Stats
13W - 7L
1,611 Elo+
Party 3
Team Averages
Level 83
1,559 SR
1,553 Elo+

VS

Team Averages
Level 78
1,546 SR
1,572 Elo+
Loki
Loki
Gtown1228
Loki
Level 106
God Stats
3W - 11L
1,304 SR
Queue Stats
648W - 626L
1,505 Elo+
Solo
Neith
Neith
HellaRare
Neith
Level 103
God Stats
17W - 17L
1,606 SR
Queue Stats
283W - 166L
1,656 Elo+
Party 2
Janus
Janus
MischievousAIG
Janus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 59L
1,700 Elo+
Solo
Bellona
Bellona
Pr0teus VII
Bellona
Level 107
God Stats
4W - 5L
1,495 SR
Queue Stats
200W - 184L
1,467 Elo+
Solo
Sylvanus
Sylvanus
SteezYHeadshotZ
Sylvanus
Level 27
God Stats
1W - 2L
1,825 SR
Queue Stats
139W - 96L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
9 / 2 / 7
12,539
627
12,697
16,580
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Good Knut
Khepri
14
1 / 1 / 14
9,604
480
3,911
9,172
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
17
3 / 8 / 2
10,641
532
12,450
17,343
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 7
10,242
512
7,487
13,222
16,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
12 / 2 / 7
12,683
634
19,721
11,707
10,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 8 / 4
10,045
502
9,964
15,742
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
HellaRare
Neith
19
7 / 2 / 3
11,717
586
18,330
17,455
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 2
9,320
466
7,620
11,071
3,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Pr0teus VII
Bellona
16
2 / 4 / 0
10,030
502
10,490
22,359
20,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
13
0 / 4 / 2
8,969
448
3,266
12,135
7,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
26
Kills
15
15
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
2
7
6.25
W
Khepri
Good Knut
Khepri
1
1
14
8
L
Loki
5
8
4
0.88
L
Neith
HellaRare
Neith
7
2
3
4.25
W
Artemis
3
8
2
0.5
W
1
2
7
2.25
L
1
8
2
0.25
W
12
2
7
7.75
L
Bellona
Pr0teus VII
Bellona
2
4
0
0.5
L
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,266
Damage
49,670
68,024
Taken
78,762
50,475
Mitigated
43,628
26,285
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,697
4,222
0
5,512
16,580
6,907
637
1,674
14,906
0
77,850
W
Khepri
Good Knut
Khepri
3,911
0
0
2,396
9,172
8,815
200
2,327
6,845
15,256
0
L
Loki
9,964
2,743
0
560
15,742
5,666
0
5,511
10,231
0
61,041
L
Neith
HellaRare
Neith
18,330
9,612
0
6,274
17,455
6,553
0
2,213
15,242
0
103,874
W
Artemis
12,450
6,368
0
2,492
17,343
8,287
3,089
737
16,606
0
89,673
W
7,487
3,644
0
4,059
13,222
16,435
2,363
2,459
10,763
0
53,206
L
7,620
610
0
384
11,071
3,750
0
4,959
6,112
58,981
0
W
19,721
2,000
4,986
6,840
11,707
10,031
387
3,689
8,018
95,717
0
L
Bellona
Pr0teus VII
Bellona
10,490
3,064
0
6,751
22,359
20,549
952
7,369
14,990
0
61,571
L
Sylvanus
3,266
1,041
1,919
2,436
12,135
7,110
0
3,580
8,555
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,709
Gold Earned
50,081
563
Minions Killed
534
0
Camps Cleared
0
1,929,029
Distance Traveled
1,681,491
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,539
627
109
5
0
436,254
2
W
Khepri
9,604
480
16
1
0
399,003
0
L
Loki
10,045
502
103
5
0
342,718
4
L
Neith
11,717
586
175
9
0
322,796
7
W
Artemis
10,641
532
164
8
0
308,662
1
W
Vamana
10,242
512
108
5
0
354,494
1
L
Janus
9,320
466
116
6
0
301,787
0
W
Ra
12,683
634
166
8
0
430,616
4
L
Bellona
10,030
502
120
6
0
346,708
2
L
Sylvanus
8,969
448
20
1
0
367,482
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role