Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Rayen-YFZ-
Ymir
Gold V
Level 65
God Stats
7W - 9L
1,581 SR
Queue Stats
119W - 128L
1,649 MMR
Party 2
Hades
Hades
Gold V
bangalou22
Hades
Gold V
Level 105
God Stats
44W - 29L
1,892 SR
Queue Stats
232W - 252L
1,284 MMR
Party 2
The Morrigan
The Morrigan
Silver I
enzo-claro
The Morrigan
Silver I
Level 97
God Stats
0W - 2L
1,531 SR
Queue Stats
20W - 27L
1,477 MMR
Party 3
Danzaburou
Danzaburou
Silver II
memon8s
Danzaburou
Silver II
Level 47
God Stats
5W - 9L
1,390 SR
Queue Stats
9W - 15L
1,534 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,579 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,619 SR
1,483 MMR
Amaterasu
Amaterasu
Gold III
BabyYngvik
Amaterasu
Gold III
Level 121
God Stats
14W - 16L
1,580 SR
Queue Stats
33W - 35L
1,612 MMR
Party 1
Discordia
Discordia
Gold I
SCalix10
Discordia
Gold I
Level 146
God Stats
1W - 0L
1,641 SR
Queue Stats
181W - 175L
1,463 MMR
Solo
Cerberus
Cerberus
Gold IV
TOMMY_2_
Cerberus
Gold IV
Level 109
God Stats
9W - 4L
1,713 SR
Queue Stats
38W - 35L
1,404 MMR
Party 1
Thanatos
Thanatos
Gold III
Trollolol769
Thanatos
Gold III
Level 135
God Stats
2W - 3L
1,588 SR
Queue Stats
30W - 37L
1,479 MMR
Solo
Chernobog
Chernobog
Gold II
ixoSso
Chernobog
Gold II
Level 126
God Stats
4W - 4L
1,572 SR
Queue Stats
273W - 273L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 6 / 2
7,870
525
4,685
11,415
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 1
6,427
428
4,569
10,737
4,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
12
0 / 4 / 1
6,942
463
7,542
10,715
5,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
enzo-claro
The Morrigan
14
1 / 4 / 1
8,254
550
6,571
8,878
5,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
memon8s
Danzaburou
10
2 / 7 / 2
6,908
461
6,963
9,592
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneMorgan Le FayCabrakanAthenaGilgamesh

VS

Bans
TiamatChaacNeithKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyYngvik
Amaterasu
16
3 / 1 / 2
9,297
620
4,731
10,849
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SCalix10
Discordia
14
3 / 0 / 7
8,604
574
7,811
4,518
2,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TOMMY_2_
Cerberus
13
4 / 1 / 12
8,686
579
4,862
10,660
6,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Trollolol769
Thanatos
15
5 / 1 / 7
8,813
588
7,495
11,586
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
ixoSso
Chernobog
16
11 / 3 / 7
10,023
668
12,704
15,016
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
26
27
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
2
0.33
W
Amaterasu
BabyYngvik
Amaterasu
3
1
2
4
L
2
6
1
0.42
W
Discordia
SCalix10
Discordia
3
0
7
6.5
W
Cerberus
TOMMY_2_
Cerberus
4
1
12
10
W
Thanatos
Trollolol769
Thanatos
5
1
7
8.5
L
Hades
0
4
1
0.13
L
The Morrigan
enzo-claro
The Morrigan
1
4
1
0.38
W
Chernobog
ixoSso
Chernobog
11
3
7
4.83
L
Danzaburou
memon8s
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
37,603
51,337
Taken
52,629
21,107
Mitigated
27,447
10,177
Healing
29,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,685
877
0
1,268
11,415
3,289
0
2,682
8,733
0
42,055
W
Amaterasu
BabyYngvik
Amaterasu
4,731
2,335
0
4,363
10,849
8,583
289
5,566
5,283
0
62,562
L
4,569
944
295
1,765
10,737
4,246
172
2,785
7,952
23,640
0
W
Discordia
SCalix10
Discordia
7,811
609
0
1,863
4,518
2,255
0
1,561
2,957
54,343
0
W
Cerberus
TOMMY_2_
Cerberus
4,862
245
0
3,169
10,660
6,454
99
4,700
5,960
22,570
0
W
Thanatos
Trollolol769
Thanatos
7,495
1,520
0
12,085
11,586
4,775
633
1,791
9,795
0
69,104
L
Hades
7,542
389
185
3,988
10,715
5,801
255
5,116
5,599
42,770
0
L
The Morrigan
enzo-claro
The Morrigan
6,571
2,037
0
1,785
8,878
5,415
127
701
8,067
47,072
0
W
Chernobog
ixoSso
Chernobog
12,704
7,088
0
7,771
15,016
5,380
1,239
5,064
9,952
0
65,430
L
Danzaburou
memon8s
Danzaburou
6,963
1,958
0
891
9,592
2,356
0
1,374
8,218
0
27,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
45,423
344
Minions Killed
526
0
Camps Cleared
0
1,342,283
Distance Traveled
1,517,959
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,870
525
84
6
0
283,170
2
W
Amaterasu
9,297
620
117
8
0
272,462
6
L
Ymir
6,427
428
30
2
0
276,685
0
W
Discordia
8,604
574
131
9
0
300,160
7
W
Cerberus
8,686
579
55
4
0
315,255
2
W
Thanatos
8,813
588
114
8
0
352,026
4
L
Hades
6,942
463
85
6
0
278,116
6
L
The Morrigan
8,254
550
104
7
0
220,471
3
W
Chernobog
10,023
668
109
7
0
278,056
1
L
Danzaburou
6,908
461
41
3
0
283,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role