Player Matchup

Bakasura
Bakasura
Azokej
Bakasura
Level 25
God Stats
7W - 14L
1,373 SR
Queue Stats
99W - 91L
1,468 Elo+
Solo
Izanami
Izanami
Hotch_1933
Izanami
Level 28
God Stats
5W - 8L
1,420 SR
Queue Stats
175W - 224L
1,409 Elo+
Party 1
Sol
Sol
Joschi1488
Sol
Level 34
God Stats
15W - 16L
1,479 SR
Queue Stats
198W - 241L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
MShenkoN7
Cthulhu
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
163W - 154L
1,566 Elo+
Solo
Fenrir
Fenrir
XxTrhardXx5121
Fenrir
Level 5
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 8L
1,129 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,395 Elo+

VS

Team Averages
Level 35
1,462 SR
1,492 Elo+
Anhur
Anhur
GET_WRECKED_0141
Anhur
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 10L
1,566 Elo+
Party 2
Hades
Hades
SimoSIRO-
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,550 Elo+
Solo
Ra
Ra
Walt23
Ra
Level 22
God Stats
1W - 3L
1,207 SR
Queue Stats
57W - 47L
1,595 Elo+
Solo
Apollo
Apollo
mHerrera1924
Apollo
Level 7
God Stats
1W - 3L
1,303 SR
Queue Stats
131W - 170L
1,144 Elo+
Solo
Ratatoskr
Ratatoskr
ste-c11
Ratatoskr
Level 126
God Stats
1W - 0L
1,800 SR
Queue Stats
15W - 15L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azokej
Bakasura
20
11 / 7 / 8
16,299
1,087
17,470
27,291
14,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Hotch_1933
Izanami
20
7 / 5 / 11
15,647
1,043
25,135
15,075
6,284
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 14
15,178
1,012
34,132
22,617
8,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MShenkoN7
Cthulhu
20
7 / 4 / 22
18,374
1,225
29,852
37,448
64,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
0 / 10 / 7
11,934
796
2,683
13,520
7,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 21
15,459
1,031
20,238
26,934
11,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
SimoSIRO-
Hades
20
10 / 3 / 13
15,924
1,062
17,656
25,134
13,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
20
12 / 3 / 15
17,186
1,146
32,695
19,082
8,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
1 / 8 / 12
13,126
875
4,770
20,213
8,319
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
ste-c11
Ratatoskr
20
9 / 7 / 14
15,874
1,058
29,696
25,214
11,235
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
110
32
Kills
35
35
Deaths
32
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Azokej
Bakasura
11
7
8
2.14
W
3
11
21
1.23
L
Izanami
Hotch_1933
Izanami
7
5
11
2.5
L
7
9
14
1.56
L
Cthulhu
MShenkoN7
Cthulhu
7
4
22
4.5
W
Hades
SimoSIRO-
Hades
10
3
13
5.5
W
Ra
12
3
15
6.5
L
0
10
7
0.35
W
Apollo
1
8
12
0.88
W
Ratatoskr
ste-c11
Ratatoskr
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,272
Damage
105,055
115,951
Taken
116,577
100,745
Mitigated
52,902
16,886
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Azokej
Bakasura
17,470
11,798
0
2,312
27,291
14,131
0
10,855
16,436
0
43,813
W
20,238
13,455
0
3,410
26,934
11,459
0
15,331
11,283
0
36,753
L
Izanami
Hotch_1933
Izanami
25,135
19,861
780
3,154
15,075
6,284
0
9,301
5,774
0
74,124
L
34,132
9,714
208
2,938
22,617
8,361
0
9,492
13,125
52,046
0
L
Cthulhu
MShenkoN7
Cthulhu
29,852
2,893
558
6,804
37,448
64,132
0
14,139
23,309
56,857
0
W
Hades
SimoSIRO-
Hades
17,656
1,934
1,063
6,407
25,134
13,553
0
15,236
9,592
40,912
0
W
Ra
32,695
3,340
2,448
3,412
19,082
8,336
0
9,711
9,221
95,802
0
L
2,683
1,178
0
132
13,520
7,837
0
6,564
6,956
0
6,329
W
Apollo
4,770
3,511
0
0
20,213
8,319
0
10,292
8,944
0
11,033
W
Ratatoskr
ste-c11
Ratatoskr
29,696
13,011
415
2,341
25,214
11,235
0
13,414
11,270
0
61,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,432
Gold Earned
77,569
285
Minions Killed
310
5
Camps Cleared
10
1,297,536
Distance Traveled
1,454,732
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,299
1,087
76
5
1
354,784
0
W
Anhur
15,459
1,031
33
2
1
255,344
0
L
Izanami
15,647
1,043
102
7
1
245,246
0
L
Sol
15,178
1,012
51
3
3
262,770
0
L
Cthulhu
18,374
1,225
49
3
0
325,836
0
W
Hades
15,924
1,062
65
4
4
287,270
0
W
Ra
17,186
1,146
141
9
2
311,109
0
L
Fenrir
11,934
796
7
0
0
108,900
6
W
Apollo
13,126
875
9
1
1
247,036
0
W
Ratatoskr
15,874
1,058
62
4
2
353,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role