Player Matchup

Freya
Freya
BePlan
Freya
Level 87
God Stats
15W - 6L
1,731 SR
Queue Stats
370W - 361L
1,474 Elo+
Party 3
Artemis
Artemis
FamZz_Dragon
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,014 Elo+
Party 2
Cthulhu
Cthulhu
JUBIISAN
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,155 Elo+
Party 2
Bakasura
Bakasura
MissingLink0815
Bakasura
Level 6
God Stats
1W - 8L
1,255 SR
Queue Stats
24W - 41L
1,014 Elo+
Party 2
Nemesis
Nemesis
jaded_loneliness
Nemesis
Level 5
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 21
1,433 SR
1,231 Elo+

VS

Team Averages
Level 30
1,500 SR
1,325 Elo+
Odin
Odin
AzurA_Lokkios
Odin
Level 38
God Stats
5W - 3L
1,532 SR
Queue Stats
187W - 227L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
BoB_LeeeS
Danzaburou
Level 14
God Stats
24W - 18L
1,612 SR
Queue Stats
26W - 27L
1,355 Elo+
Party 1
Arachne
Arachne
Lunheliaa
Arachne
Level 28
God Stats
6W - 5L
1,522 SR
Queue Stats
132W - 173L
1,322 Elo+
Party 1
Olorun
Olorun
Zeyrox10500
Olorun
Level 25
God Stats
2W - 4L
1,441 SR
Queue Stats
91W - 135L
1,283 Elo+
Party 1
Hercules
Hercules
Zøyumi
Hercules
Level 44
God Stats
2W - 5L
1,394 SR
Queue Stats
275W - 324L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BePlan
Freya
18
7 / 5 / 2
11,740
534
14,691
22,013
11,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
FamZz_Dragon
Artemis
14
1 / 14 / 4
9,357
425
7,048
15,130
5,869
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
JUBIISAN
Cthulhu
10
0 / 11 / 2
8,504
387
2,641
15,808
11,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
13
0 / 11 / 3
8,461
385
4,145
20,957
9,622
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 13 / 0
8,521
387
9,588
15,776
12,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 21
11,964
544
17,112
15,733
15,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
BoB_LeeeS
Danzaburou
16
10 / 3 / 7
11,874
540
12,504
12,150
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Lunheliaa
Arachne
18
18 / 3 / 13
13,434
611
14,667
18,346
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
10 / 2 / 6
12,837
584
11,401
9,406
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Zøyumi
Hercules
18
6 / 4 / 5
11,858
539
11,913
18,472
13,900
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
9
Kills
54
54
Deaths
13
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
10
1
21
20.5
L
Freya
BePlan
Freya
7
5
2
1.6
W
Danzaburou
BoB_LeeeS
Danzaburou
10
3
7
4.5
L
Artemis
FamZz_Dragon
Artemis
1
14
4
0.21
L
Cthulhu
JUBIISAN
Cthulhu
0
11
2
0.09
W
Arachne
Lunheliaa
Arachne
18
3
13
8.17
L
Bakasura
0
11
3
0.14
W
Olorun
10
2
6
6.5
W
Hercules
Zøyumi
Hercules
6
4
5
2.13
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
67,597
89,684
Taken
74,107
51,556
Mitigated
45,381
17,416
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,112
3,436
0
484
15,733
15,542
240
4,633
11,037
0
51,890
L
Freya
BePlan
Freya
14,691
4,877
0
11,000
22,013
11,493
301
2,056
19,957
89,882
0
W
Danzaburou
BoB_LeeeS
Danzaburou
12,504
5,087
0
2,551
12,150
4,789
6,492
5,797
6,353
0
59,861
L
Artemis
FamZz_Dragon
Artemis
7,048
3,610
0
0
15,130
5,869
608
691
14,439
0
32,007
L
Cthulhu
JUBIISAN
Cthulhu
2,641
634
0
0
15,808
11,642
0
1,594
14,214
12,544
0
W
Arachne
Lunheliaa
Arachne
14,667
11,100
0
6,373
18,346
6,592
2,230
3,511
14,640
0
80,217
L
Bakasura
4,145
3,358
0
5,925
20,957
9,622
0
4,917
16,040
0
35,282
W
Olorun
11,401
4,534
316
3,744
9,406
4,558
3,828
3,622
5,644
72,455
5,763
W
Hercules
Zøyumi
Hercules
11,913
4,982
0
7,538
18,472
13,900
2,029
6,838
11,579
0
67,124
L
9,588
5,333
0
491
15,776
12,930
609
1,645
14,131
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
61,967
333
Minions Killed
522
0
Camps Cleared
0
1,684,304
Distance Traveled
2,084,448
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,964
544
75
3
0
441,573
4
L
Freya
11,740
534
129
6
0
369,871
0
W
Danzaburou
11,874
540
94
4
0
392,668
0
L
Artemis
9,357
425
52
2
0
285,568
0
L
Cthulhu
8,504
387
17
1
0
292,683
0
W
Arachne
13,434
611
102
5
0
460,534
1
L
Bakasura
8,461
385
71
3
0
372,515
3
W
Olorun
12,837
584
142
6
0
357,660
2
W
Hercules
11,858
539
109
5
0
432,013
0
L
Nemesis
8,521
387
64
3
0
363,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role