Player Matchup

Ymir
Ymir
DuckManD4879
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 3
Anhur
Anhur
OtroPeitoNalgon
Anhur
Level 13
God Stats
3W - 1L
1,654 SR
Queue Stats
34W - 37L
1,544 Elo+
Party 3
Ravana
Ravana
Unknown-Zpider
Ravana
Level 87
God Stats
3W - 11L
1,175 SR
Queue Stats
257W - 353L
1,423 Elo+
Party 2
Fenrir
Fenrir
itzwaxx55
Fenrir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,490 Elo+
Party 2
Sol
Sol
unknown_glaze3
Sol
Level 13
God Stats
4W - 6L
1,488 SR
Queue Stats
16W - 19L
1,463 Elo+
Party 2
Team Averages
Level 25
1,463 SR
1,477 Elo+

VS

Team Averages
Level 14
1,452 SR
1,551 Elo+
Cernunnos
Cernunnos
Jonesishtall
Cernunnos
Level 29
God Stats
15W - 9L
1,625 SR
Queue Stats
99W - 85L
1,526 Elo+
Party 4
Neith
Neith
MPN_XDsen
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kali
Kali
TONYsky13
Kali
Level 18
God Stats
0W - 2L
1,173 SR
Queue Stats
15W - 13L
1,443 Elo+
Solo
Cerberus
Cerberus
coconut4
Cerberus
Level 16
God Stats
12W - 16L
1,465 SR
Queue Stats
19W - 19L
1,494 Elo+
Party 4
Thanatos
Thanatos
wolfnation2255
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,091
545
2,352
9,830
5,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 1
7,843
603
5,282
7,765
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 3
7,894
607
4,491
2,477
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
itzwaxx55
Fenrir
12
6 / 1 / 1
7,577
583
3,814
7,200
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
11 / 3 / 3
9,159
705
7,553
9,891
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jonesishtall
Cernunnos
10
1 / 2 / 2
5,812
447
9,709
6,347
1,361
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
MPN_XDsen
Neith
7
1 / 7 / 1
5,490
422
4,303
7,158
2,148
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
10
2 / 10 / 0
6,850
527
4,170
10,392
2,821
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
coconut4
Cerberus
10
2 / 3 / 1
6,572
506
3,671
6,106
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
7
1 / 6 / 1
5,295
407
1,454
7,872
3,575
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
28
Kills
7
7
Deaths
28
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Cernunnos
Jonesishtall
Cernunnos
1
2
2
1
L
Neith
MPN_XDsen
Neith
1
7
1
0.21
W
6
1
1
6.5
L
Kali
2
10
0
0.2
W
5
0
3
6.5
L
Cerberus
coconut4
Cerberus
2
3
1
0.83
W
Fenrir
itzwaxx55
Fenrir
6
1
1
6.5
W
11
3
3
4.17
L
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
23,307
37,163
Taken
37,875
14,496
Mitigated
13,982
15,938
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
592
0
2,011
9,830
5,075
0
2,323
7,507
18,359
0
L
Cernunnos
Jonesishtall
Cernunnos
9,709
4,700
316
2,768
6,347
1,361
364
477
5,870
0
45,117
L
Neith
MPN_XDsen
Neith
4,303
2,123
0
453
7,158
2,148
0
4,552
2,606
0
13,341
W
5,282
2,426
0
3,720
7,765
1,971
0
1,294
6,471
0
39,131
L
Kali
4,170
2,481
0
993
10,392
2,821
0
1,965
8,427
0
23,215
W
4,491
1,909
0
1,053
2,477
2,088
2,314
0
2,477
0
45,970
L
Cerberus
coconut4
Cerberus
3,671
487
0
1,304
6,106
4,077
186
2,260
3,846
15,325
0
W
Fenrir
itzwaxx55
Fenrir
3,814
1,298
0
3,699
7,200
2,314
0
54
7,146
0
36,534
W
7,553
3,346
0
5,455
9,891
3,048
2,175
0
9,891
49,528
0
L
Thanatos
1,454
371
0
2,853
7,872
3,575
0
716
7,156
0
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
30,019
371
Minions Killed
191
0
Camps Cleared
0
1,193,290
Distance Traveled
1,117,280
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,091
545
24
2
0
241,794
3
L
Cernunnos
5,812
447
68
5
0
215,137
2
L
Neith
5,490
422
20
2
0
196,385
0
W
Anhur
7,843
603
84
6
0
215,710
5
L
Kali
6,850
527
42
3
0
254,517
2
W
Ravana
7,894
607
80
6
0
248,669
0
L
Cerberus
6,572
506
37
3
0
232,676
3
W
Fenrir
7,577
583
80
6
0
252,258
3
W
Sol
9,159
705
103
8
0
234,859
6
L
Thanatos
5,295
407
24
2
0
218,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role