Player Matchup

Scylla
Scylla
Akn0logy
Scylla
Level 45
God Stats
33W - 34L
1,227 SR
Queue Stats
396W - 351L
1,552 Elo+
Party 3
Hercules
Hercules
Fernon
Hercules
Level 138
God Stats
8W - 7L
1,618 SR
Queue Stats
73W - 26L
1,742 Elo+
Party 1
Apollo
Apollo
JutrixS
Apollo
Level 53
God Stats
2W - 3L
1,700 SR
Queue Stats
398W - 374L
1,491 Elo+
Party 3
Zeus
Zeus
Witthen
Zeus
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 21L
1,684 Elo+
Party 1
Serqet
Serqet
Yuunat
Serqet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,596 Elo+

VS

Team Averages
Level 57
1,486 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Puas911
Thanatos
Level 44
God Stats
1W - 3L
1,372 SR
Queue Stats
73W - 74L
1,470 Elo+
Party 2
Merlin
Merlin
coque2525
Merlin
Level 39
God Stats
1W - 3L
1,383 SR
Queue Stats
25W - 30L
1,451 Elo+
Party 2
Ares
Ares
goalkpp
Ares
Level 22
God Stats
26W - 11L
1,659 SR
Queue Stats
29W - 19L
1,526 Elo+
Party 2
Ra
Ra
samukan13
Ra
Level 133
God Stats
0W - 3L
1,513 SR
Queue Stats
37W - 24L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akn0logy
Scylla
18
2 / 1 / 21
11,604
967
11,703
5,856
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Fernon
Hercules
20
5 / 4 / 23
12,627
1,052
16,117
18,219
14,227
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
JutrixS
Apollo
19
8 / 1 / 12
12,742
1,062
8,422
5,731
1,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Witthen
Zeus
20
18 / 1 / 14
15,173
1,264
47,914
7,603
2,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Yuunat
Serqet
18
3 / 8 / 17
10,916
910
6,901
12,917
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

191

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 7 / 7
11,652
971
10,727
22,898
7,182
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Puas911
Thanatos
17
5 / 8 / 7
11,090
924
10,570
14,795
7,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
coque2525
Merlin
17
3 / 7 / 7
11,388
949
9,502
20,621
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
goalkpp
Ares
17
3 / 4 / 7
10,711
893
4,664
19,450
16,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 10 / 8
10,428
869
9,025
15,879
5,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
36
Kills
15
15
Deaths
36
87
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
7
0.93
W
Scylla
Akn0logy
Scylla
2
1
21
12.5
W
Hercules
Fernon
Hercules
5
4
23
4.13
W
Apollo
JutrixS
Apollo
8
1
12
14
L
Thanatos
Puas911
Thanatos
5
8
7
1.06
W
Zeus
Witthen
Zeus
18
1
14
25
W
Serqet
Yuunat
Serqet
3
8
17
1.44
L
Merlin
coque2525
Merlin
3
7
7
0.93
L
Ares
goalkpp
Ares
3
4
7
1.63
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,057
Damage
44,488
50,326
Taken
93,643
24,949
Mitigated
42,634
6,427
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,727
6,103
0
0
22,898
7,182
0
12,936
9,348
0
42,305
W
Scylla
Akn0logy
Scylla
11,703
1,072
0
274
5,856
2,128
0
3,692
2,164
36,351
0
W
Hercules
Fernon
Hercules
16,117
4,005
0
2,977
18,219
14,227
0
6,174
11,537
0
19,381
W
Apollo
JutrixS
Apollo
8,422
5,037
0
1,651
5,731
1,695
0
3,012
2,719
0
40,081
L
Thanatos
Puas911
Thanatos
10,570
1,961
0
3,318
14,795
7,838
0
8,691
5,946
0
16,403
W
Zeus
Witthen
Zeus
47,914
5,048
0
1,525
7,603
2,377
0
4,681
2,922
83,897
0
W
Serqet
Yuunat
Serqet
6,901
1,298
0
0
12,917
4,522
0
5,632
7,285
0
7,847
L
Merlin
coque2525
Merlin
9,502
539
2
663
20,621
5,961
0
13,986
6,549
40,482
0
L
Ares
goalkpp
Ares
4,664
232
0
0
19,450
16,314
0
13,982
4,552
12,556
0
L
9,025
467
494
607
15,879
5,339
0
9,330
6,256
31,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,062
Gold Earned
55,269
242
Minions Killed
225
7
Camps Cleared
7
1,119,054
Distance Traveled
1,039,980
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,652
971
69
6
4
215,416
1
W
Scylla
11,604
967
62
5
1
235,999
0
W
Hercules
12,627
1,052
9
1
0
256,477
0
W
Apollo
12,742
1,062
81
7
3
224,356
0
L
Thanatos
11,090
924
8
1
2
222,165
0
W
Zeus
15,173
1,264
77
6
1
222,396
0
W
Serqet
10,916
910
13
1
2
179,826
0
L
Merlin
11,388
949
78
7
1
211,719
3
L
Ares
10,711
893
8
1
0
210,678
1
L
Ra
10,428
869
62
5
0
180,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role