Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Grobblyn
Kuzenbo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
imgerm
Zhong Kui
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
119W - 80L
1,555 Elo+
Solo
Osiris
Osiris
jr10962
Osiris
Level 6
God Stats
2W - 0L
1,866 SR
Queue Stats
42W - 35L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
tbwater
Baron Samedi
Level 5
God Stats
6W - 4L
1,750 SR
Queue Stats
43W - 37L
1,588 Elo+
Party 1
Team Averages
Level 14
1,686 SR
1,550 Elo+

VS

Team Averages
Level 16
1,526 SR
1,533 Elo+
Olorun
Olorun
DatKidPo
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Rama
Rama
FearfulBoar474
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,441 Elo+
Solo
Ymir
Ymir
LIKEASOMEBOOTY
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,459 Elo+
Solo
Mulan
Mulan
amJello
Mulan
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
257W - 302L
1,457 Elo+
Solo
Bastet
Bastet
scrufferzz
Bastet
Level 29
God Stats
2W - 1L
1,855 SR
Queue Stats
24W - 22L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 0 / 3
4,089
584
2,267
2,522
603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Grobblyn
Kuzenbo
6
1 / 0 / 3
4,174
596
899
2,337
940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
imgerm
Zhong Kui
8
1 / 1 / 1
4,593
656
3,357
3,610
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
jr10962
Osiris
9
5 / 1 / 2
5,380
769
3,353
3,226
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
tbwater
Baron Samedi
7
0 / 1 / 0
4,224
603
806
3,320
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DatKidPo
Olorun
1
0 / 0 / 0
2,821
403
0
0
0
6
0 / 2 / 0
3,798
543
1,543
3,147
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 3 / 0
3,971
567
555
4,996
1,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
amJello
Mulan
6
0 / 2 / 0
3,656
522
1,432
4,288
1,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
scrufferzz
Bastet
7
2 / 1 / 0
4,439
634
1,445
5,068
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
3
3
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
3
2.5
L
Olorun
DatKidPo
Olorun
0
0
0
0
L
0
2
0
0
W
Kuzenbo
Grobblyn
Kuzenbo
1
0
3
2.5
L
1
3
0
0.33
L
Mulan
amJello
Mulan
0
2
0
0
W
Zhong Kui
imgerm
Zhong Kui
1
1
1
1.5
W
Osiris
jr10962
Osiris
5
1
2
6
L
Bastet
scrufferzz
Bastet
2
1
0
2
W
Baron Samedi
tbwater
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,682
Damage
4,975
15,015
Taken
17,499
6,678
Mitigated
5,567
5,935
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,267
1,300
0
999
2,522
603
834
121
2,401
0
15,569
L
Olorun
DatKidPo
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
1,543
1,443
0
922
3,147
800
0
906
2,241
0
17,781
W
Kuzenbo
Grobblyn
Kuzenbo
899
560
0
265
2,337
940
336
192
2,145
6,928
0
L
555
270
0
210
4,996
1,807
0
576
4,420
4,674
0
L
Mulan
amJello
Mulan
1,432
161
0
500
4,288
1,601
0
2,231
2,057
0
10,579
W
Zhong Kui
imgerm
Zhong Kui
3,357
761
0
1,434
3,610
2,021
132
0
3,610
18,226
0
W
Osiris
jr10962
Osiris
3,353
1,563
0
1,639
3,226
1,987
0
242
2,984
0
27,752
L
Bastet
scrufferzz
Bastet
1,445
504
0
2,214
5,068
1,359
0
1,349
3,719
0
16,156
W
Baron Samedi
tbwater
Baron Samedi
806
142
0
1,598
3,320
1,127
0
0
3,320
21,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
18,685
172
Minions Killed
121
0
Camps Cleared
0
649,401
Distance Traveled
539,965
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,089
584
36
5
0
128,270
0
L
Olorun
2,821
403
0
0
0
17,688
0
L
Rama
3,798
543
43
6
0
123,919
1
W
Kuzenbo
4,174
596
4
1
0
140,130
0
L
Ymir
3,971
567
9
1
0
117,958
1
L
Mulan
3,656
522
24
3
0
131,354
0
W
Zhong Kui
4,593
656
35
5
0
110,266
1
W
Osiris
5,380
769
53
8
0
141,735
1
L
Bastet
4,439
634
45
6
0
149,046
3
W
Baron Samedi
4,224
603
44
6
0
129,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role