Player Matchup

Bastet
Bastet
Catra2020
Bastet
Level 4
God Stats
2W - 5L
1,323 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Chang'e
Chang'e
Freezarka
Chang'e
Level 29
God Stats
81W - 77L
1,355 SR
Queue Stats
333W - 285L
1,490 Elo+
Solo
Nu Wa
Nu Wa
MrSilverHawk
Nu Wa
Level 7
God Stats
0W - 3L
1,223 SR
Queue Stats
5W - 13L
1,192 Elo+
Party 1
Ah Puch
Ah Puch
Seaker12345
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,418 Elo+
Solo
Kukulkan
Kukulkan
toxwtf
Kukulkan
Level 4
God Stats
0W - 3L
1,195 SR
Queue Stats
1W - 4L
1,429 Elo+
Solo
Team Averages
Level 14
1,319 SR
1,352 Elo+

VS

Team Averages
Level 16
1,557 SR
1,370 Elo+
Bastet
Bastet
CryptidMelon
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 2
Chaac
Chaac
Scrublordjim
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,242 Elo+
Party 2
Anubis
Anubis
Tiku11and
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,417 Elo+
Solo
Izanami
Izanami
WAPUS
Izanami
Level 29
God Stats
62W - 43L
1,783 SR
Queue Stats
273W - 252L
1,489 Elo+
Solo
Serqet
Serqet
Yu4kjanw
Serqet
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Catra2020
Bastet
18
2 / 16 / 14
11,210
1,019
15,427
25,523
8,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Freezarka
Chang'e
18
4 / 7 / 14
12,267
1,115
12,513
18,015
10,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 12 / 11
10,943
995
14,935
22,042
4,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Seaker12345
Ah Puch
17
2 / 4 / 10
10,212
928
6,809
14,563
4,376
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
toxwtf
Kukulkan
18
10 / 10 / 6
13,192
1,199
14,826
18,401
5,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
10 / 6 / 23
13,123
1,193
13,723
10,979
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 6 / 28
12,024
1,093
15,882
17,291
16,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Tiku11and
Anubis
20
14 / 1 / 26
14,489
1,317
25,014
17,125
7,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
WAPUS
Izanami
19
16 / 3 / 16
13,743
1,249
28,404
12,599
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Yu4kjanw
Serqet
19
3 / 5 / 21
10,630
966
9,399
10,854
3,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
163
21
Kills
49
49
Deaths
21
55
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Bastet
Catra2020
Bastet
2
16
14
0.56
W
Bastet
10
6
23
3.58
L
Chang'e
Freezarka
Chang'e
4
7
14
1.57
L
3
12
11
0.71
W
6
6
28
3.33
L
Ah Puch
Seaker12345
Ah Puch
2
4
10
1.75
W
Anubis
Tiku11and
Anubis
14
1
26
27
W
Izanami
WAPUS
Izanami
16
3
16
8
W
Serqet
Yu4kjanw
Serqet
3
5
21
2.7
L
Kukulkan
toxwtf
Kukulkan
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,510
Damage
92,422
98,544
Taken
68,848
34,091
Mitigated
36,972
7,580
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Catra2020
Bastet
15,427
3,561
0
0
25,523
8,301
0
5,478
19,033
0
35,427
W
Bastet
13,723
4,250
0
0
10,979
4,038
0
8,751
2,228
0
21,597
L
Chang'e
Freezarka
Chang'e
12,513
2,616
2,756
3,592
18,015
10,808
0
5,475
12,130
38,617
0
L
14,935
4,435
0
782
22,042
4,836
0
6,314
15,034
41,051
0
W
15,882
4,169
0
4,371
17,291
16,796
0
10,824
6,467
0
24,998
L
Ah Puch
Seaker12345
Ah Puch
6,809
1,325
0
0
14,563
4,376
0
2,938
11,044
14,095
0
W
Anubis
Tiku11and
Anubis
25,014
1,334
0
9,702
17,125
7,887
0
12,436
4,689
64,442
0
W
Izanami
WAPUS
Izanami
28,404
17,884
0
2,206
12,599
4,287
0
9,048
3,551
0
67,147
W
Serqet
Yu4kjanw
Serqet
9,399
2,384
0
408
10,854
3,964
0
8,024
2,830
0
9,996
L
Kukulkan
toxwtf
Kukulkan
14,826
1,102
0
450
18,401
5,770
0
4,809
13,226
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
64,009
203
Minions Killed
270
3
Camps Cleared
3
876,548
Distance Traveled
860,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,210
1,019
48
4
0
208,709
0
W
Bastet
13,123
1,193
29
3
1
179,843
0
L
Chang'e
12,267
1,115
71
6
3
172,062
2
L
Nu Wa
10,943
995
42
4
0
174,744
0
W
Chaac
12,024
1,093
16
1
0
191,536
0
L
Ah Puch
10,212
928
20
2
0
137,760
0
W
Anubis
14,489
1,317
98
9
0
168,177
0
W
Izanami
13,743
1,249
119
11
2
169,518
0
W
Serqet
10,630
966
8
1
0
151,630
0
L
Kukulkan
13,192
1,199
22
2
0
183,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role