Player Matchup

Danzaburou
Danzaburou
Dincherr
Danzaburou
Level 67
God Stats
13W - 31L
1,315 SR
Queue Stats
552W - 714L
1,437 Elo+
Party 1
Neith
Neith
MasyaKamish
Neith
Level 89
God Stats
2W - 4L
1,580 SR
Queue Stats
17W - 37L
1,283 Elo+
Party 1
Ymir
Ymir
PLGо
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,156 Elo+
Party 1
Nu Wa
Nu Wa
TayaHaze
Nu Wa
Level 65
God Stats
30W - 32L
1,499 SR
Queue Stats
495W - 642L
1,437 Elo+
Party 1
Anubis
Anubis
stilon
Anubis
Level 54
God Stats
14W - 25L
1,369 SR
Queue Stats
152W - 207L
1,370 Elo+
Party 1
Team Averages
Level 56
1,453 SR
1,336 Elo+

VS

Team Averages
Level 74
1,536 SR
1,551 Elo+
Baron Samedi
Baron Samedi
Axeleon
Baron Samedi
Level 29
God Stats
17W - 13L
1,737 SR
Queue Stats
110W - 80L
1,634 Elo+
Party 2
Merlin
Merlin
Christeopher77
Merlin
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 92L
1,499 Elo+
Party 3
Sobek
Sobek
Farshki
Sobek
Level 47
God Stats
1W - 1L
1,622 SR
Queue Stats
237W - 190L
1,550 Elo+
Solo
Artemis
Artemis
LyndZ420
Artemis
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 74L
1,461 Elo+
Party 3
Loki
Loki
XsaviorX
Loki
Level 65
God Stats
12W - 12L
1,320 SR
Queue Stats
256W - 199L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dincherr
Danzaburou
18
0 / 7 / 2
11,394
814
5,848
22,608
8,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 6 / 4
11,473
820
9,213
19,263
6,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
PLGо
Ymir
18
1 / 7 / 4
11,789
842
5,942
20,985
25,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
TayaHaze
Nu Wa
18
0 / 8 / 2
11,216
801
20,207
21,473
7,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
stilon
Anubis
18
4 / 6 / 1
13,149
939
12,516
17,489
6,637
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Axeleon
Baron Samedi
20
2 / 0 / 25
12,952
925
21,819
13,284
10,178
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 0 / 17
14,626
1,045
20,848
7,991
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Farshki
Sobek
20
2 / 1 / 23
13,629
974
9,778
17,859
25,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
LyndZ420
Artemis
20
11 / 2 / 16
14,472
1,034
29,612
9,375
4,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
20
8 / 2 / 18
13,631
974
17,756
10,968
4,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
133
5
Kills
34
34
Deaths
5
13
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Axeleon
Baron Samedi
2
0
25
14.5
W
11
0
17
19.5
L
Danzaburou
Dincherr
Danzaburou
0
7
2
0.14
W
Sobek
Farshki
Sobek
2
1
23
13.5
W
Artemis
LyndZ420
Artemis
11
2
16
9.5
L
0
6
4
0.33
L
Ymir
PLGо
Ymir
1
7
4
0.43
L
Nu Wa
TayaHaze
Nu Wa
0
8
2
0.13
W
Loki
8
2
18
8.5
L
Anubis
stilon
Anubis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
99,813
101,818
Taken
59,477
53,728
Mitigated
47,406
12,086
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Axeleon
Baron Samedi
21,819
1,125
2,957
3,402
13,284
10,178
0
10,028
3,256
48,767
0
W
20,848
1,101
325
2,366
7,991
3,328
0
5,439
2,552
68,723
0
L
Danzaburou
Dincherr
Danzaburou
5,848
1,322
0
1,837
22,608
8,008
0
12,059
10,549
0
23,362
W
Sobek
Farshki
Sobek
9,778
464
0
4,228
17,859
25,835
0
11,458
6,401
24,896
0
W
Artemis
LyndZ420
Artemis
29,612
17,108
0
2,663
9,375
4,063
0
5,753
3,622
0
68,936
L
9,213
3,652
819
3,882
19,263
6,840
0
9,735
9,528
0
34,031
L
Ymir
PLGо
Ymir
5,942
255
0
270
20,985
25,151
0
12,056
8,929
15,850
0
L
Nu Wa
TayaHaze
Nu Wa
20,207
5,278
964
1,720
21,473
7,092
0
10,617
10,856
43,497
0
W
Loki
17,756
3,199
0
0
10,968
4,002
0
5,987
4,981
0
38,771
L
Anubis
stilon
Anubis
12,516
1,170
0
2,594
17,489
6,637
0
7,978
9,511
56,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,021
Gold Earned
69,310
249
Minions Killed
352
5
Camps Cleared
5
1,161,409
Distance Traveled
1,297,584
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,952
925
56
4
1
272,023
0
W
Merlin
14,626
1,045
117
8
0
270,742
0
L
Danzaburou
11,394
814
43
3
1
251,557
0
W
Sobek
13,629
974
32
2
2
261,428
0
W
Artemis
14,472
1,034
93
7
1
242,568
1
L
Neith
11,473
820
42
3
3
195,895
1
L
Ymir
11,789
842
19
1
0
258,365
2
L
Nu Wa
11,216
801
41
3
1
232,860
0
W
Loki
13,631
974
54
4
1
250,823
0
L
Anubis
13,149
939
104
7
0
222,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role