Player Matchup

Odin
Odin
CRAZYMEXGTZ
Odin
Level 7
God Stats
1W - 4L
1,414 SR
Queue Stats
64W - 78L
1,264 Elo+
Party 1
Kali
Kali
DirtThePresident
Kali
Level 25
God Stats
7W - 3L
1,761 SR
Queue Stats
127W - 132L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
FaTes-xO
Cthulhu
Level 4
God Stats
0W - 4L
1,280 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 1
Olorun
Olorun
TTVbwlstorm
Olorun
Level 17
God Stats
25W - 14L
1,658 SR
Queue Stats
43W - 35L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
stormy_mainstay4
Heimdallr
Level 22
God Stats
33W - 22L
1,552 SR
Queue Stats
120W - 111L
1,395 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,337 Elo+

VS

Team Averages
Level 21
1,464 SR
1,445 Elo+
Scylla
Scylla
Chubby_Ape_
Scylla
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 55L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Penguin71
Gilgamesh
Level 6
God Stats
7W - 6L
1,404 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Super2pike
Jormungandr
Level 23
God Stats
16W - 21L
1,475 SR
Queue Stats
134W - 141L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
SuperCogelonYT
Erlang Shen
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 126L
1,502 Elo+
Solo
Chernobog
Chernobog
elbatiAKA
Chernobog
Level 26
God Stats
12W - 19L
1,439 SR
Queue Stats
289W - 377L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,579
446
4,080
9,433
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 0
8,296
488
8,540
14,913
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
FaTes-xO
Cthulhu
11
0 / 7 / 0
6,375
375
3,817
12,351
8,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
14
1 / 6 / 0
8,368
492
10,167
15,152
5,642
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
11
0 / 9 / 0
6,769
398
6,159
13,077
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 0 / 3
9,100
535
6,500
7,201
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Penguin71
Gilgamesh
15
6 / 1 / 4
9,257
545
8,479
13,930
8,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Super2pike
Jormungandr
15
6 / 1 / 11
10,267
604
10,438
12,754
9,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
SuperCogelonYT
Erlang Shen
13
4 / 0 / 3
8,670
510
5,295
6,292
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
elbatiAKA
Chernobog
16
12 / 1 / 10
10,342
608
14,445
10,498
3,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
3
Kills
34
34
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Scylla
6
0
3
7.5
L
2
5
0
0.4
L
Cthulhu
FaTes-xO
Cthulhu
0
7
0
0
W
Gilgamesh
Penguin71
Gilgamesh
6
1
4
8
W
Jormungandr
Super2pike
Jormungandr
6
1
11
11.5
W
Erlang Shen
SuperCogelonYT
Erlang Shen
4
0
3
5.5
L
Olorun
1
6
0
0.17
W
Chernobog
elbatiAKA
Chernobog
12
1
10
17
L
Heimdallr
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
45,157
64,926
Taken
50,675
26,600
Mitigated
27,760
8,563
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,080
2,743
0
376
9,433
3,183
552
1,081
8,352
0
27,771
W
Scylla
6,500
933
0
1,960
7,201
2,590
905
2,488
4,713
49,926
0
L
8,540
4,829
0
2,193
14,913
5,509
0
1,374
13,507
0
61,246
L
Cthulhu
FaTes-xO
Cthulhu
3,817
334
0
0
12,351
8,304
46
5,536
6,734
21,975
0
W
Gilgamesh
Penguin71
Gilgamesh
8,479
3,541
0
5,051
13,930
8,182
756
1,050
12,880
0
38,577
W
Jormungandr
Super2pike
Jormungandr
10,438
3,664
386
1,421
12,754
9,104
689
3,297
9,457
33,607
0
W
Erlang Shen
SuperCogelonYT
Erlang Shen
5,295
3,003
0
2,596
6,292
3,916
646
1,811
4,481
0
43,389
L
Olorun
10,167
5,805
212
4,923
15,152
5,642
1,050
2,495
12,463
52,612
0
W
Chernobog
elbatiAKA
Chernobog
14,445
8,965
0
5,658
10,498
3,968
1,250
5,338
5,160
0
58,925
L
Heimdallr
6,159
2,288
0
859
13,077
3,962
200
6,102
6,932
0
47,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
47,636
372
Minions Killed
396
0
Camps Cleared
0
1,571,703
Distance Traveled
1,565,896
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,579
446
56
3
0
278,951
0
W
Scylla
9,100
535
107
6
0
369,676
3
L
Kali
8,296
488
101
6
0
348,205
0
L
Cthulhu
6,375
375
39
2
0
326,798
1
W
Gilgamesh
9,257
545
73
4
0
280,991
4
W
Jormungandr
10,267
604
56
3
0
318,959
1
W
Erlang Shen
8,670
510
69
4
0
237,099
1
L
Olorun
8,368
492
95
6
0
301,442
2
W
Chernobog
10,342
608
91
5
0
359,171
2
L
Heimdallr
6,769
398
81
5
0
316,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role