Player Matchup

Kuzenbo
Kuzenbo
Flashbolt1098
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,153 Elo+
Party 4
Neith
Neith
OMG_GOTYA
Neith
Level 7
God Stats
3W - 1L
1,559 SR
Queue Stats
6W - 8L
1,269 Elo+
Party 2
Anubis
Anubis
fortune2507
Anubis
Level 15
God Stats
5W - 2L
1,973 SR
Queue Stats
9W - 14L
1,196 Elo+
Party 2
Ne Zha
Ne Zha
jackbigsey
Ne Zha
Level 122
God Stats
44W - 29L
1,642 SR
Queue Stats
100W - 88L
1,490 Elo+
Party 4
Hun Batz
Hun Batz
zlQxyZz
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 2
Team Averages
Level 30
1,635 SR
1,347 Elo+

VS

Team Averages
Level 22
1,497 SR
1,474 Elo+
Ares
Ares
Attoy-RL
Ares
Level 32
God Stats
22W - 23L
1,548 SR
Queue Stats
265W - 294L
1,510 Elo+
Party 3
Fenrir
Fenrir
BCShorkey
Fenrir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 139L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
Haz_the_enforcer
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,260 Elo+
Solo
Neith
Neith
Nebursilloo20
Neith
Level 28
God Stats
43W - 45L
1,628 SR
Queue Stats
124W - 139L
1,552 Elo+
Party 3
Geb
Geb
PixilatedDC
Geb
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 4 / 15
11,021
459
8,402
17,415
21,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
OMG_GOTYA
Neith
19
12 / 5 / 6
12,934
539
20,803
13,161
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
17
3 / 3 / 13
11,297
471
13,666
15,644
7,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
jackbigsey
Ne Zha
20
15 / 3 / 6
14,847
619
22,098
18,706
8,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
zlQxyZz
Hun Batz
13
0 / 8 / 6
9,363
390
3,785
12,560
5,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
8 / 7 / 10
10,837
452
10,898
24,677
22,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
BCShorkey
Fenrir
20
10 / 6 / 4
12,519
522
13,551
20,663
11,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Erlang Shen
Haz_the_enforcer
Erlang Shen
15
0 / 5 / 4
9,225
384
3,617
14,575
6,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 8 / 5
10,520
438
12,080
14,337
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 5
8,897
371
6,103
18,697
15,153
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
32
Kills
22
23
Deaths
33
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
8
7
10
1.86
L
Fenrir
BCShorkey
Fenrir
10
6
4
2
W
Kuzenbo
2
4
15
2.38
L
Erlang Shen
Haz_the_enforcer
Erlang Shen
0
5
4
0.4
L
3
8
5
0.69
W
Neith
OMG_GOTYA
Neith
12
5
6
3
L
1
7
5
0.5
W
Anubis
3
3
13
3.17
W
Ne Zha
jackbigsey
Ne Zha
15
3
6
6
W
Hun Batz
zlQxyZz
Hun Batz
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,754
Damage
46,249
77,486
Taken
92,949
48,243
Mitigated
60,252
19,525
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,898
1,224
0
3,572
24,677
22,429
348
7,811
16,866
34,240
0
L
Fenrir
BCShorkey
Fenrir
13,551
3,899
0
5,306
20,663
11,295
0
4,527
16,136
0
89,259
W
Kuzenbo
8,402
1,953
0
44
17,415
21,734
994
2,937
14,478
28,809
0
L
Erlang Shen
Haz_the_enforcer
Erlang Shen
3,617
1,760
0
1,441
14,575
6,591
748
2,227
12,348
0
39,603
L
12,080
4,565
0
2,199
14,337
4,784
2,160
2,228
12,109
0
67,026
W
Neith
OMG_GOTYA
Neith
20,803
12,618
0
3,350
13,161
5,058
3,714
3,070
10,091
0
79,193
L
6,103
947
180
3,498
18,697
15,153
570
5,275
13,422
26,959
0
W
Anubis
13,666
1,597
304
5,631
15,644
7,394
1,210
4,458
11,186
57,935
0
W
Ne Zha
jackbigsey
Ne Zha
22,098
9,265
660
8,813
18,706
8,340
5,839
2,914
15,792
0
118,798
W
Hun Batz
zlQxyZz
Hun Batz
3,785
1,222
0
723
12,560
5,717
76
3,622
8,938
0
28,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,462
Gold Earned
51,998
505
Minions Killed
386
0
Camps Cleared
0
2,119,278
Distance Traveled
1,993,094
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,837
452
30
1
0
392,290
2
L
Fenrir
12,519
522
152
6
0
411,886
2
W
Kuzenbo
11,021
459
41
2
0
457,779
0
L
Erlang Shen
9,225
384
59
2
0
385,950
3
L
Neith
10,520
438
106
4
0
360,562
1
W
Neith
12,934
539
123
5
0
376,589
0
L
Geb
8,897
371
39
2
0
442,406
7
W
Anubis
11,297
471
120
5
0
421,702
0
W
Ne Zha
14,847
619
170
7
0
477,249
2
W
Hun Batz
9,363
390
51
2
0
385,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role