Player Matchup

Ares
Ares
Awlorein
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
FeintFox
Neith
Level 5
God Stats
2W - 2L
1,635 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
LostChronicler
Olorun
Level 5
God Stats
2W - 1L
1,857 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
NibblorSploo
Thanatos
Level 5
God Stats
2W - 3L
1,764 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
Sergi11240
Hercules
Level 25
God Stats
18W - 14L
1,606 SR
Queue Stats
89W - 106L
1,307 Elo+
Solo
Team Averages
Level 9
1,672 SR
1,461 Elo+

VS

Team Averages
Level 14
1,569 SR
1,269 Elo+
Yemoja
Yemoja
AlteaCoconat
Yemoja
Level 4
God Stats
6W - 9L
1,671 SR
Queue Stats
240W - 342L
1,217 Elo+
Party 2
Arachne
Arachne
Azerokk
Arachne
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
31W - 31L
1,317 Elo+
Solo
Odin
Odin
cexfhf
Odin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 147L
1,224 Elo+
Solo
Ra
Ra
dayayimbo
Ra
Level 6
God Stats
2W - 3L
1,671 SR
Queue Stats
283W - 400L
1,256 Elo+
Party 2
Neith
Neith
wanou93
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 7 / 10
9,628
401
4,574
17,559
6,647
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
FeintFox
Neith
17
4 / 6 / 11
11,656
486
15,725
16,149
4,319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
15 / 5 / 7
13,429
560
22,592
16,521
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
NibblorSploo
Thanatos
20
18 / 3 / 9
14,720
613
23,425
21,366
10,545
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Sergi11240
Hercules
18
3 / 1 / 15
13,456
561
13,262
20,037
28,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 8 / 4
10,464
436
5,372
17,349
19,301
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Azerokk
Arachne
17
2 / 7 / 1
11,109
463
9,614
22,735
12,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
cexfhf
Odin
15
2 / 8 / 6
10,577
441
8,992
21,588
12,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 12 / 1
8,651
360
3,347
13,036
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Neith
wanou93
Neith
20
15 / 8 / 4
13,633
568
36,568
28,884
11,750
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
41
Kills
21
22
Deaths
43
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
8
4
0.38
W
Ares
1
7
10
0.86
L
Arachne
Azerokk
Arachne
2
7
1
0.36
W
Neith
FeintFox
Neith
4
6
11
1.58
W
15
5
7
3.7
W
Thanatos
NibblorSploo
Thanatos
18
3
9
7.5
W
Hercules
Sergi11240
Hercules
3
1
15
10.5
L
Odin
cexfhf
Odin
2
8
6
0.63
L
1
12
1
0.13
L
Neith
wanou93
Neith
15
8
4
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,578
Damage
63,893
91,632
Taken
103,592
56,580
Mitigated
60,622
41,191
Healing
27,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,372
1,816
3,696
2,266
17,349
19,301
137
5,787
11,562
21,029
0
W
Ares
4,574
762
0
3,970
17,559
6,647
606
314
17,207
10,804
0
L
Arachne
Azerokk
Arachne
9,614
6,701
0
6,867
22,735
12,664
1,868
3,186
19,549
0
90,374
W
Neith
FeintFox
Neith
15,725
5,322
0
4,476
16,149
4,319
2,154
540
15,587
0
72,236
W
22,592
12,307
176
4,857
16,521
6,564
5,264
3,019
13,432
73,180
0
W
Thanatos
NibblorSploo
Thanatos
23,425
7,043
0
20,831
21,366
10,545
2,937
1,992
19,374
0
92,042
W
Hercules
Sergi11240
Hercules
13,262
4,790
0
6,881
20,037
28,505
441
2,512
17,313
0
55,961
L
Odin
cexfhf
Odin
8,992
3,643
0
3,624
21,588
12,894
384
8,349
12,947
0
35,066
L
3,347
485
239
878
13,036
4,013
174
3,372
9,664
20,747
0
L
Neith
wanou93
Neith
36,568
17,238
0
10,196
28,884
11,750
954
5,624
22,704
0
116,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,889
Gold Earned
54,434
469
Minions Killed
408
0
Camps Cleared
0
2,240,510
Distance Traveled
1,796,815
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,464
436
23
1
0
324,546
4
W
Ares
9,628
401
19
1
0
457,376
1
L
Arachne
11,109
463
137
6
0
432,164
0
W
Neith
11,656
486
104
4
0
425,071
0
W
Olorun
13,429
560
102
4
0
389,434
0
W
Thanatos
14,720
613
142
6
0
472,539
0
W
Hercules
13,456
561
102
4
0
496,090
3
L
Odin
10,577
441
62
3
0
404,941
0
L
Ra
8,651
360
40
2
0
277,482
3
L
Neith
13,633
568
146
6
0
357,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role