Player Matchup

Yemoja
Yemoja
Harleyariana
Yemoja
Level 5
God Stats
1W - 0L
1,790 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Rixzz
Sun Wukong
Level 29
God Stats
6W - 2L
1,284 SR
Queue Stats
165W - 154L
1,436 Elo+
Party 2
Mercury
Mercury
Subscriptcloth
Mercury
Level 22
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ToxicShadows187
Nemesis
Level 26
God Stats
28W - 25L
1,221 SR
Queue Stats
117W - 150L
1,338 Elo+
Party 2
Neith
Neith
xkiller_020
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,181 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,391 Elo+

VS

Team Averages
Level 19
1,405 SR
1,337 Elo+
Bellona
Bellona
BIGGPapi23
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,350 Elo+
Solo
Artemis
Artemis
MightyMan1200
Artemis
Level 6
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Fenrir
Fenrir
Mr_SoLoYoLo
Fenrir
Level 29
God Stats
17W - 13L
1,270 SR
Queue Stats
322W - 347L
1,420 Elo+
Solo
Nu Wa
Nu Wa
S1lverPhantom
Nu Wa
Level 29
God Stats
32W - 29L
1,565 SR
Queue Stats
130W - 148L
1,415 Elo+
Solo
Ymir
Ymir
Toxic_XReFleXzz
Ymir
Level 17
God Stats
2W - 3L
1,377 SR
Queue Stats
5W - 16L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 0 / 7
6,687
514
802
3,527
1,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Rixzz
Sun Wukong
12
8 / 1 / 8
7,991
615
5,852
9,503
4,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
8 / 0 / 4
7,512
578
3,536
5,672
2,004
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
7,647
588
3,525
7,407
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
13 / 0 / 9
8,718
671
13,335
10,995
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIGGPapi23
Bellona
11
2 / 5 / 0
6,679
514
5,280
9,388
7,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
8
0 / 10 / 0
5,074
390
4,398
9,893
2,352
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
8
0 / 7 / 1
5,602
431
3,192
8,696
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 0
5,078
391
7,387
7,998
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 2 / 0
4,065
313
338
1,277
277

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
32
Kills
2
2
Deaths
32
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIGGPapi23
Bellona
2
5
0
0.4
W
Yemoja
1
0
7
4.5
L
Artemis
0
10
0
0
L
Fenrir
0
7
1
0.07
W
Sun Wukong
Rixzz
Sun Wukong
8
1
8
12
L
0
8
0
0
W
8
0
4
10
W
2
1
6
5
L
0
2
0
0
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
20,595
37,104
Taken
37,252
14,495
Mitigated
14,602
10,966
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIGGPapi23
Bellona
5,280
1,290
0
1,252
9,388
7,265
872
0
9,388
0
35,683
W
Yemoja
802
233
1,216
236
3,527
1,824
794
1,731
1,550
4,870
0
L
Artemis
4,398
1,704
0
990
9,893
2,352
16
144
9,749
0
18,326
L
Fenrir
3,192
1,406
0
741
8,696
2,913
0
299
8,397
0
26,672
W
Sun Wukong
Rixzz
Sun Wukong
5,852
1,021
0
1,946
9,503
4,542
597
1,392
7,927
0
25,487
L
7,387
1,194
100
269
7,998
1,795
99
342
7,656
24,393
0
W
3,536
1,511
0
1,147
5,672
2,004
1,846
1,111
4,361
0
21,793
W
3,525
2,260
0
928
7,407
2,271
1,065
843
6,462
0
44,619
L
338
224
0
0
1,277
277
0
17
1,260
661
0
W
13,335
6,730
0
5,493
10,995
3,854
4,018
1,741
8,801
0
57,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
26,498
282
Minions Killed
193
0
Camps Cleared
0
1,286,743
Distance Traveled
873,222
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,679
514
75
6
0
243,861
3
W
Yemoja
6,687
514
12
1
0
223,309
3
L
Artemis
5,074
390
21
2
0
206,189
2
L
Fenrir
5,602
431
58
4
0
196,218
0
W
Sun Wukong
7,991
615
44
3
0
284,990
1
L
Nu Wa
5,078
391
39
3
0
189,914
1
W
Mercury
7,512
578
45
3
0
288,229
0
W
Nemesis
7,647
588
79
6
0
260,241
0
L
Ymir
4,065
313
0
0
0
37,040
0
W
Neith
8,718
671
102
8
0
229,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role