Player Matchup

Chronos
Chronos
AA1GaBo1AA
Chronos
Level 20
God Stats
10W - 9L
1,483 SR
Queue Stats
29W - 34L
1,404 Elo+
Solo
Thanatos
Thanatos
Ghaltio
Thanatos
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 62L
1,593 Elo+
Solo
Bacchus
Bacchus
HEIN10000
Bacchus
Level 28
God Stats
14W - 13L
1,371 SR
Queue Stats
63W - 77L
1,368 Elo+
Solo
Sol
Sol
PolicialPenal
Sol
Level 25
God Stats
1W - 1L
1,553 SR
Queue Stats
8W - 12L
1,417 Elo+
Solo
Neith
Neith
SrPhilips
Neith
Level 16
God Stats
1W - 0L
1,166 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,415 Elo+

VS

Team Averages
Level 13
1,487 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
Level 4
God Stats
6W - 16L
1,500 SR
Queue Stats
59W - 64L
1,093 Elo+
Solo
Odin
Odin
FN_GAMERHUER550
Odin
Level 23
God Stats
8W - 12L
1,479 SR
Queue Stats
85W - 90L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
Hinaki1
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,475 Elo+
Solo
Neith
Neith
kiwi_estadual
Neith
Level 6
God Stats
6W - 13L
1,458 SR
Queue Stats
61W - 69L
1,418 Elo+
Solo
Olorun
Olorun
menino-licoroso
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AA1GaBo1AA
Chronos
15
6 / 1 / 2
9,093
650
9,336
8,664
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ghaltio
Thanatos
13
6 / 1 / 4
8,513
608
5,134
10,254
3,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
HEIN10000
Bacchus
9
1 / 1 / 0
7,216
515
2,645
10,060
6,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 1 / 2
9,111
651
10,148
9,907
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
SrPhilips
Neith
11
0 / 1 / 0
6,888
492
3,885
6,018
1,865
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
10
0 / 5 / 0
5,836
417
3,538
8,623
4,458
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 0
6,290
449
4,423
10,417
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Hinaki1
Kuzenbo
9
0 / 1 / 2
6,463
462
5,676
7,686
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 0
6,087
435
6,127
5,962
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 0
6,189
442
2,697
9,130
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
19
Kills
3
5
Deaths
19
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
AA1GaBo1AA
Chronos
6
1
2
7
L
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
0
5
0
0
L
1
3
0
0.33
W
Thanatos
Ghaltio
Thanatos
6
1
4
8
W
Bacchus
HEIN10000
Bacchus
1
1
0
1
L
Kuzenbo
Hinaki1
Kuzenbo
0
1
2
1
W
6
1
2
7
W
Neith
SrPhilips
Neith
0
1
0
0
L
2
2
0
1
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
22,461
44,903
Taken
41,818
17,700
Mitigated
18,936
22,205
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AA1GaBo1AA
Chronos
9,336
2,939
0
1,106
8,664
3,040
1,000
3,079
5,585
68,331
0
L
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
3,538
693
0
238
8,623
4,458
315
4,795
3,828
26,279
0
L
4,423
879
0
2,528
10,417
3,561
130
3,589
6,828
0
31,556
W
Thanatos
Ghaltio
Thanatos
5,134
1,655
0
10,331
10,254
3,505
0
1,495
8,759
0
37,761
W
Bacchus
HEIN10000
Bacchus
2,645
381
0
1,960
10,060
6,218
0
2,992
7,068
16,199
0
L
Kuzenbo
Hinaki1
Kuzenbo
5,676
2,938
0
2,392
7,686
6,140
0
3,648
4,038
12,006
0
W
10,148
3,381
0
7,589
9,907
3,072
3,980
2,839
7,068
55,973
0
W
Neith
SrPhilips
Neith
3,885
1,462
0
1,219
6,018
1,865
0
1,506
4,512
0
39,212
L
6,127
2,984
0
1,367
5,962
1,717
0
2,605
3,357
0
28,334
L
2,697
605
144
949
9,130
3,060
801
7,492
1,638
30,878
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
30,865
386
Minions Killed
228
0
Camps Cleared
0
1,345,614
Distance Traveled
1,227,165
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,093
650
115
8
0
294,682
0
L
Morgan Le Fay
5,836
417
38
3
0
243,734
0
L
Odin
6,290
449
61
4
0
270,829
1
W
Thanatos
8,513
608
65
5
0
285,609
0
W
Bacchus
7,216
515
23
2
0
278,581
1
L
Kuzenbo
6,463
462
19
1
0
267,340
5
W
Sol
9,111
651
102
7
0
213,166
1
W
Neith
6,888
492
81
6
0
273,576
4
L
Neith
6,087
435
47
3
0
229,585
0
L
Olorun
6,189
442
63
5
0
215,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role