Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LaCocoDispatcher
Yemoja
Level 69
God Stats
1W - 2L
1,694 SR
Queue Stats
3W - 13L
1,306 Elo+
Party 2
Cernunnos
Cernunnos
Mantecora
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
UsedToLose
Cu Chulainn
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,297 Elo+
Party 2
Fenrir
Fenrir
saul990
Fenrir
Level 156
God Stats
5W - 8L
1,616 SR
Queue Stats
303W - 276L
1,557 Elo+
Party 2
Team Averages
Level 92
1,562 SR
1,427 Elo+

VS

Team Averages
Level 83
1,513 SR
1,446 Elo+
Kumbhakarna
Kumbhakarna
Chaac1299
Kumbhakarna
Level 57
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GestasPT
Morgan Le Fay
Level 124
God Stats
9W - 7L
1,670 SR
Queue Stats
169W - 178L
1,528 Elo+
Solo
Arachne
Arachne
Raskunda
Arachne
Level 63
God Stats
12W - 5L
1,664 SR
Queue Stats
136W - 172L
1,454 Elo+
Solo
Cerberus
Cerberus
UgaBuga80085
Cerberus
Level 67
God Stats
8W - 7L
1,455 SR
Queue Stats
26W - 35L
1,352 Elo+
Solo
Izanami
Izanami
pepod09
Izanami
Level 105
God Stats
4W - 3L
1,491 SR
Queue Stats
12W - 13L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 2 / 1
11,683
531
9,069
12,334
5,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 6
8,937
406
6,910
18,208
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Mantecora
Cernunnos
15
3 / 7 / 2
9,583
436
10,994
15,935
4,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
UsedToLose
Cu Chulainn
17
4 / 7 / 6
11,288
513
18,451
20,656
16,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
saul990
Fenrir
17
6 / 4 / 2
10,926
497
11,508
19,073
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chaac1299
Kumbhakarna
16
1 / 3 / 7
12,059
548
8,803
17,996
13,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
GestasPT
Morgan Le Fay
20
6 / 3 / 5
13,145
598
18,308
15,868
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Raskunda
Arachne
19
8 / 5 / 8
13,194
600
11,010
19,668
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
UgaBuga80085
Cerberus
16
4 / 6 / 7
11,564
526
11,450
21,851
17,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
pepod09
Izanami
20
4 / 2 / 9
12,514
569
14,006
15,371
5,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
18
Kills
23
23
Deaths
19
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
1
2.25
W
Kumbhakarna
Chaac1299
Kumbhakarna
1
3
7
1.5
W
Morgan Le Fay
GestasPT
Morgan Le Fay
6
3
5
2.83
L
1
3
6
1.33
L
Cernunnos
Mantecora
Cernunnos
3
7
2
0.57
W
Arachne
Raskunda
Arachne
8
5
8
2.4
W
Cerberus
UgaBuga80085
Cerberus
4
6
7
1.25
L
Cu Chulainn
UsedToLose
Cu Chulainn
4
7
6
1
W
Izanami
pepod09
Izanami
4
2
9
4.25
L
Fenrir
saul990
Fenrir
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
63,577
86,206
Taken
90,754
51,488
Mitigated
52,515
22,990
Healing
28,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,069
167
145
3,524
12,334
5,471
0
4,898
7,436
94,812
0
W
Kumbhakarna
Chaac1299
Kumbhakarna
8,803
1,395
0
1,435
17,996
13,110
209
4,224
13,772
40,046
0
W
Morgan Le Fay
GestasPT
Morgan Le Fay
18,308
1,264
811
6,139
15,868
6,189
550
5,073
10,795
86,775
0
L
6,910
295
1,849
3,251
18,208
16,720
96
9,112
9,096
24,564
0
L
Cernunnos
Mantecora
Cernunnos
10,994
6,054
0
5,109
15,935
4,794
971
6,270
9,665
0
60,766
W
Arachne
Raskunda
Arachne
11,010
6,282
0
8,369
19,668
10,444
911
3,172
16,496
0
105,658
W
Cerberus
UgaBuga80085
Cerberus
11,450
703
0
5,427
21,851
17,114
891
3,806
18,045
54,847
0
L
Cu Chulainn
UsedToLose
Cu Chulainn
18,451
2,010
0
3,531
20,656
16,469
648
10,058
10,598
12,043
64,760
W
Izanami
pepod09
Izanami
14,006
9,858
0
6,206
15,371
5,658
2,805
5,658
9,713
0
132,991
L
Fenrir
saul990
Fenrir
11,508
2,478
0
5,581
19,073
8,034
0
8,223
10,850
0
74,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
62,476
576
Minions Killed
636
0
Camps Cleared
0
1,971,424
Distance Traveled
2,119,836
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,683
531
183
8
0
447,592
9
W
Kumbhakarna
12,059
548
53
2
0
454,073
2
W
Morgan Le Fay
13,145
598
118
5
0
421,638
2
L
Yemoja
8,937
406
33
2
0
394,714
13
L
Cernunnos
9,583
436
107
5
0
286,506
0
W
Arachne
13,194
600
126
6
0
468,877
0
W
Cerberus
11,564
526
149
7
0
361,873
4
L
Cu Chulainn
11,288
513
139
6
0
416,889
4
W
Izanami
12,514
569
190
9
0
413,375
3
L
Fenrir
10,926
497
114
5
0
425,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role