Player Matchup

Bakasura
Bakasura
Bosco_Boyz
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Solo
Pele
Pele
C0smicT0xicity
Pele
Level 13
God Stats
4W - 1L
1,906 SR
Queue Stats
19W - 17L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
PapaPineapple
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SafeHex23
Morgan Le Fay
Level 22
God Stats
8W - 3L
1,331 SR
Queue Stats
30W - 28L
1,448 Elo+
Solo
Hercules
Hercules
TTVXxmasS
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 195L
1,458 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,456 Elo+

VS

Team Averages
Level 20
1,509 SR
1,463 Elo+
Ganesha
Ganesha
HuneySmokedHam
Ganesha
Level 28
God Stats
3W - 1L
1,646 SR
Queue Stats
49W - 41L
1,418 Elo+
Party 1
Ra
Ra
TheRealHulkHog
Ra
Level 18
God Stats
2W - 3L
1,585 SR
Queue Stats
27W - 25L
1,595 Elo+
Party 3
Da Ji
Da Ji
WockyDrippin
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,583 Elo+
Party 3
Amaterasu
Amaterasu
flpsI
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,469 Elo+
Solo
Neith
Neith
punanddone696969
Neith
Level 7
God Stats
3W - 6L
1,312 SR
Queue Stats
20W - 26L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bosco_Boyz
Bakasura
8
1 / 11 / 5
6,128
409
2,053
11,382
3,145
9
0 / 6 / 2
6,131
409
5,422
10,334
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PapaPineapple
Danzaburou
15
9 / 2 / 1
9,476
632
13,101
11,072
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
SafeHex23
Morgan Le Fay
12
2 / 4 / 1
7,329
489
6,347
9,056
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TTVXxmasS
Hercules
12
0 / 5 / 0
6,949
463
3,264
10,304
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
7,983
532
3,652
11,705
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 6
9,336
622
9,926
9,672
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 1 / 1
9,015
601
6,100
8,687
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
flpsI
Amaterasu
14
4 / 0 / 6
8,347
556
4,296
10,094
7,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 7 / 2
7,419
495
4,159
9,999
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
26
28
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bosco_Boyz
Bakasura
1
11
5
0.32
L
0
6
2
0.17
W
1
3
10
2
L
Danzaburou
PapaPineapple
Danzaburou
9
2
1
4.75
L
Morgan Le Fay
SafeHex23
Morgan Le Fay
2
4
1
0.63
L
Hercules
TTVXxmasS
Hercules
0
5
0
0
W
6
1
6
9
W
11
1
1
11.5
W
Amaterasu
flpsI
Amaterasu
4
0
6
7
W
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
28,133
52,148
Taken
50,157
16,160
Mitigated
24,562
10,613
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bosco_Boyz
Bakasura
2,053
1,311
0
305
11,382
3,145
130
3,952
7,350
0
10,806
L
5,422
1,536
0
1,954
10,334
2,666
0
1,864
8,370
0
27,656
W
3,652
949
317
3,529
11,705
6,855
283
423
11,090
26,584
0
L
Danzaburou
PapaPineapple
Danzaburou
13,101
8,217
0
5,021
11,072
3,582
769
2,528
8,514
0
53,753
L
Morgan Le Fay
SafeHex23
Morgan Le Fay
6,347
1,232
0
1,205
9,056
2,946
223
3,741
4,989
44,188
0
L
Hercules
TTVXxmasS
Hercules
3,264
712
0
2,128
10,304
3,821
331
878
9,347
0
28,102
W
9,926
1,778
254
4,629
9,672
3,841
691
3,646
5,931
71,187
0
W
6,100
1,576
0
340
8,687
3,101
648
1,110
7,577
0
48,381
W
Amaterasu
flpsI
Amaterasu
4,296
1,606
0
3,392
10,094
7,382
0
1,109
8,955
0
39,554
W
4,159
2,593
0
1,187
9,999
3,383
270
288
9,690
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
42,100
297
Minions Killed
391
0
Camps Cleared
0
1,349,857
Distance Traveled
1,467,390
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,128
409
20
1
0
265,042
0
L
Pele
6,131
409
53
4
0
271,904
1
W
Ganesha
7,983
532
24
2
0
274,802
0
L
Danzaburou
9,476
632
88
6
0
250,864
1
L
Morgan Le Fay
7,329
489
71
5
0
288,458
0
L
Hercules
6,949
463
65
4
0
273,589
5
W
Ra
9,336
622
156
10
0
309,631
0
W
Da Ji
9,015
601
75
5
0
340,740
3
W
Amaterasu
8,347
556
66
4
0
314,852
1
W
Neith
7,419
495
70
5
0
227,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role