Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Muriana2000
Hades
Level 160
God Stats
1W - 7L
1,323 SR
Queue Stats
58W - 77L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
coopera124
Zhong Kui
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 233L
1,459 Elo+
Solo
Bastet
Bastet
crash8070
Bastet
Level 108
God Stats
9W - 10L
1,571 SR
Queue Stats
477W - 431L
1,472 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,467 Elo+

VS

Team Averages
Level 76
1,518 SR
1,452 Elo+
Janus
Janus
 
Janus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PsyloKaPaPeur
Sun Wukong
Level 56
God Stats
11W - 9L
1,433 SR
Queue Stats
317W - 301L
1,378 Elo+
Party 1
Ymir
Ymir
TheDjokerer
Ymir
Level 96
God Stats
300W - 258L
1,561 SR
Queue Stats
831W - 877L
1,424 Elo+
Solo
Bellona
Bellona
dB_Kaze
Bellona
Level 125
God Stats
18W - 8L
1,607 SR
Queue Stats
231W - 211L
1,521 Elo+
Party 1
Izanami
Izanami
karlroy590
Izanami
Level 51
God Stats
23W - 18L
1,491 SR
Queue Stats
142W - 150L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 0
4,989
499
943
3,761
2,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,977
498
2,122
4,973
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,074
607
6,540
8,656
4,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
coopera124
Zhong Kui
12
1 / 1 / 0
6,293
629
4,403
6,378
4,757
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
crash8070
Bastet
2
1 / 0 / 0
3,893
389
82
727
115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 1
6,047
605
4,482
5,056
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PsyloKaPaPeur
Sun Wukong
10
0 / 1 / 1
5,732
573
1,181
5,778
2,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 0 / 1
5,318
532
951
4,935
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
dB_Kaze
Bellona
11
3 / 0 / 1
6,520
652
4,400
6,745
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
karlroy590
Izanami
9
0 / 0 / 0
5,054
505
2,598
2,875
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Janus
 
Janus
1
3
1
0.5
L
2
2
1
1.25
W
Sun Wukong
PsyloKaPaPeur
Sun Wukong
0
1
1
0.5
W
0
0
1
0.5
L
Zhong Kui
coopera124
Zhong Kui
1
1
0
1
L
Bastet
crash8070
Bastet
1
0
0
1
W
Bellona
dB_Kaze
Bellona
3
0
1
3.5
W
Izanami
karlroy590
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
13,612
24,495
Taken
25,389
12,349
Mitigated
11,367
14,807
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
943
101
1,432
1,630
3,761
2,122
0
1,047
2,672
16,995
0
L
Jing Wei
 
Jing Wei
2,122
1,762
0
1,405
4,973
1,310
0
300
4,673
0
23,917
W
Janus
 
Janus
4,482
594
0
1,000
5,056
1,617
0
3,970
1,086
30,675
0
L
6,540
596
189
5,139
8,656
4,045
0
3,718
4,612
33,604
0
W
Sun Wukong
PsyloKaPaPeur
Sun Wukong
1,181
224
0
2,322
5,778
2,106
17
2,755
3,023
0
28,590
W
951
61
0
1,672
4,935
3,145
0
1,712
3,223
13,851
0
L
Zhong Kui
coopera124
Zhong Kui
4,403
71
0
4,474
6,378
4,757
0
0
6,378
40,741
0
L
Bastet
crash8070
Bastet
82
0
0
538
727
115
0
0
727
0
2,583
W
Bellona
dB_Kaze
Bellona
4,400
1,124
0
1,804
6,745
3,743
0
2,547
4,198
0
42,483
W
Izanami
karlroy590
Izanami
2,598
1,678
0
786
2,875
756
0
1,064
1,811
0
36,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
28,671
246
Minions Killed
346
0
Camps Cleared
0
752,156
Distance Traveled
1,001,233
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,989
499
29
3
0
166,776
0
L
Jing Wei
4,977
498
58
6
0
178,378
4
W
Janus
6,047
605
75
8
0
198,794
1
L
Hades
6,074
607
59
6
0
184,208
2
W
Sun Wukong
5,732
573
73
7
0
216,839
3
W
Ymir
5,318
532
14
1
0
180,435
2
L
Zhong Kui
6,293
629
89
9
0
192,423
3
L
Bastet
3,893
389
11
1
0
30,371
0
W
Bellona
6,520
652
91
9
0
224,593
3
W
Izanami
5,054
505
93
9
0
180,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role