Player Matchup

Merlin
Merlin
BritishRobin
Merlin
Level 7
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 1L
1,277 Elo+
Party 3
Artemis
Artemis
Jokxy
Artemis
Level 17
God Stats
5W - 3L
1,221 SR
Queue Stats
31W - 23L
1,550 Elo+
Party 2
Zeus
Zeus
Max4n
Zeus
Level 16
God Stats
4W - 1L
1,699 SR
Queue Stats
75W - 73L
1,530 Elo+
Party 2
Xing Tian
Xing Tian
Novif
Xing Tian
Level 115
God Stats
6W - 3L
1,741 SR
Queue Stats
104W - 107L
1,529 Elo+
Party 2
Bellona
Bellona
mangakevin
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,027 Elo+
Party 3
Team Averages
Level 33
1,575 SR
1,383 Elo+

VS

Team Averages
Level 18
1,463 SR
1,314 Elo+
Neith
Neith
Mattakushii
Neith
Level 7
God Stats
6W - 11L
1,124 SR
Queue Stats
9W - 15L
1,150 Elo+
Party 4
Ymir
Ymir
Wütende
Ymir
Level 17
God Stats
17W - 12L
1,692 SR
Queue Stats
79W - 76L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
ilyto
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,166 Elo+
Party 4
Ao Kuang
Ao Kuang
lrufusl
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 246L
1,386 Elo+
Solo
Chronos
Chronos
Джониик
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 378L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 3 / 23
10,396
1,040
12,955
6,345
2,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Jokxy
Artemis
18
10 / 3 / 18
11,491
1,149
21,551
9,445
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Max4n
Zeus
20
17 / 0 / 20
14,036
1,404
25,816
5,518
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Novif
Xing Tian
20
6 / 1 / 36
12,433
1,243
16,587
13,918
16,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
mangakevin
Bellona
18
9 / 6 / 20
11,763
1,176
13,000
13,442
9,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

248

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
9,662
966
8,795
14,335
4,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
3 / 8 / 5
10,118
1,012
6,473
24,173
22,250
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ilyto
Hun Batz
16
2 / 16 / 6
9,955
996
11,305
22,040
8,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lrufusl
Ao Kuang
16
4 / 8 / 3
10,124
1,012
7,263
20,029
6,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 6
10,233
1,023
10,760
16,503
5,896
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
39
45
Kills
13
13
Deaths
45
117
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
3
23
4.83
W
Artemis
Jokxy
Artemis
10
3
18
6.33
L
2
6
6
0.83
W
Zeus
Max4n
Zeus
17
0
20
27
W
Xing Tian
Novif
Xing Tian
6
1
36
24
L
Ymir
3
8
5
0.69
L
Hun Batz
ilyto
Hun Batz
2
16
6
0.31
L
Ao Kuang
lrufusl
Ao Kuang
4
8
3
0.69
W
Bellona
mangakevin
Bellona
9
6
20
3.17
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,909
Damage
44,596
48,668
Taken
97,080
34,374
Mitigated
47,294
4,544
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,955
1,658
0
787
6,345
2,502
0
2,897
3,448
21,685
0
W
Artemis
Jokxy
Artemis
21,551
15,504
0
1,497
9,445
3,656
0
5,522
3,923
0
34,225
L
8,795
4,866
0
444
14,335
4,410
0
10,064
4,271
0
24,238
W
Zeus
Max4n
Zeus
25,816
3,037
0
1,421
5,518
2,030
0
2,143
3,375
51,010
0
W
Xing Tian
Novif
Xing Tian
16,587
1,242
0
677
13,918
16,537
0
5,110
8,808
30,084
0
L
Ymir
6,473
337
0
0
24,173
22,250
0
13,185
10,988
18,690
0
L
Hun Batz
ilyto
Hun Batz
11,305
3,018
0
0
22,040
8,195
0
10,799
11,241
0
20,091
L
Ao Kuang
lrufusl
Ao Kuang
7,263
1,412
0
2,270
20,029
6,543
0
11,999
8,030
13,387
0
W
Bellona
mangakevin
Bellona
13,000
3,261
0
162
13,442
9,649
0
8,824
4,618
0
18,808
L
10,760
4,234
0
1,672
16,503
5,896
0
9,311
7,192
45,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
50,092
163
Minions Killed
158
4
Camps Cleared
3
853,687
Distance Traveled
828,186
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,396
1,040
22
2
0
147,445
0
W
Artemis
11,491
1,149
33
3
1
164,530
0
L
Neith
9,662
966
22
2
0
160,064
1
W
Zeus
14,036
1,404
63
6
0
178,982
0
W
Xing Tian
12,433
1,243
30
3
2
195,559
0
L
Ymir
10,118
1,012
26
3
0
143,590
0
L
Hun Batz
9,955
996
23
2
2
170,416
1
L
Ao Kuang
10,124
1,012
11
1
1
174,971
0
W
Bellona
11,763
1,176
15
2
1
167,171
0
L
Chronos
10,233
1,023
76
8
0
179,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role