Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lonely Escaped
Tiamat
Level 160
God Stats
11W - 16L
1,494 SR
Queue Stats
297W - 284L
1,561 Elo+
Party 1
Hel
Hel
Loved Now Hated
Hel
Level 89
God Stats
3W - 1L
1,615 SR
Queue Stats
54W - 53L
1,532 Elo+
Party 1
Team Averages
Level 124
1,536 SR
1,531 Elo+

VS

Team Averages
Level 103
1,492 SR
1,507 Elo+
Sylvanus
Sylvanus
AnXietyAttack21
Sylvanus
Level 126
God Stats
1W - 3L
1,461 SR
Queue Stats
101W - 114L
1,494 Elo+
Solo
Merlin
Merlin
Karma-Shadowfoot
Merlin
Level 83
God Stats
78W - 96L
1,424 SR
Queue Stats
611W - 652L
1,476 Elo+
Solo
Apollo
Apollo
manowarrio
Apollo
Level 101
God Stats
1W - 1L
1,591 SR
Queue Stats
27W - 32L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 4
8,754
730
6,435
8,385
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 2 / 7
9,229
769
14,086
11,350
8,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 8
8,784
732
8,307
9,082
3,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 3 / 2
7,187
599
5,879
12,586
6,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 4 / 1
8,685
724
8,270
8,395
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
manowarrio
Apollo
12
1 / 5 / 2
8,286
691
8,107
12,111
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
4
6
L
Sylvanus
0
3
2
0.33
L
3
4
1
0.88
W
5
2
7
4.25
W
3
1
8
7
L
Apollo
manowarrio
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
22,256
28,817
Taken
33,092
15,509
Mitigated
13,155
16,223
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,435
1,851
590
526
8,385
3,019
248
2,190
6,131
0
26,672
L
Sylvanus
5,879
1,330
1,814
3,390
12,586
6,350
0
9,107
3,479
15,010
0
L
8,270
527
0
527
8,395
2,517
0
6,040
2,355
36,800
0
W
14,086
1,102
535
2,829
11,350
8,593
285
5,016
6,207
42,306
0
W
8,307
266
6,167
5,576
9,082
3,897
113
6,491
2,330
26,604
0
L
Apollo
manowarrio
Apollo
8,107
4,136
0
1,821
12,111
4,288
0
7,246
4,865
0
38,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
24,158
167
Minions Killed
154
0
Camps Cleared
0
707,066
Distance Traveled
588,570
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,754
730
43
4
0
230,297
1
L
Sylvanus
7,187
599
17
1
0
193,672
1
L
Merlin
8,685
724
71
6
0
187,895
0
W
Tiamat
9,229
769
82
7
0
219,818
6
W
Hel
8,784
732
42
4
0
256,951
2
L
Apollo
8,286
691
66
6
0
207,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role