Player Matchup

Persephone
Persephone
 
Persephone
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mowze
Nemesis
Level 102
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 18L
1,585 Elo+
Solo
Chiron
Chiron
RosendaKing100
Chiron
Level 89
God Stats
8W - 12L
1,694 SR
Queue Stats
181W - 173L
1,454 Elo+
Party 2
Ganesha
Ganesha
TrustThePlan
Ganesha
Level 41
God Stats
4W - 8L
1,411 SR
Queue Stats
449W - 495L
1,438 Elo+
Solo
Anhur
Anhur
javierencio66
Anhur
Level 128
God Stats
8W - 6L
2,017 SR
Queue Stats
185W - 174L
1,443 Elo+
Party 2
Team Averages
Level 92
1,668 SR
1,484 Elo+

VS

Team Averages
Level 89
1,524 SR
1,457 Elo+
Yemoja
Yemoja
Blurrax
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,417 Elo+
Party 1
Hun Batz
Hun Batz
CTZooooN
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,366 Elo+
Party 1
Scylla
Scylla
DemoR6
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,433 Elo+
Party 1
Rama
Rama
Greyvemane
Rama
Level 87
God Stats
3W - 0L
1,529 SR
Queue Stats
64W - 44L
1,571 Elo+
Solo
Freya
Freya
Murermesteren
Freya
Level 147
God Stats
103W - 85L
1,590 SR
Queue Stats
861W - 878L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 4 / 5
8,242
458
6,339
8,250
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mowze
Nemesis
15
6 / 3 / 2
9,849
547
10,566
12,790
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 2
9,187
510
10,036
12,183
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TrustThePlan
Ganesha
12
0 / 8 / 6
7,876
438
7,785
20,934
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 7 / 4
7,918
440
7,488
18,317
5,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blurrax
Yemoja
13
3 / 2 / 10
9,182
510
9,694
13,773
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
CTZooooN
Hun Batz
15
4 / 3 / 10
9,897
550
6,828
14,221
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
DemoR6
Scylla
18
12 / 1 / 1
11,359
631
19,458
10,645
4,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 8
9,042
502
7,256
14,112
4,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 1
11,434
635
10,924
14,607
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
11
Kills
25
25
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
5
0.63
W
Yemoja
Blurrax
Yemoja
3
2
10
4
W
Hun Batz
CTZooooN
Hun Batz
4
3
10
3
W
Scylla
DemoR6
Scylla
12
1
1
12.5
W
3
4
8
1.75
L
Nemesis
Mowze
Nemesis
6
3
2
2.33
W
3
2
1
1.75
L
3
3
2
1.33
L
Ganesha
TrustThePlan
Ganesha
0
8
6
0.38
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,214
Damage
54,160
72,474
Taken
67,358
33,268
Mitigated
34,626
20,826
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,339
423
0
1,692
8,250
2,191
512
4,269
3,977
40,514
0
W
Yemoja
Blurrax
Yemoja
9,694
2,908
1,447
2,833
13,773
15,339
511
4,065
9,584
35,198
0
W
Hun Batz
CTZooooN
Hun Batz
6,828
1,792
0
4,289
14,221
5,559
548
3,421
10,668
0
61,830
W
Scylla
DemoR6
Scylla
19,458
2,579
0
500
10,645
4,068
0
2,441
8,114
82,971
0
W
7,256
5,815
0
5,735
14,112
4,261
2,732
3,724
10,261
0
53,198
L
Nemesis
Mowze
Nemesis
10,566
5,076
0
3,356
12,790
6,173
146
6,189
6,601
0
70,482
W
10,924
3,231
0
9,161
14,607
5,399
2,950
172
14,435
80,783
0
L
10,036
3,620
410
4,599
12,183
4,430
1,108
9,136
3,047
0
50,888
L
Ganesha
TrustThePlan
Ganesha
7,785
1,002
715
2,680
20,934
15,211
0
12,604
8,330
27,725
0
L
7,488
3,511
0
7,374
18,317
5,263
0
7,876
10,441
0
46,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
50,914
391
Minions Killed
534
0
Camps Cleared
0
1,591,087
Distance Traveled
1,646,208
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,242
458
81
5
0
338,300
6
W
Yemoja
9,182
510
41
2
0
288,939
0
W
Hun Batz
9,897
550
113
6
0
370,242
7
W
Scylla
11,359
631
145
8
0
352,332
2
W
Rama
9,042
502
82
5
0
329,959
1
L
Nemesis
9,849
547
97
5
0
365,803
9
W
Freya
11,434
635
153
9
0
304,736
3
L
Chiron
9,187
510
96
5
0
295,979
2
L
Ganesha
7,876
438
31
2
0
305,248
3
L
Anhur
7,918
440
86
5
0
285,757
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role