Player Matchup

Hades
Hades
METAMORPHIT
Hades
Level 44
God Stats
6W - 1L
1,954 SR
Queue Stats
164W - 88L
1,729 Elo+
Party 2
Vamana
Vamana
Macadangdang
Vamana
Level 103
God Stats
7W - 4L
1,603 SR
Queue Stats
167W - 89L
1,731 Elo+
Party 2
Skadi
Skadi
Muppe5
Skadi
Level 84
God Stats
11W - 2L
1,876 SR
Queue Stats
138W - 68L
1,750 Elo+
Party 2
Heimdallr
Heimdallr
Remmahtoir
Heimdallr
Level 106
God Stats
1W - 1L
1,246 SR
Queue Stats
158W - 76L
1,794 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TehFrekk
Morgan Le Fay
Level 108
God Stats
31W - 10L
1,822 SR
Queue Stats
183W - 102L
1,753 Elo+
Party 2
Team Averages
Level 89
1,700 SR
1,751 Elo+

VS

Team Averages
Level 40
1,554 SR
1,376 Elo+
Vamana
Vamana
CHAKARAKAFAKA
Vamana
Level 45
God Stats
1W - 4L
1,375 SR
Queue Stats
30W - 45L
1,338 Elo+
Party 1
Kuzenbo
Kuzenbo
EisGEWH
Kuzenbo
Level 21
God Stats
0W - 1L
1,699 SR
Queue Stats
21W - 29L
1,386 Elo+
Party 1
Neith
Neith
Sponge228
Neith
Level 31
God Stats
7W - 8L
1,408 SR
Queue Stats
24W - 29L
1,403 Elo+
Party 1
Hades
Hades
Кракен186
Hades
Level 88
God Stats
0W - 1L
1,824 SR
Queue Stats
46W - 58L
1,377 Elo+
Party 1
Fenrir
Fenrir
вша1канчобус
Fenrir
Level 16
God Stats
5W - 10L
1,463 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,937
562
1,028
3,643
1,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
6
2 / 0 / 0
4,443
635
1,282
3,383
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Muppe5
Skadi
7
0 / 0 / 1
4,012
573
1,542
2,021
526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Remmahtoir
Heimdallr
9
3 / 0 / 0
5,197
742
5,056
2,547
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TehFrekk
Morgan Le Fay
8
0 / 1 / 1
4,479
640
3,016
3,176
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,454
493
1,528
6,570
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
EisGEWH
Kuzenbo
5
0 / 1 / 2
3,838
548
1,252
3,470
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sponge228
Neith
6
0 / 0 / 1
3,775
539
1,893
2,251
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 1 / 0
4,085
584
1,758
5,069
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,808
401
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
1
2
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Kuzenbo
EisGEWH
Kuzenbo
0
1
2
1
W
0
1
1
0.5
W
Vamana
2
0
0
2
W
Skadi
Muppe5
Skadi
0
0
1
0.5
W
Heimdallr
Remmahtoir
Heimdallr
3
0
0
3
L
Neith
Sponge228
Neith
0
0
1
0.5
W
Morgan Le Fay
TehFrekk
Morgan Le Fay
0
1
1
0.5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
6,431
14,770
Taken
17,360
4,674
Mitigated
9,429
3,995
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,528
599
0
1,587
6,570
4,313
0
0
6,570
0
10,975
L
Kuzenbo
EisGEWH
Kuzenbo
1,252
507
0
675
3,470
2,822
0
467
3,003
4,438
0
W
1,028
415
145
707
3,643
1,036
105
317
3,326
5,733
0
W
Vamana
1,282
602
0
888
3,383
1,076
0
233
3,150
0
16,972
W
Skadi
Muppe5
Skadi
1,542
729
268
855
2,021
526
84
570
1,451
0
20,421
W
Heimdallr
Remmahtoir
Heimdallr
5,056
2,885
0
598
2,547
998
1,228
0
2,232
0
28,956
L
Neith
Sponge228
Neith
1,893
457
0
148
2,251
514
0
682
1,569
0
16,828
W
Morgan Le Fay
TehFrekk
Morgan Le Fay
3,016
456
0
534
3,176
1,038
264
1,890
1,286
26,722
0
L
1,758
418
0
2,117
5,069
1,780
0
2,895
2,174
17,535
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
17,960
209
Minions Killed
110
0
Camps Cleared
0
624,814
Distance Traveled
564,962
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,454
493
23
3
0
189,513
0
L
Kuzenbo
3,838
548
10
1
0
121,484
0
W
Hades
3,937
562
15
2
0
123,878
1
W
Vamana
4,443
635
43
6
0
124,282
1
W
Skadi
4,012
573
43
6
0
122,682
0
W
Heimdallr
5,197
742
53
8
0
120,278
0
L
Neith
3,775
539
37
5
0
125,835
0
W
Morgan Le Fay
4,479
640
55
8
0
133,694
3
L
Hades
4,085
584
40
6
0
128,130
0
L
Fenrir
2,808
401
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role