Player Matchup

Skadi
Skadi
 
Skadi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GatooFe
Bakasura
Level 45
God Stats
1W - 2L
1,609 SR
Queue Stats
217W - 281L
1,311 Elo+
Party 2
Ymir
Ymir
Roco_Morales
Ymir
Level 29
God Stats
123W - 142L
1,416 SR
Queue Stats
162W - 225L
1,285 Elo+
Party 2
Freya
Freya
Y4E-Goose
Freya
Level 61
God Stats
9W - 14L
1,402 SR
Queue Stats
141W - 159L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
Younq0ne
Guan Yu
Level 78
God Stats
24W - 26L
1,515 SR
Queue Stats
501W - 550L
1,390 Elo+
Party 1
Team Averages
Level 52
1,488 SR
1,370 Elo+

VS

Team Averages
Level 38
1,429 SR
1,367 Elo+
Nemesis
Nemesis
Breezer2016
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,341 Elo+
Party 3
Bakasura
Bakasura
Cyber-0_0
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,292 Elo+
Party 3
Fenrir
Fenrir
Cyber-Q_O
Fenrir
Level 85
God Stats
2W - 3L
1,371 SR
Queue Stats
34W - 54L
1,369 Elo+
Party 3
Awilix
Awilix
DarklordAKB
Awilix
Level 49
God Stats
0W - 5L
1,273 SR
Queue Stats
14W - 29L
1,362 Elo+
Party 3
Hun Batz
Hun Batz
bizzybone100
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 1 / 5
11,048
502
4,527
8,754
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
GatooFe
Bakasura
14
3 / 3 / 6
11,078
504
1,648
11,326
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 13
11,042
502
2,922
9,125
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Y4E-Goose
Freya
16
9 / 4 / 5
11,986
545
16,328
11,293
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Younq0ne
Guan Yu
18
7 / 1 / 5
12,702
577
4,707
13,152
18,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Breezer2016
Nemesis
13
1 / 7 / 4
8,796
400
4,903
13,738
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Cyber-0_0
Bakasura
11
0 / 5 / 6
7,676
349
994
8,295
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Cyber-Q_O
Fenrir
11
1 / 2 / 3
7,528
342
1,927
7,770
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
12
2 / 4 / 4
8,237
374
2,497
10,806
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
bizzybone100
Hun Batz
13
4 / 5 / 3
9,242
420
6,059
13,037
4,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
8
9
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
5
4.5
L
Nemesis
Breezer2016
Nemesis
1
7
4
0.43
L
Bakasura
Cyber-0_0
Bakasura
0
5
6
0.6
L
Fenrir
Cyber-Q_O
Fenrir
1
2
3
1.25
L
Awilix
2
4
4
1
W
Bakasura
GatooFe
Bakasura
3
3
6
2
W
1
0
13
7.5
W
Freya
Y4E-Goose
Freya
9
4
5
2.88
W
Guan Yu
Younq0ne
Guan Yu
7
1
5
9.5
L
Hun Batz
bizzybone100
Hun Batz
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
16,380
53,650
Taken
53,646
39,907
Mitigated
16,778
17,321
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,527
1,363
0
860
8,754
2,651
6,966
709
8,045
0
61,309
L
Nemesis
Breezer2016
Nemesis
4,903
1,561
0
1,616
13,738
4,792
0
4,121
9,305
0
44,838
L
Bakasura
Cyber-0_0
Bakasura
994
607
0
771
8,295
1,910
0
4,356
3,623
0
13,346
L
Fenrir
Cyber-Q_O
Fenrir
1,927
623
0
2,179
7,770
2,818
0
2,459
5,180
0
20,930
L
Awilix
2,497
936
0
1,419
10,806
2,913
0
3,620
6,938
0
29,686
W
Bakasura
GatooFe
Bakasura
1,648
940
0
3,746
11,326
4,947
4,058
1,696
9,630
0
46,225
W
2,922
273
0
2,935
9,125
9,741
1,375
1,687
7,438
20,804
0
W
Freya
Y4E-Goose
Freya
16,328
4,881
0
3,939
11,293
4,305
2,080
670
10,598
70,400
0
W
Guan Yu
Younq0ne
Guan Yu
4,707
783
1,630
4,211
13,152
18,263
2,720
1,748
11,394
0
74,948
L
Hun Batz
bizzybone100
Hun Batz
6,059
1,186
0
3,268
13,037
4,345
0
3,445
9,214
0
56,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,856
Gold Earned
41,479
450
Minions Killed
284
0
Camps Cleared
0
2,093,869
Distance Traveled
2,161,185
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,048
502
85
4
0
399,993
7
L
Nemesis
8,796
400
68
3
0
414,855
1
L
Bakasura
7,676
349
53
2
0
410,940
0
L
Fenrir
7,528
342
45
2
0
457,559
1
L
Awilix
8,237
374
47
2
0
440,303
0
W
Bakasura
11,078
504
85
4
0
436,412
0
W
Ymir
11,042
502
51
2
0
415,994
2
W
Freya
11,986
545
98
4
0
423,618
2
W
Guan Yu
12,702
577
131
6
0
417,852
11
L
Hun Batz
9,242
420
71
3
0
437,528
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role