Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SpitzKopfDani
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Hachiman
Hachiman
WAVE361
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Ra
Ra
heroicjordan
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,311 Elo+
Solo
Ymir
Ymir
stef8504
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 10
1,500 SR
1,462 Elo+

VS

Team Averages
Level 36
1,473 SR
1,342 Elo+
Achilles
Achilles
ClemING
Achilles
Level 29
God Stats
3W - 1L
1,514 SR
Queue Stats
17W - 15L
1,220 Elo+
Party 1
Izanami
Izanami
Prophiii
Izanami
Level 101
God Stats
3W - 1L
1,687 SR
Queue Stats
9W - 5L
1,372 Elo+
Party 1
Ra
Ra
Shidosuke_I
Ra
Level 4
God Stats
2W - 2L
1,184 SR
Queue Stats
11W - 8L
1,161 Elo+
Party 1
He Bo
He Bo
quarterby
He Bo
Level 29
God Stats
20W - 15L
1,479 SR
Queue Stats
83W - 83L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
МстивыйЕнот
Cernunnos
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 13L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 10 / 5
7,444
1,063
3,336
11,980
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 11 / 4
11,166
1,595
11,356
15,217
4,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
WAVE361
Hachiman
14
2 / 7 / 7
8,006
1,144
6,671
13,598
3,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 14 / 5
7,743
1,106
6,633
15,057
4,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 7 / 10
8,507
1,215
4,589
13,159
10,119
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClemING
Achilles
17
20 / 1 / 15
12,906
1,844
16,326
10,075
8,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Prophiii
Izanami
16
13 / 4 / 22
10,554
1,508
19,913
8,072
2,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 14
8,334
1,191
3,455
4,444
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
quarterby
He Bo
15
7 / 3 / 21
9,624
1,375
11,160
6,357
2,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 3 / 29
10,839
1,548
12,974
8,425
3,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
150
14
Kills
49
49
Deaths
14
31
Assists
101
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
10
5
0.25
W
Achilles
ClemING
Achilles
20
1
15
27.5
W
Izanami
Prophiii
Izanami
13
4
22
6
W
2
3
14
3
L
10
11
4
1.09
L
Hachiman
WAVE361
Hachiman
2
7
7
0.79
L
1
14
5
0.25
W
He Bo
quarterby
He Bo
7
3
21
5.83
L
Ymir
1
7
10
0.86
W
7
3
29
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
63,828
69,011
Taken
37,373
25,885
Mitigated
18,370
789
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,336
330
0
0
11,980
3,381
0
2,621
9,133
16,273
217
W
Achilles
ClemING
Achilles
16,326
6,962
738
2,241
10,075
8,220
0
4,153
5,922
0
29,583
W
Izanami
Prophiii
Izanami
19,913
16,547
0
250
8,072
2,958
0
3,360
4,712
0
39,485
W
3,455
853
270
8
4,444
1,587
0
809
3,635
15,858
0
L
11,356
3,952
0
0
15,217
4,488
0
3,212
12,005
0
19,520
L
Hachiman
WAVE361
Hachiman
6,671
3,281
0
235
13,598
3,473
0
2,779
10,819
0
11,061
L
6,633
474
159
395
15,057
4,424
0
1,859
13,198
22,293
0
W
He Bo
quarterby
He Bo
11,160
1,007
0
634
6,357
2,135
0
2,548
3,809
15,875
0
L
Ymir
4,589
696
0
0
13,159
10,119
0
4,144
9,015
11,380
0
W
12,974
8,572
0
11
8,425
3,470
0
3,471
4,954
0
33,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
52,257
89
Minions Killed
141
2
Camps Cleared
3
529,430
Distance Traveled
645,413
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,444
1,063
23
3
0
104,769
0
W
Achilles
12,906
1,844
33
5
2
167,369
1
W
Izanami
10,554
1,508
34
5
0
118,095
1
W
Ra
8,334
1,191
27
4
1
105,887
0
L
Loki
11,166
1,595
12
2
1
122,058
1
L
Hachiman
8,006
1,144
0
0
0
93,333
3
L
Ra
7,743
1,106
27
4
0
108,774
0
W
He Bo
9,624
1,375
11
2
0
126,029
0
L
Ymir
8,507
1,215
27
4
1
100,496
3
W
Cernunnos
10,839
1,548
36
5
0
128,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role