Player Matchup

Bellona
Bellona
baggedfruit
Bellona
Level 24
God Stats
2W - 2L
1,227 SR
Queue Stats
273W - 362L
1,281 Elo+
Party 2
Jormungandr
Jormungandr
baggedfruta
Jormungandr
Level 22
God Stats
30W - 42L
1,503 SR
Queue Stats
246W - 317L
1,273 Elo+
Party 2
Arachne
Arachne
doctorbo226
Arachne
Level 17
God Stats
7W - 5L
1,265 SR
Queue Stats
119W - 134L
1,384 Elo+
Party 3
Tiamat
Tiamat
sizzleking87
Tiamat
Level 20
God Stats
1W - 6L
1,265 SR
Queue Stats
186W - 223L
1,323 Elo+
Party 3
Loki
Loki
Бумергнг
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Solo
Team Averages
Level 18
1,352 SR
1,318 Elo+

VS

Team Averages
Level 14
1,474 SR
1,252 Elo+
Tiamat
Tiamat
Defstrikesix
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,095 Elo+
Solo
Medusa
Medusa
Malituk
Medusa
Level 15
God Stats
9W - 16L
1,276 SR
Queue Stats
26W - 29L
1,228 Elo+
Party 1
Ares
Ares
amJello
Ares
Level 29
God Stats
4W - 4L
1,639 SR
Queue Stats
257W - 302L
1,473 Elo+
Solo
Mercury
Mercury
iKrescendo
Mercury
Level 15
God Stats
1W - 3L
1,454 SR
Queue Stats
248W - 296L
1,265 Elo+
Party 1
Thor
Thor
vriks
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
baggedfruit
Bellona
11
0 / 1 / 1
6,244
480
2,092
8,005
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
baggedfruta
Jormungandr
11
3 / 0 / 3
7,136
549
3,445
5,103
3,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
doctorbo226
Arachne
13
9 / 0 / 4
8,614
663
8,935
9,068
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
10 / 0 / 3
8,120
625
7,380
6,000
2,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,483
499
3,497
7,875
2,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 0
5,508
424
3,654
5,483
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Malituk
Medusa
10
0 / 3 / 0
6,124
471
5,238
4,841
1,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
amJello
Ares
8
0 / 4 / 0
5,712
439
1,706
10,324
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
iKrescendo
Mercury
10
1 / 3 / 0
6,297
484
2,854
8,559
2,689
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
vriks
Thor
8
0 / 12 / 0
5,135
395
4,179
11,775
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
24
Kills
2
2
Deaths
24
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
0
0.5
L
Medusa
Malituk
Medusa
0
3
0
0
L
Ares
amJello
Ares
0
4
0
0
W
Bellona
baggedfruit
Bellona
0
1
1
0.5
W
Jormungandr
baggedfruta
Jormungandr
3
0
3
4.5
W
Arachne
doctorbo226
Arachne
9
0
4
11
L
Mercury
iKrescendo
Mercury
1
3
0
0.33
W
Tiamat
10
0
3
11.5
L
Thor
vriks
Thor
0
12
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
17,631
36,051
Taken
40,982
17,775
Mitigated
15,211
9,503
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,654
327
0
1,714
5,483
2,155
101
1,661
3,816
18,620
0
L
Medusa
Malituk
Medusa
5,238
1,798
96
353
4,841
1,474
550
316
4,517
0
35,056
L
Ares
amJello
Ares
1,706
168
0
1,582
10,324
5,797
47
2,341
7,943
17,156
0
W
Bellona
baggedfruit
Bellona
2,092
873
0
3,148
8,005
5,997
914
0
8,005
0
24,463
W
Jormungandr
baggedfruta
Jormungandr
3,445
525
0
0
5,103
3,235
0
3,014
1,773
18,970
0
W
Arachne
doctorbo226
Arachne
8,935
5,645
0
3,413
9,068
3,937
0
883
8,051
0
45,063
L
Mercury
iKrescendo
Mercury
2,854
862
0
2,693
8,559
2,689
0
200
8,329
0
34,670
W
Tiamat
7,380
1,627
0
2,312
6,000
2,281
584
0
6,000
35,226
0
L
Thor
vriks
Thor
4,179
1,840
0
0
11,775
3,096
20
5,696
5,552
0
16,284
W
3,497
1,471
0
630
7,875
2,325
0
913
6,862
0
41,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
28,776
305
Minions Killed
226
0
Camps Cleared
0
1,310,027
Distance Traveled
1,123,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,508
424
37
3
0
197,907
2
L
Medusa
6,124
471
66
5
0
235,226
0
L
Ares
5,712
439
34
3
0
230,174
2
W
Bellona
6,244
480
55
4
0
282,692
2
W
Jormungandr
7,136
549
32
2
0
246,573
0
W
Arachne
8,614
663
85
7
0
294,585
0
L
Mercury
6,297
484
66
5
0
244,971
0
W
Tiamat
8,120
625
69
5
0
236,572
0
L
Thor
5,135
395
23
2
0
214,852
3
W
Loki
6,483
499
64
5
0
249,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role