Player Matchup

Guan Yu
Guan Yu
FearfulBoar474
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
L1CCM4HB4WLZL0K1
Kuzenbo
Level 30
God Stats
12W - 16L
1,589 SR
Queue Stats
47W - 47L
1,575 Elo+
Solo
Artemis
Artemis
LIKEASOMEBOOTY
Artemis
Level 5
God Stats
1W - 2L
1,506 SR
Queue Stats
5W - 3L
1,551 Elo+
Solo
Ra
Ra
PathosLogos
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,581 Elo+
Party 1
Arachne
Arachne
TrashGoblyn
Arachne
Level 37
God Stats
17W - 10L
1,748 SR
Queue Stats
53W - 45L
1,638 Elo+
Party 1
Team Averages
Level 19
1,569 SR
1,561 Elo+

VS

Team Averages
Level 19
1,646 SR
1,529 Elo+
Baron Samedi
Baron Samedi
HiImRookie
Baron Samedi
Level 34
God Stats
16W - 6L
1,672 SR
Queue Stats
29W - 25L
1,510 Elo+
Party 2
Awilix
Awilix
RuiKanoya
Awilix
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,516 Elo+
Solo
Apollo
Apollo
imgerm
Apollo
Level 27
God Stats
3W - 0L
1,726 SR
Queue Stats
119W - 80L
1,543 Elo+
Solo
Anubis
Anubis
jr10962
Anubis
Level 6
God Stats
8W - 2L
1,835 SR
Queue Stats
42W - 35L
1,574 Elo+
Solo
Chang'e
Chang'e
ntut12
Chang'e
Level 22
God Stats
6W - 3L
1,497 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,354
454
3,371
13,211
6,366
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 4 / 5
5,776
413
4,681
13,215
11,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 7 / 5
7,080
506
7,725
8,814
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 10 / 2
7,610
544
8,457
10,235
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TrashGoblyn
Arachne
12
5 / 7 / 4
7,501
536
8,568
13,137
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HiImRookie
Baron Samedi
15
11 / 3 / 8
9,484
677
13,378
11,836
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
RuiKanoya
Awilix
15
13 / 0 / 8
9,687
692
13,801
9,912
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
imgerm
Apollo
11
3 / 3 / 4
6,852
489
3,875
9,852
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
jr10962
Anubis
15
7 / 2 / 3
9,223
659
12,320
9,910
5,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
ntut12
Chang'e
10
0 / 4 / 10
7,143
510
3,687
9,730
2,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
12
Kills
34
34
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Baron Samedi
HiImRookie
Baron Samedi
11
3
8
5
L
0
4
5
0.63
L
3
7
5
0.79
L
4
10
2
0.5
W
Awilix
RuiKanoya
Awilix
13
0
8
17
L
Arachne
TrashGoblyn
Arachne
5
7
4
1
W
Apollo
imgerm
Apollo
3
3
4
1.67
W
Anubis
jr10962
Anubis
7
2
3
4.25
W
Chang'e
ntut12
Chang'e
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
47,061
58,612
Taken
51,240
30,417
Mitigated
20,452
12,203
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,371
613
0
4,026
13,211
6,366
0
9,301
3,910
0
31,232
W
Baron Samedi
HiImRookie
Baron Samedi
13,378
2,127
1,572
6,011
11,836
6,279
2,307
3,992
7,702
52,649
0
L
4,681
1,641
55
1,735
13,215
11,279
0
5,831
7,384
19,794
0
L
7,725
3,468
0
1,004
8,814
2,691
1,499
3,834
4,980
0
29,078
L
8,457
536
169
1,230
10,235
3,809
1,287
5,651
4,584
35,276
0
W
Awilix
RuiKanoya
Awilix
13,801
6,021
0
2,843
9,912
3,646
360
2,372
7,474
0
54,661
L
Arachne
TrashGoblyn
Arachne
8,568
4,442
0
3,984
13,137
6,272
0
4,768
8,369
0
38,370
W
Apollo
imgerm
Apollo
3,875
2,229
0
2,125
9,852
2,685
0
1,761
8,047
0
35,247
W
Anubis
jr10962
Anubis
12,320
997
0
6,422
9,910
5,050
0
1,063
8,801
62,041
0
W
Chang'e
ntut12
Chang'e
3,687
419
1,266
2,265
9,730
2,792
546
3,550
6,078
15,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
42,389
265
Minions Killed
404
0
Camps Cleared
0
1,211,826
Distance Traveled
1,335,016
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,354
454
65
5
0
244,313
0
W
Baron Samedi
9,484
677
101
7
0
249,434
5
L
Kuzenbo
5,776
413
28
2
0
264,036
3
L
Artemis
7,080
506
40
3
0
224,206
4
L
Ra
7,610
544
67
5
0
224,851
2
W
Awilix
9,687
692
93
7
0
326,607
1
L
Arachne
7,501
536
65
5
0
254,420
4
W
Apollo
6,852
489
71
5
0
263,682
3
W
Anubis
9,223
659
127
9
0
237,349
3
W
Chang'e
7,143
510
12
1
0
257,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role