Player Matchup

Da Ji
Da Ji
Dumbis
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,627 Elo+
Party 2
Xing Tian
Xing Tian
Ploh
Xing Tian
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,571 Elo+
Party 2
Tyr
Tyr
PrinceDomba
Tyr
Level 145
God Stats
1W - 0L
1,318 SR
Queue Stats
78W - 55L
1,637 Elo+
Party 2
Hel
Hel
TullioxX
Hel
Level 135
God Stats
5W - 1L
1,635 SR
Queue Stats
631W - 623L
1,572 Elo+
Solo
Fenrir
Fenrir
Yenoomシ
Fenrir
Level 120
God Stats
5W - 1L
1,734 SR
Queue Stats
121W - 92L
1,569 Elo+
Solo
Team Averages
Level 136
1,538 SR
1,595 Elo+

VS

Team Averages
Level 129
1,652 SR
1,668 Elo+
Yemoja
Yemoja
Dills888
Yemoja
Level 68
God Stats
1W - 2L
1,728 SR
Queue Stats
33W - 19L
1,674 Elo+
Party 1
Medusa
Medusa
SlyWolf30
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 23L
1,719 Elo+
Party 1
Scylla
Scylla
Toubib101
Scylla
Level 160
God Stats
0W - 2L
1,441 SR
Queue Stats
39W - 33L
1,590 Elo+
Solo
Kali
Kali
coolcam54
Kali
Level 147
God Stats
2W - 1L
1,856 SR
Queue Stats
69W - 33L
1,701 Elo+
Party 1
Sun Wukong
Sun Wukong
xXGh0stDivisonX
Sun Wukong
Level 160
God Stats
1W - 2L
1,732 SR
Queue Stats
68W - 55L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dumbis
Da Ji
19
11 / 9 / 20
12,659
703
29,708
24,996
16,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Ploh
Xing Tian
18
2 / 5 / 29
11,398
633
12,902
24,743
38,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 2 / 20
14,415
801
24,061
30,406
49,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 3 / 21
14,320
796
23,613
24,069
25,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Yenoomシ
Fenrir
20
8 / 5 / 26
12,986
721
25,773
33,592
46,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dills888
Yemoja
16
0 / 8 / 9
10,176
565
6,178
23,120
34,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
SlyWolf30
Medusa
18
5 / 12 / 8
12,270
682
27,106
25,918
13,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Toubib101
Scylla
18
4 / 7 / 12
12,198
678
24,601
19,139
10,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
20
10 / 12 / 5
14,752
820
23,940
22,919
11,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
xXGh0stDivisonX
Sun Wukong
20
4 / 6 / 12
12,906
717
24,715
38,708
44,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
69
45
Kills
23
24
Deaths
45
116
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dills888
Yemoja
0
8
9
0.56
W
Da Ji
Dumbis
Da Ji
11
9
20
2.33
W
Xing Tian
Ploh
Xing Tian
2
5
29
3.3
W
11
2
20
10.5
L
Medusa
SlyWolf30
Medusa
5
12
8
0.75
L
Scylla
Toubib101
Scylla
4
7
12
1.43
W
13
3
21
7.83
W
Fenrir
Yenoomシ
Fenrir
8
5
26
4.2
L
Kali
10
12
5
1.04
L
Sun Wukong
xXGh0stDivisonX
Sun Wukong
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,057
Damage
106,540
137,806
Taken
129,804
175,924
Mitigated
114,726
64,447
Healing
40,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dills888
Yemoja
6,178
1,930
9,673
2,801
23,120
34,952
768
6,965
15,834
10,915
0
W
Da Ji
Dumbis
Da Ji
29,708
9,326
312
2,862
24,996
16,340
1,580
7,152
17,056
0
39,506
W
Xing Tian
Ploh
Xing Tian
12,902
778
0
413
24,743
38,022
879
5,174
18,685
29,447
0
W
24,061
4,072
301
7,645
30,406
49,445
688
8,923
20,199
0
48,911
L
Medusa
SlyWolf30
Medusa
27,106
14,411
0
2,806
25,918
13,898
0
8,535
17,191
0
39,745
L
Scylla
Toubib101
Scylla
24,601
2,697
396
3,740
19,139
10,436
175
3,777
15,284
42,536
0
W
23,613
2,165
33,411
15,319
24,069
25,841
2,074
6,144
17,243
46,634
0
W
Fenrir
Yenoomシ
Fenrir
25,773
5,738
1,135
3,049
33,592
46,276
1,108
7,686
24,690
3,426
34,197
L
Kali
23,940
13,918
668
5,335
22,919
11,372
2,408
7,789
15,047
0
38,239
L
Sun Wukong
xXGh0stDivisonX
Sun Wukong
24,715
2,077
1,317
13,930
38,708
44,068
203
10,812
27,434
13,983
34,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,778
Gold Earned
62,302
168
Minions Killed
150
0
Camps Cleared
0
1,648,692
Distance Traveled
1,358,858
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,176
565
3
0
0
264,858
0
W
Da Ji
12,659
703
28
2
0
257,426
4
W
Xing Tian
11,398
633
12
1
0
315,655
2
W
Tyr
14,415
801
49
3
0
374,773
6
L
Medusa
12,270
682
23
1
0
218,697
0
L
Scylla
12,198
678
44
2
0
318,868
1
W
Hel
14,320
796
55
3
0
362,912
0
W
Fenrir
12,986
721
24
1
0
337,926
2
L
Kali
14,752
820
31
2
0
267,393
4
L
Sun Wukong
12,906
717
49
3
0
289,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role