Player Matchup

Guan Yu
Guan Yu
FamZz_Dragon
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 23L
1,057 Elo+
Party 2
Izanami
Izanami
JUBIISAN
Izanami
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 16L
1,263 Elo+
Party 2
Bakasura
Bakasura
MissingLink0815
Bakasura
Level 6
God Stats
1W - 8L
1,295 SR
Queue Stats
24W - 41L
1,057 Elo+
Party 2
Erlang Shen
Erlang Shen
Shijima_ZA
Erlang Shen
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,530 Elo+
Solo
Da Ji
Da Ji
darkchaos-2000
Da Ji
Level 16
God Stats
10W - 13L
1,248 SR
Queue Stats
68W - 73L
1,405 Elo+
Solo
Team Averages
Level 7
1,409 SR
1,262 Elo+

VS

Team Averages
Level 17
1,503 SR
1,418 Elo+
Tyr
Tyr
 
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Vixar_Tix
Ao Kuang
Level 16
God Stats
5W - 3L
1,542 SR
Queue Stats
27W - 27L
1,408 Elo+
Party 1
Ra
Ra
alfreda
Ra
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 14L
1,501 Elo+
Party 3
Da Ji
Da Ji
ivancito_69_
Da Ji
Level 25
God Stats
3W - 6L
1,539 SR
Queue Stats
219W - 296L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
patate_ninja_
Cthulhu
Level 13
God Stats
13W - 10L
1,433 SR
Queue Stats
33W - 35L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FamZz_Dragon
Guan Yu
10
0 / 11 / 0
6,407
400
3,819
13,211
10,074
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
JUBIISAN
Izanami
8
0 / 8 / 0
6,123
383
4,208
8,563
2,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
10
0 / 11 / 1
6,458
404
5,091
13,756
4,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Shijima_ZA
Erlang Shen
7
0 / 13 / 1
5,564
348
3,143
11,980
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 8 / 0
6,557
410
4,481
13,422
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 7
8,210
513
1,743
7,089
3,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Vixar_Tix
Ao Kuang
14
13 / 0 / 8
9,263
579
9,544
9,891
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
20 / 0 / 6
11,803
738
17,250
8,034
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
9 / 0 / 7
9,106
569
8,224
9,440
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
14
7 / 0 / 11
10,015
626
6,328
9,786
9,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
89
1
Kills
50
51
Deaths
1
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
7
4.5
L
Guan Yu
FamZz_Dragon
Guan Yu
0
11
0
0
L
Izanami
JUBIISAN
Izanami
0
8
0
0
L
Bakasura
0
11
1
0.05
L
Erlang Shen
Shijima_ZA
Erlang Shen
0
13
1
0.04
W
Ao Kuang
Vixar_Tix
Ao Kuang
13
0
8
17
W
20
0
6
23
L
1
8
0
0.13
W
9
0
7
12.5
W
Cthulhu
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
43,089
60,932
Taken
44,240
24,916
Mitigated
23,514
5,166
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,743
625
0
1,768
7,089
3,107
1,611
0
6,924
0
28,358
L
Guan Yu
FamZz_Dragon
Guan Yu
3,819
2,138
155
1,072
13,211
10,074
70
4,703
8,468
0
24,289
L
Izanami
JUBIISAN
Izanami
4,208
3,389
0
633
8,563
2,362
1,281
3,956
4,539
0
26,045
L
Bakasura
5,091
4,099
0
1,861
13,756
4,063
820
10,356
3,132
0
19,320
L
Erlang Shen
Shijima_ZA
Erlang Shen
3,143
1,151
0
364
11,980
4,369
66
6,768
4,973
0
16,423
W
Ao Kuang
Vixar_Tix
Ao Kuang
9,544
3,287
0
2,656
9,891
3,521
475
0
9,891
44,984
0
W
17,250
3,114
680
4,617
8,034
4,118
3,684
0
7,964
71,552
0
L
4,481
1,058
55
1,026
13,422
4,048
451
6,568
6,698
0
30,518
W
8,224
3,608
0
2,554
9,440
3,635
622
0
9,440
0
42,459
W
Cthulhu
6,328
1,819
0
790
9,786
9,133
899
0
9,639
31,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
48,397
207
Minions Killed
376
0
Camps Cleared
0
1,280,549
Distance Traveled
1,555,624
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,210
513
56
4
0
281,249
0
L
Guan Yu
6,407
400
40
3
0
263,867
0
L
Izanami
6,123
383
40
3
0
189,580
0
L
Bakasura
6,458
404
62
4
0
252,978
2
L
Erlang Shen
5,564
348
21
1
0
285,271
0
W
Ao Kuang
9,263
579
58
4
0
353,418
3
W
Ra
11,803
738
151
9
0
330,302
3
L
Da Ji
6,557
410
44
3
0
288,853
0
W
Da Ji
9,106
569
62
4
0
297,451
0
W
Cthulhu
10,015
626
49
3
0
293,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role