Player Matchup

Odin
Odin
DillyWillyBilly
Odin
Level 70
God Stats
6W - 2L
1,669 SR
Queue Stats
315W - 166L
1,845 Elo+
Party 2
Kukulkan
Kukulkan
bruhamnesiahaze
Kukulkan
Level 28
God Stats
5W - 1L
1,606 SR
Queue Stats
65W - 17L
1,836 Elo+
Party 2
Ne Zha
Ne Zha
vinnie544
Ne Zha
Level 86
God Stats
6W - 2L
1,650 SR
Queue Stats
347W - 181L
1,862 Elo+
Party 2
Team Averages
Level 61
1,641 SR
1,848 Elo+

VS

Team Averages
Level 79
1,481 SR
1,473 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
LowSav
Nike
Level 126
God Stats
0W - 1L
1,226 SR
Queue Stats
50W - 38L
1,607 Elo+
Party 1
Hachiman
Hachiman
ZombieOfLegends
Hachiman
Level 29
God Stats
1W - 2L
1,716 SR
Queue Stats
15W - 30L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 10
9,477
862
7,899
9,985
10,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
13
3 / 1 / 11
8,405
764
5,354
6,276
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
vinnie544
Ne Zha
14
8 / 2 / 8
9,660
878
12,424
10,645
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 6 / 1
8,015
729
7,819
8,019
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
LowSav
Nike
11
1 / 6 / 2
7,396
672
6,731
11,011
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
10
1 / 7 / 2
7,420
675
3,574
9,776
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
1
0.42
W
8
1
10
13
L
Nike
LowSav
Nike
1
6
2
0.33
L
Hachiman
1
7
2
0.29
W
Kukulkan
3
1
11
8.5
W
Ne Zha
vinnie544
Ne Zha
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
18,124
26,906
Taken
28,806
18,391
Mitigated
16,450
9,258
Healing
2,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,819
740
0
548
8,019
2,412
0
665
7,354
30,353
0
W
7,899
1,483
0
2,628
9,985
10,459
444
2,182
7,202
2,556
15,924
L
Nike
LowSav
Nike
6,731
1,099
0
1,410
11,011
10,348
0
3,084
7,927
0
16,081
L
Hachiman
3,574
1,483
0
438
9,776
3,690
0
2,233
7,543
0
14,883
W
Kukulkan
5,354
1,056
0
1,592
6,276
2,192
27
1,960
3,989
35,103
0
W
Ne Zha
vinnie544
Ne Zha
12,424
2,938
0
5,038
10,645
5,740
132
3,208
7,042
0
41,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
22,831
147
Minions Killed
111
0
Camps Cleared
0
680,279
Distance Traveled
570,005
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,015
729
66
6
0
191,031
2
W
Odin
9,477
862
25
2
0
230,449
3
L
Nike
7,396
672
20
2
0
207,158
1
L
Hachiman
7,420
675
25
2
0
171,816
2
W
Kukulkan
8,405
764
69
6
0
218,150
0
W
Ne Zha
9,660
878
53
5
0
231,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role