Player Matchup

Kuzenbo
Kuzenbo
Beamord
Kuzenbo
Level 159
God Stats
2W - 0L
1,403 SR
Queue Stats
52W - 48L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
GrizzzleH
Danzaburou
Level 129
God Stats
23W - 11L
1,758 SR
Queue Stats
202W - 237L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
J4Tfrost
Ne Zha
Level 82
God Stats
2W - 0L
1,832 SR
Queue Stats
18W - 18L
1,544 Elo+
Party 2
Team Averages
Level 123
1,664 SR
1,546 Elo+

VS

Team Averages
Level 19
1,479 SR
1,445 Elo+
Gilgamesh
Gilgamesh
EnkiduSimp420
Gilgamesh
Level 23
God Stats
1W - 3L
1,550 SR
Queue Stats
4W - 4L
1,566 Elo+
Party 1
Ares
Ares
LocalCrusader
Ares
Level 7
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
RadicalWasabi
Merlin
Level 27
God Stats
5W - 10L
1,453 SR
Queue Stats
16W - 47L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beamord
Kuzenbo
12
1 / 4 / 11
9,427
628
9,729
15,387
20,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GrizzzleH
Danzaburou
16
10 / 3 / 4
11,984
799
15,022
9,397
3,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
J4Tfrost
Ne Zha
14
4 / 5 / 8
10,161
677
10,990
13,601
4,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EnkiduSimp420
Gilgamesh
14
6 / 6 / 3
10,771
718
11,628
16,374
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 4 / 8
9,712
647
6,235
15,477
15,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 5
10,198
680
9,471
12,112
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
11
12
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beamord
Kuzenbo
1
4
11
1.63
L
Gilgamesh
EnkiduSimp420
Gilgamesh
6
6
3
1.25
W
Danzaburou
GrizzzleH
Danzaburou
10
3
4
4
W
Ne Zha
J4Tfrost
Ne Zha
4
5
8
1.6
L
2
4
8
1.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
27,334
38,385
Taken
43,963
28,162
Mitigated
31,094
5,476
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beamord
Kuzenbo
9,729
3,069
0
976
15,387
20,036
196
6,482
8,477
17,341
0
L
Gilgamesh
EnkiduSimp420
Gilgamesh
11,628
2,621
0
1,049
16,374
11,101
232
3,379
12,995
0
35,391
W
Danzaburou
GrizzzleH
Danzaburou
15,022
5,214
0
987
9,397
3,838
2,178
2,425
6,807
0
63,401
W
Ne Zha
J4Tfrost
Ne Zha
10,990
2,326
0
3,513
13,601
4,288
147
6,799
6,579
0
35,722
L
6,235
400
0
639
15,477
15,526
250
3,276
12,201
16,095
0
L
9,471
886
0
496
12,112
4,467
0
3,074
9,038
41,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
30,681
154
Minions Killed
157
0
Camps Cleared
0
820,150
Distance Traveled
724,488
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,427
628
21
1
0
284,086
3
L
Gilgamesh
10,771
718
53
4
0
250,521
0
W
Danzaburou
11,984
799
89
6
0
261,462
4
W
Ne Zha
10,161
677
44
3
0
274,602
2
L
Ares
9,712
647
25
2
0
254,766
0
L
Merlin
10,198
680
79
5
0
219,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role