Player Matchup

Ares
Ares
 
Ares
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CrazyMesss
Chronos
Level 17
God Stats
8W - 0L
1,972 SR
Queue Stats
103W - 39L
1,753 Elo+
Party 2
Agni
Agni
FFNoobGasm2
Agni
Level 27
God Stats
12W - 7L
1,656 SR
Queue Stats
53W - 25L
1,732 Elo+
Solo
Hercules
Hercules
Hasbulla123
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 125L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
SrPrroxxx
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,682 Elo+
Solo
Team Averages
Level 17
1,626 SR
1,662 Elo+

VS

Team Averages
Level 22
1,545 SR
1,728 Elo+
Yemoja
Yemoja
BIGLITTLEGIRLBOY
Yemoja
Level 41
God Stats
12W - 12L
1,726 SR
Queue Stats
446W - 314L
1,782 Elo+
Party 1
Ravana
Ravana
MagicTheRisen
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 137L
1,783 Elo+
Solo
Rama
Rama
SirSulley
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
VLADIEMPALADOR
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,685 Elo+
Solo
Hera
Hera
jamescharles7
Hera
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 71L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
6 / 1 / 10
7,877
606
8,750
11,570
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
CrazyMesss
Chronos
13
2 / 0 / 4
7,999
615
5,040
5,464
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 6
8,858
681
10,895
8,706
4,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Hasbulla123
Hercules
13
6 / 1 / 6
8,477
652
7,989
8,088
7,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
SrPrroxxx
Ao Kuang
15
5 / 2 / 6
8,813
678
4,775
10,131
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,721
517
2,983
11,317
4,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 6 / 1
7,242
557
4,434
8,869
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
12
0 / 4 / 3
7,049
542
5,358
10,218
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
VLADIEMPALADOR
Erlang Shen
8
0 / 6 / 1
5,672
436
915
7,017
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
6,959
535
5,382
9,436
6,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
4
4
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
10
11
L
1
6
1
0.25
W
Chronos
CrazyMesss
Chronos
2
0
4
4
W
7
0
6
10
W
Hercules
Hasbulla123
Hercules
6
1
6
9
L
3
6
1
0.58
L
Rama
0
4
3
0.38
W
Ao Kuang
SrPrroxxx
Ao Kuang
5
2
6
4
L
Erlang Shen
VLADIEMPALADOR
Erlang Shen
0
6
1
0.08
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
19,072
43,959
Taken
46,857
28,243
Mitigated
19,492
13,733
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,750
889
0
2,439
11,570
10,671
722
2,189
9,246
21,276
0
L
2,983
363
1,032
1,089
11,317
4,508
0
9,031
2,286
8,822
0
W
Chronos
CrazyMesss
Chronos
5,040
2,179
0
2,026
5,464
2,276
0
250
5,214
49,915
5,882
W
10,895
1,577
0
2,942
8,706
4,025
600
2,024
6,682
70,882
0
W
Hercules
Hasbulla123
Hercules
7,989
2,443
0
2,423
8,088
7,336
0
1,104
6,977
0
41,282
L
4,434
1,255
0
2,143
8,869
3,036
0
5,016
3,853
0
33,126
L
Rama
5,358
4,366
0
4,232
10,218
3,099
0
5,784
4,434
0
46,896
W
Ao Kuang
SrPrroxxx
Ao Kuang
4,775
1,617
0
3,903
10,131
3,935
1,013
2,656
7,475
57,080
0
L
Erlang Shen
VLADIEMPALADOR
Erlang Shen
915
554
0
785
7,017
2,656
622
1,748
5,269
0
14,822
L
5,382
1,377
0
1,665
9,436
6,193
0
7,168
2,268
53,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
33,643
437
Minions Killed
315
0
Camps Cleared
0
1,350,434
Distance Traveled
1,194,119
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,877
606
23
2
0
264,259
4
L
Yemoja
6,721
517
13
1
0
218,237
1
W
Chronos
7,999
615
95
7
0
283,470
3
W
Agni
8,858
681
114
9
0
271,789
3
W
Hercules
8,477
652
90
7
0
262,377
0
L
Ravana
7,242
557
71
5
0
247,306
3
L
Rama
7,049
542
90
7
0
223,211
5
W
Ao Kuang
8,813
678
115
9
0
268,539
3
L
Erlang Shen
5,672
436
31
2
0
275,729
4
L
Hera
6,959
535
110
8
0
229,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role