Player Matchup

Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BiBaBains
Discordia
Level 109
God Stats
16W - 9L
1,555 SR
Queue Stats
573W - 587L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Rum___Pirate
Cthulhu
Level 126
God Stats
11W - 10L
1,586 SR
Queue Stats
417W - 417L
1,437 Elo+
Solo
Raijin
Raijin
SGE4Life
Raijin
Level 82
God Stats
7W - 4L
1,555 SR
Queue Stats
382W - 412L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
UrsWanderer
Baba Yaga
Level 135
God Stats
2W - 0L
1,514 SR
Queue Stats
34W - 35L
1,470 Elo+
Solo
Team Averages
Level 114
1,542 SR
1,464 Elo+

VS

Team Averages
Level 131
1,451 SR
1,324 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dakenkai
Ah Muzen Cab
Level 139
God Stats
5W - 6L
1,322 SR
Queue Stats
1,088W - 1,138L
1,451 Elo+
Solo
Ullr
Ullr
Milique cc
Ullr
Level 122
God Stats
1W - 1L
1,433 SR
Queue Stats
8W - 12L
1,401 Elo+
Party 1
Vamana
Vamana
MoZziiKiLLaH 91
Vamana
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 136L
1,469 Elo+
Party 1
Khepri
Khepri
Xen0nZz
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,130 Elo+
Party 1
Cupid
Cupid
l Panda l3678
Cupid
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 57L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 3 / 13
13,674
760
12,082
26,531
43,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
BiBaBains
Discordia
20
9 / 3 / 15
14,676
815
21,901
14,973
8,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rum___Pirate
Cthulhu
20
6 / 4 / 16
13,533
752
21,182
25,005
42,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
SGE4Life
Raijin
19
8 / 7 / 9
12,440
691
15,379
20,866
12,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
UrsWanderer
Baba Yaga
20
11 / 3 / 16
14,402
800
26,690
17,450
13,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dakenkai
Ah Muzen Cab
20
8 / 6 / 5
12,681
705
26,213
23,878
13,305
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 9 / 9
11,810
656
16,417
19,544
10,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 10 / 6
11,315
629
18,971
32,248
38,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Xen0nZz
Khepri
19
2 / 6 / 12
11,254
625
13,688
20,793
41,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 5 / 7
10,324
574
12,501
18,351
9,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
36
Kills
20
20
Deaths
36
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
13
2.83
W
Discordia
BiBaBains
Discordia
9
3
15
5.5
L
Ah Muzen Cab
Dakenkai
Ah Muzen Cab
8
6
5
1.75
L
5
9
9
1.06
L
5
10
6
0.8
W
Cthulhu
Rum___Pirate
Cthulhu
6
4
16
3.5
W
Raijin
SGE4Life
Raijin
8
7
9
1.79
W
Baba Yaga
UrsWanderer
Baba Yaga
11
3
16
6.33
L
Khepri
Xen0nZz
Khepri
2
6
12
1.33
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,234
Damage
87,790
104,825
Taken
114,814
119,035
Mitigated
113,250
38,599
Healing
42,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,082
688
5,073
8,171
26,531
43,326
1,061
2,720
23,811
21,236
0
W
Discordia
BiBaBains
Discordia
21,901
867
3,842
4,297
14,973
8,024
1,857
1,312
13,661
45,008
0
L
Ah Muzen Cab
Dakenkai
Ah Muzen Cab
26,213
14,044
1,695
10,565
23,878
13,305
1,457
20,600
3,278
0
52,717
L
16,417
6,737
834
3,176
19,544
10,595
847
17,981
1,563
0
25,378
L
18,971
7,172
1,975
9,450
32,248
38,492
81
25,402
6,846
0
31,360
W
Cthulhu
Rum___Pirate
Cthulhu
21,182
690
2,259
2,396
25,005
42,017
295
4,418
20,587
43,187
0
W
Raijin
SGE4Life
Raijin
15,379
1,615
1,524
3,061
20,866
12,025
416
3,953
16,913
30,568
0
W
Baba Yaga
UrsWanderer
Baba Yaga
26,690
675
2,939
5,037
17,450
13,643
1,713
1,285
16,165
49,537
0
L
Khepri
Xen0nZz
Khepri
13,688
801
1,967
1,967
20,793
41,358
103
16,021
4,772
29,970
0
L
12,501
4,410
4,132
6,257
18,351
9,500
624
17,230
1,121
0
30,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,725
Gold Earned
57,384
203
Minions Killed
133
0
Camps Cleared
0
1,641,999
Distance Traveled
1,511,976
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,674
760
34
2
0
355,367
0
W
Discordia
14,676
815
57
3
0
336,625
0
L
Ah Muzen Cab
12,681
705
53
3
0
294,769
0
L
Ullr
11,810
656
17
1
0
288,399
0
L
Vamana
11,315
629
13
1
0
334,067
2
W
Cthulhu
13,533
752
41
2
0
310,267
0
W
Raijin
12,440
691
27
2
0
263,200
1
W
Baba Yaga
14,402
800
44
2
0
376,540
0
L
Khepri
11,254
625
17
1
0
284,526
0
L
Cupid
10,324
574
33
2
0
310,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role