Player Matchup

Erlang Shen
Erlang Shen
DrCrazyBD
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,405 Elo+
Solo
Fenrir
Fenrir
Jeky1l
Fenrir
Level 28
God Stats
1W - 5L
1,234 SR
Queue Stats
46W - 52L
1,366 Elo+
Solo
Amaterasu
Amaterasu
LightQ
Amaterasu
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,504 Elo+
Solo
Yemoja
Yemoja
MartinForro
Yemoja
Level 13
God Stats
14W - 19L
1,402 SR
Queue Stats
22W - 31L
1,417 Elo+
Solo
Hera
Hera
Matyys
Hera
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
18W - 20L
1,432 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,425 Elo+

VS

Team Averages
Level 16
1,461 SR
1,279 Elo+
Ra
Ra
Devtheheathen
Ra
Level 13
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 9L
1,221 Elo+
Solo
Rama
Rama
Gouptar
Rama
Level 29
God Stats
28W - 24L
1,120 SR
Queue Stats
77W - 98L
1,348 Elo+
Solo
Ymir
Ymir
HørmTheGerm
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ZioKebaB
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 1
Persephone
Persephone
ddaisy
Persephone
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrCrazyBD
Erlang Shen
20
3 / 13 / 12
13,468
962
11,456
30,846
18,169
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Jeky1l
Fenrir
20
7 / 14 / 6
14,343
1,025
19,643
29,323
17,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
LightQ
Amaterasu
20
12 / 10 / 13
15,723
1,123
19,294
31,278
31,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
20
5 / 5 / 17
15,220
1,087
21,267
26,521
12,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
Matyys
Hera
20
4 / 7 / 16
14,397
1,028
21,265
21,922
9,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 30
16,147
1,153
32,494
18,975
7,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
Gouptar
Rama
20
26 / 4 / 16
19,309
1,379
42,390
16,976
6,205
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 6 / 35
14,160
1,011
12,641
25,433
32,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ZioKebaB
Chernobog
20
8 / 9 / 31
15,169
1,084
27,627
22,793
9,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
ddaisy
Persephone
20
4 / 6 / 33
14,549
1,039
18,110
12,831
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
194
31
Kills
49
49
Deaths
31
64
Assists
145
Player
Kills
Deaths
Assists
KDA
W
10
6
30
4.17
L
Erlang Shen
DrCrazyBD
Erlang Shen
3
13
12
0.69
W
Rama
Gouptar
Rama
26
4
16
8.5
W
1
6
35
3.08
L
Fenrir
Jeky1l
Fenrir
7
14
6
0.71
L
Amaterasu
LightQ
Amaterasu
12
10
13
1.85
L
Yemoja
5
5
17
2.7
L
Hera
Matyys
Hera
4
7
16
1.71
W
Chernobog
ZioKebaB
Chernobog
8
9
31
2.61
W
Persephone
ddaisy
Persephone
4
6
33
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,925
Damage
133,262
139,890
Taken
97,008
88,814
Mitigated
59,993
16,197
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,494
5,817
4,600
4,259
18,975
7,301
0
6,662
12,313
74,090
0
L
Erlang Shen
DrCrazyBD
Erlang Shen
11,456
6,535
0
2,103
30,846
18,169
0
13,491
17,355
0
22,068
W
Rama
Gouptar
Rama
42,390
36,690
0
0
16,976
6,205
0
7,720
9,256
0
69,342
W
12,641
1,302
0
0
25,433
32,540
0
13,103
12,330
21,367
0
L
Fenrir
Jeky1l
Fenrir
19,643
1,936
0
417
29,323
17,172
0
11,340
17,983
0
26,941
L
Amaterasu
LightQ
Amaterasu
19,294
7,420
0
3,163
31,278
31,366
0
13,839
17,439
0
34,132
L
Yemoja
21,267
715
3,376
4,863
26,521
12,954
0
12,414
14,107
70,134
0
L
Hera
Matyys
Hera
21,265
6,040
236
2,039
21,922
9,153
0
12,161
9,761
59,753
0
W
Chernobog
ZioKebaB
Chernobog
27,627
18,385
0
1,882
22,793
9,149
0
10,402
12,391
0
64,074
W
Persephone
ddaisy
Persephone
18,110
3,980
380
1,655
12,831
4,798
0
4,644
8,181
25,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,151
Gold Earned
79,334
257
Minions Killed
233
6
Camps Cleared
4
1,284,691
Distance Traveled
1,285,382
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,147
1,153
86
6
1
271,630
0
L
Erlang Shen
13,468
962
32
2
2
248,654
0
W
Rama
19,309
1,379
40
3
1
260,695
0
W
Ymir
14,160
1,011
17
1
1
239,437
3
L
Fenrir
14,343
1,025
10
1
1
249,282
0
L
Amaterasu
15,723
1,123
18
1
1
242,043
0
L
Yemoja
15,220
1,087
104
7
2
274,368
1
L
Hera
14,397
1,028
93
7
0
270,344
0
W
Chernobog
15,169
1,084
77
6
1
228,908
0
W
Persephone
14,549
1,039
13
1
0
284,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role