Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Zanziproteinbar
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,404 Elo+
Solo
Loki
Loki
chemicalcorgi85
Loki
Level 156
God Stats
33W - 24L
1,590 SR
Queue Stats
262W - 281L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
drunkinmunky80
Sylvanus
Level 160
God Stats
28W - 30L
1,500 SR
Queue Stats
111W - 123L
1,429 Elo+
Party 1
Apollo
Apollo
x BroChiMinh
Apollo
Level 126
God Stats
3W - 9L
1,518 SR
Queue Stats
258W - 282L
1,401 Elo+
Party 4
Team Averages
Level 137
1,522 SR
1,437 Elo+

VS

Team Averages
Level 114
1,503 SR
1,407 Elo+
Arachne
Arachne
Anklezz5076
Arachne
Level 63
God Stats
3W - 5L
1,236 SR
Queue Stats
52W - 52L
1,418 Elo+
Solo
Neith
Neith
Celtic17981916
Neith
Level 158
God Stats
22W - 13L
1,596 SR
Queue Stats
491W - 479L
1,536 Elo+
Party 3
Olorun
Olorun
Da Taco Loco
Olorun
Level 93
God Stats
1W - 0L
1,634 SR
Queue Stats
18W - 27L
1,370 Elo+
Party 2
Mulan
Mulan
Spicy Brown9010
Mulan
Level 127
God Stats
4W - 1L
1,601 SR
Queue Stats
24W - 34L
1,387 Elo+
Party 2
Yemoja
Yemoja
trekgravityou81
Yemoja
Level 128
God Stats
6W - 12L
1,447 SR
Queue Stats
109W - 133L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 3 / 1
5,176
518
3,250
7,627
5,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,656
566
1,934
6,193
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 1
4,951
495
3,685
6,664
1,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
7
0 / 2 / 0
4,149
415
2,271
5,683
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
8
0 / 2 / 1
4,959
496
2,523
7,231
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anklezz5076
Arachne
9
5 / 2 / 1
6,110
611
3,139
5,028
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 3
5,795
580
8,142
7,112
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
1 / 0 / 3
6,002
600
2,440
3,449
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 1 / 2
6,096
610
6,658
7,732
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 2
5,861
586
3,085
5,913
2,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Arachne
Anklezz5076
Arachne
5
2
1
2.75
W
3
0
3
4.5
W
Olorun
1
0
3
2.5
W
3
1
2
4
L
1
4
0
0.25
L
1
4
1
0.38
L
Sylvanus
0
2
0
0
W
2
0
2
3
L
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,663
Damage
23,464
33,398
Taken
29,234
14,231
Mitigated
11,677
10,743
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,250
364
382
1,954
7,627
5,627
0
150
6,994
0
18,983
W
Arachne
Anklezz5076
Arachne
3,139
2,427
0
1,859
5,028
2,000
0
217
4,811
0
31,006
W
8,142
4,220
0
3,869
7,112
1,795
658
1,220
5,892
0
33,964
W
Olorun
2,440
972
0
2,079
3,449
1,025
990
1,182
2,267
27,923
0
W
6,658
795
0
3,020
7,732
4,044
0
0
7,732
0
27,100
L
1,934
68
0
1,649
6,193
1,786
490
1,712
4,245
25,193
0
L
3,685
1,192
0
1,661
6,664
1,632
0
308
6,152
0
20,954
L
Sylvanus
2,271
1,475
1,163
1,748
5,683
3,460
0
1,524
4,159
10,468
4,067
W
3,085
608
809
1,568
5,913
2,813
68
1,087
4,826
16,742
0
L
Apollo
2,523
1,638
0
2,186
7,231
1,726
0
1,561
5,670
0
26,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
29,864
212
Minions Killed
283
0
Camps Cleared
0
876,570
Distance Traveled
924,597
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,176
518
40
4
0
175,116
4
W
Arachne
6,110
611
58
6
0
212,660
1
W
Neith
5,795
580
70
7
0
164,990
1
W
Olorun
6,002
600
69
7
0
182,718
2
W
Mulan
6,096
610
60
6
0
192,877
2
L
Sol
5,656
566
50
5
0
170,478
1
L
Loki
4,951
495
44
4
0
181,932
3
L
Sylvanus
4,149
415
20
2
0
173,108
3
W
Yemoja
5,861
586
26
3
0
171,352
2
L
Apollo
4,959
496
58
6
0
175,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role