Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kamitoru
Nu Wa
Level 126
God Stats
9W - 3L
1,477 SR
Queue Stats
99W - 76L
1,574 Elo+
Party 1
Ymir
Ymir
Skinskinz1
Ymir
Level 84
God Stats
2W - 0L
1,738 SR
Queue Stats
42W - 20L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
Syndell
Ne Zha
Level 155
God Stats
1W - 0L
1,060 SR
Queue Stats
548W - 596L
1,442 Elo+
Solo
Chaac
Chaac
rainman536
Chaac
Level 159
God Stats
5W - 4L
1,452 SR
Queue Stats
90W - 101L
1,494 Elo+
Solo
Team Averages
Level 135
1,445 SR
1,510 Elo+

VS

Team Averages
Level 121
1,419 SR
1,542 Elo+
Bakasura
Bakasura
Brumak2000
Bakasura
Level 125
God Stats
0W - 1L
1,216 SR
Queue Stats
21W - 17L
1,777 Elo+
Solo
Hercules
Hercules
Twisted-Caveman7
Hercules
Level 155
God Stats
8W - 4L
1,609 SR
Queue Stats
321W - 314L
1,475 Elo+
Solo
Raijin
Raijin
UNIVGiVENXIX
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,519 Elo+
Solo
Nu Wa
Nu Wa
am SirGitGud
Nu Wa
Level 124
God Stats
9W - 9L
1,473 SR
Queue Stats
285W - 286L
1,412 Elo+
Solo
Ullr
Ullr
numpodece
Ullr
Level 91
God Stats
1W - 1L
1,295 SR
Queue Stats
84W - 80L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 1 / 5
11,911
794
17,506
14,262
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Kamitoru
Nu Wa
19
5 / 2 / 13
12,591
839
27,700
7,120
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 12
11,277
752
9,048
16,587
20,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Syndell
Ne Zha
19
2 / 1 / 5
11,444
763
8,128
11,280
4,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
18
6 / 1 / 10
11,864
791
14,215
11,477
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brumak2000
Bakasura
14
0 / 8 / 1
8,320
555
3,907
21,648
11,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 2
9,111
607
9,722
19,854
11,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
17
2 / 5 / 1
10,146
676
8,030
17,256
7,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 3
10,076
672
17,636
14,878
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
16
1 / 3 / 1
9,474
632
5,055
12,768
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
23
Kills
6
6
Deaths
23
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
5
8.5
L
Bakasura
Brumak2000
Bakasura
0
8
1
0.06
W
Nu Wa
Kamitoru
Nu Wa
5
2
13
5.75
W
4
1
12
10
W
Ne Zha
Syndell
Ne Zha
2
1
5
4.5
L
1
5
2
0.4
L
Raijin
2
5
1
0.5
L
2
2
3
1.75
L
Ullr
1
3
1
0.5
W
Chaac
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,597
Damage
44,350
60,726
Taken
86,404
46,365
Mitigated
39,747
14,736
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,506
11,331
0
6,896
14,262
5,823
2,532
9,015
5,247
0
72,507
L
Bakasura
Brumak2000
Bakasura
3,907
2,824
0
4,646
21,648
11,403
0
7,075
14,241
0
17,137
W
Nu Wa
Kamitoru
Nu Wa
27,700
7,933
0
317
7,120
2,789
2,402
3,904
3,191
80,602
0
W
9,048
806
0
811
16,587
20,916
231
5,695
10,715
17,939
0
W
Ne Zha
Syndell
Ne Zha
8,128
2,010
0
1,853
11,280
4,588
413
3,855
7,315
0
54,215
L
9,722
2,702
0
4,338
19,854
11,313
1
10,350
9,085
0
19,476
L
Raijin
8,030
1,067
0
2,706
17,256
7,787
0
8,154
8,789
35,565
0
L
17,636
5,671
197
3,862
14,878
4,622
144
6,381
8,444
61,580
0
L
Ullr
5,055
2,901
0
259
12,768
4,622
27
5,814
6,727
0
41,943
W
Chaac
14,215
1,254
0
4,859
11,477
12,249
1,196
3,761
7,213
2,430
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
47,127
429
Minions Killed
325
14
Camps Cleared
4
1,439,991
Distance Traveled
1,241,026
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,911
794
113
8
6
291,064
6
L
Bakasura
8,320
555
55
4
2
248,845
5
W
Nu Wa
12,591
839
121
8
6
263,436
3
W
Ymir
11,277
752
27
2
0
288,606
2
W
Ne Zha
11,444
763
115
8
2
314,558
0
L
Hercules
9,111
607
18
1
1
277,399
1
L
Raijin
10,146
676
62
4
1
213,976
0
L
Nu Wa
10,076
672
81
5
0
275,897
1
L
Ullr
9,474
632
109
7
0
224,909
5
W
Chaac
11,864
791
53
4
0
282,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role