Player Matchup

Serqet
Serqet
Basic0031782
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CANDY232323
Morgan Le Fay
Level 28
God Stats
7W - 7L
1,531 SR
Queue Stats
44W - 64L
1,321 Elo+
Solo
Osiris
Osiris
Johnojumbo
Osiris
Level 26
God Stats
1W - 6L
1,240 SR
Queue Stats
350W - 350L
1,389 Elo+
Solo
King Arthur
King Arthur
KiddCris
King Arthur
Level 6
God Stats
1W - 1L
1,190 SR
Queue Stats
10W - 7L
1,129 Elo+
Solo
Arachne
Arachne
llukesters
Arachne
Level 16
God Stats
3W - 6L
1,164 SR
Queue Stats
63W - 58L
1,245 Elo+
Solo
Team Averages
Level 18
1,325 SR
1,267 Elo+

VS

Team Averages
Level 24
1,549 SR
1,366 Elo+
Xing Tian
Xing Tian
B_Mandriink29
Xing Tian
Level 64
God Stats
3W - 0L
1,727 SR
Queue Stats
139W - 165L
1,355 Elo+
Party 1
Artemis
Artemis
Lord_of_Sauce
Artemis
Level 26
God Stats
41W - 38L
1,518 SR
Queue Stats
165W - 205L
1,360 Elo+
Party 1
Merlin
Merlin
Trip-Nip-33
Merlin
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 108L
1,309 Elo+
Party 1
Erlang Shen
Erlang Shen
crazykat18
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
hson_504
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
0 / 14 / 1
9,891
341
2,752
21,639
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
CANDY232323
Morgan Le Fay
19
1 / 5 / 3
11,861
409
16,974
23,967
17,495
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Johnojumbo
Osiris
20
1 / 4 / 0
12,987
448
6,224
21,753
16,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
KiddCris
King Arthur
14
0 / 15 / 1
9,370
323
5,125
46,563
20,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
llukesters
Arachne
17
4 / 6 / 3
11,974
413
8,058
22,094
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B_Mandriink29
Xing Tian
20
3 / 1 / 19
16,271
561
18,706
29,942
44,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
20
27 / 0 / 10
17,889
617
61,841
15,702
8,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
12 / 2 / 7
15,613
538
24,869
15,409
7,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
crazykat18
Erlang Shen
8
1 / 0 / 0
9,594
331
2,013
3,506
1,289
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
hson_504
Thanatos
8
0 / 4 / 1
9,533
329
1,394
5,930
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
43
44
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
B_Mandriink29
Xing Tian
3
1
19
12.5
L
Serqet
0
14
1
0.04
L
Morgan Le Fay
CANDY232323
Morgan Le Fay
1
5
3
0.5
L
Osiris
Johnojumbo
Osiris
1
4
0
0.25
L
King Arthur
KiddCris
King Arthur
0
15
1
0.03
W
Artemis
27
0
10
32
W
Merlin
12
2
7
7.75
W
Erlang Shen
crazykat18
Erlang Shen
1
0
0
1
W
Thanatos
hson_504
Thanatos
0
4
1
0.13
L
Arachne
llukesters
Arachne
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,133
Damage
108,823
136,016
Taken
70,489
79,468
Mitigated
64,447
23,176
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
B_Mandriink29
Xing Tian
18,706
1,440
0
1,070
29,942
44,858
899
5,065
24,412
63,383
0
L
Serqet
2,752
815
0
672
21,639
15,020
812
5,758
15,881
0
24,739
L
Morgan Le Fay
CANDY232323
Morgan Le Fay
16,974
1,450
1,331
3,918
23,967
17,495
273
10,572
13,395
92,411
0
L
Osiris
Johnojumbo
Osiris
6,224
2,445
0
5,318
21,753
16,659
2,094
9,274
12,429
0
76,951
L
King Arthur
KiddCris
King Arthur
5,125
661
738
5,532
46,563
20,118
80
10,028
36,535
0
31,302
W
Artemis
61,841
47,416
807
9,670
15,702
8,601
10,997
4,248
11,040
0
180,106
W
Merlin
24,869
1,671
0
3,819
15,409
7,915
2,001
6,511
8,898
104,659
0
W
Erlang Shen
crazykat18
Erlang Shen
2,013
1,421
0
607
3,506
1,289
0
0
3,506
0
10,402
W
Thanatos
hson_504
Thanatos
1,394
505
0
3,538
5,930
1,784
0
1,150
4,780
0
13,117
L
Arachne
llukesters
Arachne
8,058
4,754
0
5,667
22,094
10,176
1,679
7,802
14,201
0
65,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
68,900
489
Minions Killed
533
0
Camps Cleared
0
2,269,302
Distance Traveled
1,887,769
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,271
561
61
2
0
602,772
1
L
Serqet
9,891
341
54
2
0
376,396
0
L
Morgan Le Fay
11,861
409
131
5
0
450,196
0
L
Osiris
12,987
448
147
5
0
534,469
0
L
King Arthur
9,370
323
40
1
0
446,303
3
W
Artemis
17,889
617
238
8
0
487,750
0
W
Merlin
15,613
538
169
6
0
528,972
0
W
Erlang Shen
9,594
331
30
1
0
119,955
1
W
Thanatos
9,533
329
35
1
0
148,320
0
L
Arachne
11,974
413
117
4
0
461,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role